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Nintendo eShop 20th Aug 2015


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This week, as always, from Nintendolife:

Wii U eShop

The Bridge (The Quantum Astrophysicists Guild, €9.99 / £8.99) - An intriguing puzzle title long on the wishlists of some, this has been critically acclaimed on PC in particular. In addition to an eye-catching visual design its puzzles play around with perception and gravity; we'll bring you a review soon.

ZaciSa: Defense of the Crayon Dimensions! (ZeNfA Productions, €1.49 / £1.14 until 27th August, then €2.99 / £2.29) - In comparison to the original release in North America - which will have its own update with extra content - this European version will have "several new maps, game modes, weapons, enemies, online leaderboard, Miiverse integration, stable 60 FPS gameplay and more additions". We were fairly critical in our original review, though those on the fence can consider whether the low price and subsequent updates increase its appeal.

Wii U Virtual Console

Wario: Master of Disguise (Nintendo, €9.99 / £8.99) - The latest DS game to make its way to the Wii U, in this case a quirky combination of platformer and mini-games as Wario plays the thief in 'TV episodes'. While it may sound like a fun idea, we slammed this for multiple issues in our originalWario: Master of Disguise review.

Wii U eShop Temporary Discounts

Rock Zombie (EnjoyUp Games, €3.99 / £3.59 until 17th September, normally €6.99 / £6.29)

99Moves (EnjoyUp Games, €1.49 / £1.34 until 17th September, normally €2.49 / £2.29)

Abyss (EnjoyUp Games, €1.49 / £1.34 until 17th September, normally €1.99 / £1.79)

3DS eShop

3D Gunstar Heroes (SEGA, €4.99 / £4.49) - An iconic Mega Drive release gets the treatment from M2, with this one being one of the games that established Treasure as an elite arcade-style developer. This colourful run-and-gun game has additional options such as double life and Mega Life to help players reach the end, in addition to local multiplayer. We'll dive in to bring you a review.

Cube Creator 3D (Big John Games, €7.50 / £5.25) - This aims to satisfy two camps in the world of Minecraft-style experiences - in Survival Mode you do the usual exploring, crafting and fighting to stay alive. Creation Mode allows you to create your own worlds and share screens via Miiverse, with various environments to mess around with. It's had some updates since originally launching in North America, and we gave this a recommendation in our Cube Creator 3D review.

3DS eShop Temporary Discounts

Aqua Moto Racing 3D (Zordix AB, €5.59 / £4.99 until 3rd September, normally €7.99 / £7.19)

Real Heroes: Firefighter 3D Download Version (Zordix AB, €6.99 / £6.29 until 3rd September, normally €9.99 / £8.99)

Snow Moto Racing 3D (Zordix AB, €5.59 / £4.99 until 3rd September, normally €7.99 / £7.19)

2 Fast 4 Gnomz (QubicGames, €2.99 / £2.69 until 17th September, normally €4.99 / £4.49)

3DS eShop Permanent Discount

Hazumi (Gamelion, €2.69 / £1.99, was €3.99 / £3.20)

3DS eShop Demo

Hatsune Miku: Project Mirai DX (SEGA, free)

I Love My Cats (Bigben Interactive, free)

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Of course I voted Gunstar Heroes, but I remember it being a bit fiddly. Is there some faffing about with weapon set ups and stuff? And you're able to hang off ledges aren't you, although the controls are all a bit skew-whiff? It's been about 20 years since I played it and I'm looking forward to it in 3D though. Can someone sell me on it please?

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The controls are perfect, you heathen!

The weapons are one of the most fun things about the game - you hold two different types of weapon at a time (picked up throughout the stages), and can switch between one, the other, or a combination of the two; so, for example, you can be in a situation where you have the choice of a homing shot, a slow-firing laser that passes through enemies, or a homing laser.

It's ridiculously varied, has a lovely art-style, and throws enough enemies at the screen to keep things enjoyably hectic throughout.

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As much as I love Gunstar Heroes, if you pick up the right weapon combination in the first couple of minutes you don't have to bother with much else for the rest of the game. It's one of my most bought games even so and has some of my favourite bosses ever, miles better than Gunstar Super Heroes was.

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Yeah, one or two of the weapon combos are overpowered but even with their exclusive use the higher difficulties will still have their tricky bits.

Also, the initial choice of Free or Fixed shot modes will greatly affect the effective application of your favourite weapons and survival techniques throughout the game; Very generally, Fixed shot can be advantageous during boss fights and Free can make the earlier levels much breezier to get through, but I'd say there's enough variance within the level and boss designs to push most simple strategies to breaking point. Back in the day I never realised that the one of the Fire weapon combos launched a fully steerable, controlled flame shot (despite the many hours of play), and that handling it on Fixed is how to make that one shine.

The unlockable game modes will probably shake it all up anyway (an Alien Soldier-esque in-game toggle between Free and Fixed modes and access to all weapon combos, from what I understand).

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