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E3 2015 Microsoft Conference Thread: June 15th 5:30 PM BST


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It wasn't projecting black though...

Have you not played with a 3DS? It shows what AR looks like on something less powerful than a Wii

Pretty solid

That's compositing onto a screen. This headset projects into your eyes and blends with the real world. You aren't looking at a screen.

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Pretty average I thought. Didn't bother showing their more interesting titles as they were far to hung up on the whole "coming this year" rhetoric.

Augmented Reality minecraft isn't "not interesting": even if you don't give a toss about minecraft.

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Those 30 Rare games:


382From Jet Pac to Viva Piñata.

BY DANIEL KRUPARare Replay a massive 30 game collection is coming to Xbox One on August 4, 2015.

The collection marks the 30th anniversary of the acclaimed British developer, and brings together select titles from 2D NES classics to more recent Xbox 360 games. It contains new challenges, cheats, and achievements, boasting over a gamerscore over 10000 points and over 700 hours of gameplay.

Rare Replay will cost $29.99 US / 29.99 / £19.99 / $29.99 AU.

Here's the full list of games, when they were first released, and some key features as described by a Microsoft press release:

1. Jetpac (released in 1983, 1-2 players) Single-screen shooter where Jetman must reassemble and fuel his rocket while fending off alien hordes.

2. Atic Atac (released in 1983, 1 player) Top-down adventure with increased replayability thanks to randomized object locations and three different character classes.

3. Lunar Jetman (released in 1983, 1-2 players) A return to the Jetpac side-scrolling formula, but with a scrolling, randomly generated landscape and much more to do.

4. Sabre Wulf (released in 1984, 1-2 players) Classic jungle maze game and the first appearance of explorer Sabreman, tackling dangers including the vicious Wulf itself.

5. Underwurlde (released in 1984, 1 player) Rares first true platform game. Help Sabreman survive the perils of the Underwurlde and escape through one of three exits.

6. Knight Lore (released in 1984, 1 player) Introduction of Ultimates groundbreaking isometric Filmation engine. Sabreman must scour the castle for items to cure his werewolf curse.

7. Gunfright (released in 1986, 1-2 players) A Wild West spin on the isometric style, with an improved engine and new first-person target-shooting sections.

8. Slalom (released in 1987, 1-2 players) Rares first console game. Make it to the bottom of each course before time runs out while avoiding trees, sledders, snowmen and other skiers.

9. R.C. Pro-Am (released in 1988, 1 player) Responsive racing game that inspired elements of Rares future racers, including speed boosts, upgrades and collectible power-ups littered around the track.

10. Cobra Triangle (released in 1989, 1 player) Hop into a boat and power through a branching game world, completing challenges such as shooting targets, disposing of mines and defeating leviathans.

11. Snake Rattle N Roll (released in 1990, 1-2 players) A fast-paced isometric adventure. Rattle and Roll must eat Nibbley-Pibbleys until theyre heavy enough to ring a bell and open the exit.

12. Digger T. Rock (released in 1990, 1-2 players) 2D platformer in which Digger must find an exit switch, stand on it, then make it to the exit in 60 seconds.

13. Solar Jetman (released in 1990, 1 player) A game built around exploration and physics; Jetman has to tow fuel and other items to his mothership.

14. Battletoads (released in 1991, 1-2 players) Skill and perseverance required as the Toads take on multiple game styles to rescue Pimple and Princess Angelica from the Dark Queen.

15. R.C. Pro-Am II (released in 1992, 1-4 players) Sequel to R.C. Pro-Am with a wider variety of environments, more car customization options and bonus games.

16. Battletoads Arcade (released in 1994) First Battletoads game to allow all three Toads to play simultaneously. Has never had a home release before Rare Replay!

17. Killer Instinct Gold (released in 1996, 1-2 players) Home version of Killer Instinct 2 with several multiplayer modes (including tournament mode) and a training dojo.

18. Blast Corps (released in 1997, 1 player) Cult classic with a fleet of destructive vehicles (from bulldozers to robots) used to clear the path for a runaway nuclear missile carrier.

