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FTL12 - Game on!


Wincho
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Alfromsleep (85) Bayern

Andy (85) Real Madrid

Cary (82) Borussia Dortmund

Wincho (82) Juventus

Manic (81) Atletico Madrid

Mardigan (80) Liverpool

Baring (80) Roma

Bennette (76) Stoke

Gooner (76) Boca Juniors

Outsider (76) West Ham

Graham (73) Sao Paulo

BigBaz (73) Hull City

Steely (69) Toronto FC

Timmo (69) Some old shite

PERKS - You have 12 perks points to spend

PM WINCHO with your choices

You need to make your choices before you can finalise any deals.

Perks will only be revealed where necessary, so if you're planning on using underhand tactics like injuring or disrupting players it will only be you and Wincho who know about it! If you want to shout about it if you pull off a great scheme then obviously that will be down to you :)

You can only pick one perk from each section

Injury Treatment

Everyone starts with 1 as standard. A magic sponge can be used to return a player to full fitness - A magic sponge can be used any time during the season and unused sponges carry over from 1st half to 2nd half

1 additional Magic Sponge - 3 Perk Points

2 additional Magic Sponges - 5 Perk Points

Injury Prevention

Select a player from your squad whom injuries simply do not effect. This perk lasts the whole season and the player must be named before the season starts. If you sell an invincible player they do not retain the invincibility trait at their new club and you cannot transfer it to a new player

Invincible - 5 Perk Points

Filthy Tappers.

NEW - Everyone starts with 1 as standard!!! (Except Wincho as he will know those players protected and those that aren't)

If you are finding a manager is reluctant to sell you a player you really want, you can Tap a player up. Tapping a player costs minimum value + 20%. The Tapping window opens with the transfer window but closes a few days earlier

1 Tap - 2 Perk Points

2 Tap - 4 Perk Points

3 Tap - 6 Perk Points

Unused taps do not carry over to the mid season window

Tap protection

Protect players from being tapped - Everyone gets to name 3 players as standard whom cannot be tapped.

If you want to protect more of your squad then this is the perk for you

NB - New signings do not need to be protected as a player can only move once during the window.

If a player is successfully blocked you will receive 20% of the player base cost in fine fees from the would be Tapper!

You must choose the players when choosing Perk

1 Tap Blocker - 2 Perk Points

2 Tap Blocker - 4 Perk Points

3 Tap Blocker - 6 Perk Points

4 Tap Blocker - 8 Perk Points

5 Tap Blocker - 10 Perk Points

Tap protection lasts to the mid season window

Extra Wages

Increase your starting wage funds by the percentages below.

Additional 5% wages. - 1 Perk Point

Additional 10% wages. - 2 Perk Points

Additional 15% wages. - 4 Perk Points

Additional 20% wages. - 6 Perk Points

Additional 25% wages. - 8 Perk Points

Extra Funds

Increase your starting transfer funds by the percentages below.

Additional 5% funds. - 1 Perk Point

Additional 10% funds. - 2 Perk Points

Additional 15% funds. - 4 Perk Points

Additional 20% funds. - 6 Perk Points

Additional 25% funds. - 8 Perk Points

Going Abroad.

Add an additional Non FTL on top of your standard allocation

1 Additional Non FTL - 4 Perk Points

2 Additional Non FTL - 8 Perk Points

3 Additional Non FTL - 12 Perk Points

Unused Non FTLs carry into the mid season window

Player Power

Cause a rift between a player and his team with underhand tactics to the point where he will refuse to pull on that teams shirt for the rest of the season (sell him or let him rot in the reserves)

Disrupt a random player from a club of your choosing. - 2 Perk Points

Choose a particular player to disrupt - 4 Perk Points (You must choose the player when choosing Perk.)

Master Tactician

Use of custom formations is a forbidden art, but perks can unlock doors!

Allowed to use custom formations for whole season - 4 Perk Points

Chairmans Fees

A chairman takes a 10% slice of every player sold! Make him go away and keep the big money from those big sales to re-invest in your squad.

Reduce to 5% - 2 Perk Points

Reduce to 0% - 3 Perk Points

Lasts whole season

Scouting into the Loan Market.

Send a scout out into the Loan market, and see what he can bring you back. Loan deals are fully paid for by the parent club.

Bring in a randomized NON FTL player - 2 Perk Points

Bring in 2 randomized NON FTL player - 4 Perk Points

Winchcrunching!

Football is a filthy game, its about time you started playing it that way

Injure a random player from a club of your choosing for half the season. - 1 Perk Point

Injure a specific player for half the season - 3 Perk Points (You must choose the player when choosing Perk.)

Quick Sale

Sell one of your players for base value to a NON FTL Club. (You must choose the player when choosing Perk.)

Sell a player to a NON FTL Club - 3 Perk Points

Sell 2 Players to a NON FTL Club - 5 Perk Points

Dates

Pre season NB - players can only move once

Transfer Window opens Saturday 26th September 7am and closes at midnight on Friday 2nd October

The Tap window opens on Sunday 27th September at 8.30 pm and closes at midnight on Wed 30th September (All 'Tap protects' need to be with me before the window opens or you lose them)

Non FTL window opens Sunday 27th September at 8.30pm and closes at midnight on Friday 2nd October (Usual rules apply)

First half of season

starts Saturday 3rd October and closes at midnight on Friday 23rd October

Mid season NB - players can only move once

Transfer Window opens Saturday 24th October 7am and closes at midnight on Friday 30th October

Non FTL window opens Sunday 25th October at 8pm and closes at midnight on Friday 30th October (Usual rules apply)

Second half of season

starts Saturday 31st October and closes at midnight on 20th November

Master sheet here http://https://docs.google.com/spreadsheets/d/1WXFy9N-rsVLopXsYNnIhC-ZCyoWVpxPjSSrT6wHg7OA/edit?usp=sharing

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It would only have resulted in me lifting the FTL title.

Steely's had enough heartbreaks. His heart couldn't take anymore.

My forfeit with 4 games to go was for the greater good of the FTL.

P.S. Does that stay on my record for a fixed period of time? Similar to driving offences.

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Added to first post -



Dates


Pre season NB - players can only move once


Transfer Window opens Saturday 26th September 7am and closes at midnight on Friday 2nd October


The Tap window opens on Sunday 27th September at 8pm and closes at midnight on Wed 30th September (All 'Tap protects' need to be with me before the window opens or you lose them)


Non FTL window opens Sunday 27th September at 8pm and closes at midnight on Friday 2nd October (Usual rules apply)



First half of season


starts Saturday 3rd October and closes at midnight on Friday 23rd October



Mid season NB - players can only move once


Transfer Window opens Saturday 24th October 7am and closes at midnight on Friday 30th October


Non FTL window opens Sunday 25th October at 8pm and closes at midnight on Friday 30th October (Usual rules apply)



Second half of season


starts Saturday 31st October and closes at midnight on 20th November


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The window is open for those who have submitted perks already

News already in...

Carlos Tevez has suffered a horrific, seemingly targeted attack when leaving Nando's last night. He suffered sever leg trauma and faces a spell on the sidelines unless the medical team can work some sort of miracle

Khedira released to Non FTL - Ruthless manager Wincho has immediately moved to remove Khedira from his playing staff. It's a double blow for the defensive midfielder after he picked up a knock in pre-season training that would have seen him miss the first half of the season. Rumour has it that another big star will be shown the door in similar fashion, before the season starts

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