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Zero Time Dilemma: Zero Escape 3


strawdonkey
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Day one purchase. VLR was one of my gaming highlights when I got round to playing it last year. It has the same a sort of addictive quality as a book you simply cannot put down and have to find out what happens next.

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Genuinely excited by this, in a way more than your Shenmue's and FFVII remakes because VLR is to me one of the best examples of how to use the medium of video game to it's best effect.

Aside from some not-great puzzles and an arguably clunky navigation system, I think VLR is one of the best video games ever made, simply because of the fact it 100% knows it's a game and isn't just a movie you can join in on.

Fucking brilliant.

KERBLAMMO still makes me smile and some of my KERBLAMMO moments I can remember exactly when and where I was when playing it. The whole game is possibly even more KERBLAMMO-y than the twist in player of games as I was actually playing it.

If there was a 'big' game or a AAA budgeted game with the level of thought put into the story and narrative etc as these games do, it would be the best thing ever. Unfortunately I think the fact that there's loads of reading (and actual thinking!) involved puts people off as it looks like it's just a visual novel but it's a whole different and much, much better cup of beans.

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Limited edition version of ZE3 is back up on Amazon.COM. Granted only the vita version is region free but since they won't charge until dispatch....

Also worth noting for those that have only played VLR, 999 can be played on a UK 3ds as DS games are still region free.

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  • 3 months later...

From IGN:

Building on the success of its predecessors, Nine Hours, Nine Persons, Nine Doors, and Virtue’s Last Reward, series mastermind Kotaro Uchikoshi has pulled out all the stops to deliver the most compelling and mind shredding gaming experience ever seen on a handheld platform. Choice is your only method of salvation and your only means of escape. How much of your humanity will you sacrifice to earn your freedom? As a new age of ruin looms large on the horizon, you must make impossible decisions and weather unimaginable consequences as you straddle the line between absolution and damnation. Plan your escape.

zerodillema.jpg

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Presumably it sold worse here than elsewhere (see also Phoenix Wright for evidence of Europe's lack of taste when it comes to Japanese adventure games) :(

It's fine, it'll live happily with my import copy of 999!

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I find the Zero Escape games (VLR in particular) are rather difficult to recommend because you can't really say what's so, so good about them. You have to just keep saying KERBLAMMO over and over again and hope that's enough.

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  • 1 month later...

A new art appears:

vecHfyy.jpg

Full quote:

ATTENTION PEOPLE OF THE WORLD

It has been more difficult than anticipated to smuggle information out of Dcom regarding the viral Zero Time Dilemma, but we at Crash Keys have finally obtained the most bare bones of details that should prove useful to surviving the coming apocalypse. It is necessary to reveal everything in small doses as to avoid detection, but we can share the first piece now. Stay alert for future communiqués.

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  • 1 month later...

ZTD coming to GDC :)

 

Quote

I will visit San Francisco for unveiling presentation about ZTD to during GDC next month. If you are a press or writer, and if you'd like to get detailed information about ZTD, please apply to Aksys Games. You might be able to play ZTD faster than everyone. I'm looking forward to seeing you in SF. Thank you.

 

Source: Uchikoshi's Facebook

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  • 2 weeks later...

Missile wasn't that far off; new Famitsu scan (source):

 

MY9hQ4X.jpg

 

Speaking of characters, I just had my mind slightly blown after finding out that one of the ZE character designers is Kinu Nishimura, who also did work on a bunch of Capcom characters and assets for games like SFIII: 3rd Strike, which has awesome characters so yay. :wub: 

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Website

 

Siliconera has some translations although there's a lot of text so quotes aren't easy. I've prepared an abridged version below, but obviously if you don't want to know about the premise of the game, don't click.

 

 

Spoiler

The gist is that nine men/women wake up with black bracelets on, end up in an underground shelter and are split into three teams of three. Again, Zero has trapped them all and they need to obtain six passwords to escape, but a password can only be obtained if a participant dies.

 

The three teams are Carlos/Akane/Junpei, Q/Eric/Mira and Diana/Phi/Sigma. Also there's a dog character called "Gabu" who can use vents to travel between rooms, and the teams will attach messages to him in order to communicate between one another...

 

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I have the horrible fear that I am perhaps too obsessive about this.

 

There are a series of Facebook posts that go into significantly more detail about it. Facebook make it a bit of (lot of) a pain to get links, but these seem to work without requiring Facebook login if you hate them.

 

This is from the set of people who agitated most for the release of ZE3, so super obsessives.

 

Brief details about releases etc

Quote

Some additional information about Zero Time Dilemma:

-It will be released in North America and Europe on June 28th. and in Japan on June 30th for Nintendo 3DS and Playstation Vita (Europe 
: digital download only)

-A Steam version is also planned but has no release date yet

-It will definitely be the last Zero Escape game

-Novel sections will be replaced by cutscenes

-Scenarios will have 'randomized outcomes' and 'timed choices' which will impact the story

-The story is intended to be newcomer friendly while answering questions about the first two games at the same time

 

I'm not convinced about cutscenes replacing novel sections - I quite enjoy reading (am currently munching through Steins;Gate), but just the messenger etc etc.

 

Lots and LOTS of pictures, probably with some spoilery bits.

 

Quote

Zero Time Dilemma will feature both english and japanese voice acting! You will be able to switch anytime. 
The english voice actors won't be revealed for reasons wink emoticon 
~Admin Mercury

CBA to dig out the link for that one, but it's short.

 

More details. MORE!

 

Interview with Kotaro Uchikoshi

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