19. Banjo-Kazooie (released in 1998, 1 player) 3D platformer adventure where Banjo and Kazooie must take on the evil witch Gruntilda, whos kidnapped Banjos sister Tooty and plans to steal her beauty for herself.

20. Jet Force Gemini (released in 1999, 1-4 players) Interstellar action adventure that mixes third-person exploration and alien-blasting action as the last three JFG members go up against Mizar.

21. Perfect Dark (relased in 2000, 1-4 players) A stealth shooter set in the year 2023. Players lead secret agent Joanna Dark against the dataDyne corporation as they uncover an alien conspiracy that takes her around the world.

22. Banjo-Tooie (released in 2000, 1-4 players) Builds on Banjo-Kazooie with larger worlds, separately controllable characters, multiplayer modes and many more moves to learn.

23. Conkers Bad Fur Day (released in 2001, 1-4 players) Beloved comedy adventure that mixes up genres (platformer, third-person shooting, racing) with mature humor, pop culture references and parodies.

24. Grabbed by the Ghoulies (released in 2003, 1 player) Rares first Xbox game. A comic book beat-em-up set in a haunted house filled with breakable scenery and Ghoulies of all kinds.

25. Perfect Dark Zero (released in 2005, 1-4 players locally, up to 32 players online) A prequel to Perfect Dark that delves into Joannas origins and fuses first-person shooting with third-person, cover-based combat.

26. Kameo: Elements of Power (released in 2005, 1-2 players locally or online) A fantasy adventure focused on combat and exploration, with Kameo able to transform into ten different Elemental Warriors.

27. Viva Piñata (released in 2006, 1-2 players locally) A magical gardening/life sim in which the player can cultivate a garden paradise, attract different Piñatas and keep them safe from Professor Pester and his Ruffians.

28. Jetpac Refuelled (released in 2007, 1-2 players locally or online) A modern update to Jetpac. Assemble and fuel your rocket before blasting off to the next of 128 challenging stages.

29. Banjo-Kazooie: Nuts & Bolts (released in 2008, 1-2 players locally, up to 4 players online) A more open-ended, customizable approach to the series with vehicle-based challenges set by L.O.G. (the Lord of Games).

30. Viva Piñata: Trouble in Paradise (released in 2008, 1-2 players locally or online) Features new species and Piñata Central challenges, plus desert and arctic regions to visit and catch native Piñatas. globhead_dpad_red.png

None of the Arthur Pendragon games in there. Staff of Karnath and Entombed were both decent games even if some of the later C64 titles were a bit shit.

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Disappointing that the 'best lineup ever' isn't enough to convince me to grab an Xbone yet. Inafune's game might be alright, but the big MS franchises looked a bit tired and everything else will presumably turn up on PS4 at some point (I never buy at launch anyway).

Should've shown Scalebound. Bet that would've done it.

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Kind of a weird conference. It was pretty consistently entertaining and they had some big announcements but I don't feel much closer to feeling like I need a Bone than I did before the conference. Still a bit too reliant on their Halo, Gears, Forza, Fable combo.

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A solid conference but nothing really amazing shown (hololens isn't really xbox stuff as it uses cloud computing to render stuff). The xbox360 BC was very welcome.

Sony may have a tough time for their conference but if they have a price drop then they could one up MS.

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Yeah. 100 available now, more available in the coming months.

Nope. These are the ones available now:

Banjo Kazooie: N n B



BattleBlock Theater

Defense Grid

Geometry Wars Evolved

Hexic HD

Jetpac Refuelled


Mass Effect

Perfect Dark

Perfect Dark Zero

Small Arms

Super Meat Boy

Toy Soldiers

Toy Soldiers: Cold War

Viva Piñata

Viva Piñata: TIP

I'm very glad they are doing this and I hope they continue to push for the majority of the catalogue and don't give up as early as they did with Xbox emulation.

Moves the Xbone into "Maybe one day" territory for me.

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A solid conference but nothing really amazing shown (hololens isn't really xbox stuff as it uses cloud computing to render stuff). The xbox360 BC was very welcome.

Sony may have a tough time for their conference but if they have a price drop then they could one up MS.

Got a reference for that?

It's not Xbone stuff, yes, but I've not seen references to off unit rendering.

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