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Shovel Knight: Plague of Shadows


deKay
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  • 2 weeks later...
On 24-4-2017 at 17:51, mechamonkey said:

Couldn't find the topic for the original sorry but I bought the Treasure Trove collection on Switch today, this is absolutely fantastic, no idea why I let this pass me by for so  long.

 

Same here.

 

Decided to give the ol' original SK another go, only to be greeted with an update that added no less than two extra games to this already excellent game. And a third to come. Surely some of the best value for money since the purchase of Louisiana.

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  • 1 year later...
  • 3 months later...

Release date: yesterday.

 

(presumably, it downloaded the update to my PS4 but it was already past bedtime so I didn't check it out).

 

Feels like we've been waiting about two years for this one!

 

edit - I'm referring to the Treasure Knight campaign, no idea if that Dig thing is included as that looks like a major mode in itself.

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The King Knight campaign is really good so far. Levels are shorter, bite-sized chunks and King Knight has an interesting rhythm that makes traversing through levels pretty fun (barge into bounce into barge into bounce). The card game, Joustus is surprisingly good, too.

 

Yacht Club really know how to do expansions.

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On 17/12/2019 at 09:42, Yasawas said:

Is the Plague Knight DLC worth persevering with or is it just the main game with a more awkward character? I've done a couple of levels but I'm not really feeling it. I still have the other two DLCs to try out.

Of all the DLCs, it's the most skippable. The remix idea is pretty cool, but like you said, he's quite awkward to use.  I enjoyed it, but if you're not (and if you've got the full collection), move onto Spectre Knight. He's very fun to play as. The campaign is quite streamlined and feels a lot more unique.

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  • 4 weeks later...

I bought Shovel Knight back when I first got my Switch and got through the main game in between bouts of Zelda. Having enjoyed it I found the Plague Knight DLC too tricky and not worth persevering with, so moved on.
 

I had no idea more DLC had been released over the course of the past few years! Spectre Knight is absolutely brilliant fun to play as - dashing around with the scythe attack works so well, in complete contrast to the plodding, awkward style of Plague Knight. And there’s another DLC pack just sitting there after this! Blimey. 
 

Treasure Trove? Pleasure Trove, more like. 

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3 hours ago, Sarlaccfood said:


Same. I take it you have to beat the card boss to carry on? I might be done.

 

Shame as I was really enjoying the normal levels. King Knight is really fun to play as.

 

I'm pretty certain you can complete it without touching Joustus, its entirely optional.

 

Stick with it, the whole campaign is great.

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22 hours ago, Popo said:

I bought Shovel Knight back when I first got my Switch and got through the main game in between bouts of Zelda. Having enjoyed it I found the Plague Knight DLC too tricky and not worth persevering with, so moved on.
 

I had no idea more DLC had been released over the course of the past few years! Spectre Knight is absolutely brilliant fun to play as - dashing around with the scythe attack works so well, in complete contrast to the plodding, awkward style of Plague Knight. And there’s another DLC pack just sitting there after this! Blimey. 
 

Treasure Trove? Pleasure Trove, more like. 


Yeah the icon design change caught me off guard at the time. I was almost tempted about to buy the fighting game separately before noticing the “showdown” option had appeared in the main menu of this.

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  • 5 weeks later...

Joustus is ticking all the boxes for me, it's grabbed me in exactly the way Triple Triad did in FFVIII. I'm more interested in finding characters with unique cards than I am in doing the platforming.

 

It was difficult to win consistently until I had nabbed some strong cards, and the cheats you can buy from Chester helped with that in the beginning (not sure it would have been possible to defeat the wandering boss cards otherwise).

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I’ve been getting a bit fecked off with Cuphead’s monstrous difficulty so came back to this to try my hand at King Knight’s DLC. While the platforming is as lovely as ever, and KK’s way of moving and attacking is just as uniquely satisfying as the others, the card game can absolutely just do one. I’m completely shit at it. It’s a bit like Into the Breach in this regard - I’m terrible at seeing the opportunities to place a card on the board and awful at predicting what the opponent might do in response. I lack the patience and forethought to make a good go of it
 

I know the rules and what I’m supposed to be trying to achieve but fucked if I know how to do it - I managed to beat Black Knight but only by using a cheat card. Any advice gratefully received but if it gets much harder later into the game I don’t think I’ve got it in me to persevere. 

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  • 5 months later...
  • 1 year later...

I’m surprised (and disappointed) they still have to use Kickstarter. It worked out really well for Shovel Knight with all the extra content we got, but how come they can’t get proper funding with all that talent?

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