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Nintendo eShop 13th October 2016


deKay
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This week, the only thing worth getting is Chase. But for the sake of completeness, here's the full list from Nintendolife:

 

Wii U eShop Temporary Discounts

 

Another World - 20th Anniversary Edition (Digital Lounge, €3.99 / £3.59 until 27th October, normally €7.99 / £7.19)

Never Alone (E-Line Media, €2.99 / £2.59 until 27th October, normally €14.99 / £12.99)

Chompy Chomp Chomp Party (Utopian World of Sandwiches, €5.49 / £4.49 until 10th November, normally €10.99 / £8.99)

STEEL RIVALS (nuGAME, €4.99 / £4.49 until 13th November, normally €6.99 / £5.99)

 

 

3DS Retail Download

 

Disney Magical World 2 (Nintendo, €39.99 / £34.99) - This follow up once again offers a sim / adventure experience within a whole load of Disney settings; it's likely to be ridiculously charming, too. Famous franchises such as Frozen are included, and we were certainly quite impressed in our preview - we'll see whether it's a truly magical experience in our review.

 

 

3DS eShop

 

Chase: Cold Case Investigations - Distant Memories (Aksys Games, €4.79 / £ 4.80 when discount is redeemed for 20 Gold Points in My Nintendo, normally €5.99 / £6.00) - An eye-catching project led by Taisuke Kanasaki and developed by the talents of multiple staff from the now shuttered CiNG studio. They're well known for narrative-driven titles on the DS in particular, including the likes of Trace Memory, Hotel Dusk: Room 215 and Last Window: The Secret of Cape West. This one seems to boast a noir-style, an intriguing plot, and the opportunity to investigate crime scenes and interrogate suspects. We'll crack the case of whether this is worth a look in our review.

 

Ash (CIRCLE Entertainment, €3.99 / £3.99) - The latest in a relatively long line of classic-style RPGs to arrive at a budget price on the 3DS eShop. This one sticks to retro ideas but has issues with balancing, in particular, as we explained in our Ash review.

 

 

3DS eShop Temporary Discounts

 

Jett Rocket II - The Wrath of Taikai (Shin'en Multimedia, €6.70 / £5.70 until 3rd November, normally €8.99 / £7.66)

Another World - 20th Anniversary Edition (Digital Lounge, €3.99 / £3.59 until 27th October, normally €7.99 / £7.19)

Gunslugs (Engine Software, €0.99 / £0.89 until 20th October, normally €1.99 / £1.79)

Gunslugs 2 (Engine Software, €2.49 / £2.19 until 20th October, normally €4.99 / £4.49)

Snow Moto Racing 3D (Zordix AB, €5.99 / £5.39 until 20th October, normally €7.99 / £7.19)

Splat the Difference (Lightwood Games, €3.75 / £3.30 until 27th October, normally €5.00 / £4.50)

Witch & Hero 2 (CIRCLE Entertainment, €2.99 / £2.39 until 3rd November, normally €3.99 / £3.19)

Chain Blaster (Joindots, €4.49 / £3.77 until 27th October, normally €4.99 / £4.19)

Jump Trials Supreme (Joindots, €4.49 / £3.77 until 27th October, normally €4.99 / £4.19)

Hazumi (Gamelion, €1.30 / £0.99 until 27th October, normally €2.69 / £1.99)

10-in-1: Arcade Collection (Gamelion, €0.99 / £0.89 until 27th October, normally €1.99 / £1.79)

Crazy Kangaroo (Gamelion, €0.99 / £0.89 until 27th October, normally €1.99 / £1.89)

League of Heroes (Gamelion, €1.99 / £1.79 until 27th October, normally €3.99 / £3.59)

Monster Shooter (Gamelion, €1.99 / £1.60 until 27th October, normally €4.00 / £3.20)

Pick-A-Gem (Gamelion, €1.49 / £1.29 until 27th October, normally €2.99 / £2.69)

PIX3D (Gamelion, €1.99 / £1.79 until 27th October, normally €3.99 / £3.59)

Rage of the Gladiator (Gamelion, €3.49 / £3.09 until 27th October, normally €6.99 / £6.29)

SpeedX 3D (Gamelion, €1.49 / £1.29 until 27th October, normally €2.99 / £2.69)

SpeedX 3D Hyper Edition (Gamelion, €0.99 / £0.89 until 27th October, normally €1.99 / £1.79)

 

 

3DS HOME Themes

At the Park with Miffy by Mercis (Mercis / CPLG, €0.99 / £0.89)

Miffy at the Circus by Mercis (Mercis / CPLG, €0.99 / £0.89)

Miffy in Autumn by Mercis (Mercis / CPLG, €0.99 / £0.89)

Miffy trick or treat? By Mercis (Mercis / CPLG, €0.99 / £0.89)

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16 minutes ago, rgraves said:

That's a bargain at £2.50 isn't it? Surely worth a bit 'o' green you old meany?

 

No, not really.

 

Here's what I wrote about it (PS4 version, though):

 

Quote

Well that was short. Apparently Never Alone is about three hours long, but I appear to have completed it in little over half that time.

Probably just as well, actually, as after the first 45 minutes of “ooh” and “ahh” over the graphics and the setting and how unusual it all appeared to be, Never Alone quickly became a tedious platformer with bugs and glitches and some rubbish jumps. Relying on the wind to carry you further frustrates as there’s no way of telling exactly how far it’ll take you, often carrying you past the platform you want to land one and into the sea/hole/baddie instead.

 

Restarts are quick, thankfully, but it’s seemingly random how far you go back. Sometimes it’s a mere couple of steps, other times (like during one of the chase sequences) it’s back 20 or more screens.

 

Often I found it difficult to tell where to go next, either because I’d not “activated” an invisible spirit with my fox chum, or not panned the camera round in a completely different direction to where I’d expect to go, or simply not realised what was solid ground to walk on and what wasn’t. Things were complicated later on when your fox becomes a boy (spoilers, sorry) and the whole way you play changes – for the worse, in my opinion.

 

Your bolas attack too is overly complicated. You have to hold back in the opposite direction to where you want to hit (which is fine), but then flick it in the direction you want to fling it. I now realise the PS4 stick isn’t ideal for this, and especially during the frantic sections of the game where you’re not given time for a second shot, I feel that just letting go of the stick, or pressing a face button, would have been a better idea.

 

I sound harsh and it isn’t really a terrible game, it’s just yet another one of those arty games which has a lovely story and fantastic graphical style, but forgets to do something a bit more interesting (and controllable) with the gameplay. As it is, it’s just another slightly annoying platformer.

 

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You know what, I might actually buy a game:

 

Chompy Chomp Chomp Party

 

Well, maybe. Supposed to be decent for group situations in which things like Nintendoland & Wii Party U were found wanting last time I took the Wii U out somewhere kid filled.

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2 hours ago, deKay said:

No, not really.

 

Here's what I wrote about it (PS4 version, though):

Fair enough. I'd not read your thoughts on it before (soz), just had it in my head that it had been well received when it first came out. I'll keep quiet again.

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4 hours ago, stefcha said:

You know what, I might actually buy a game:

 

Chompy Chomp Chomp Party

 

Well, maybe. Supposed to be decent for group situations in which things like Nintendoland & Wii Party U were found wanting last time I took the Wii U out somewhere kid filled.

I didn't know it was on Wii U at all, but I loved the XBLIG version of it. It's kind of a sub-Bomberman "Run-around-em-up", that possibly rewards skillful play but at such an infinitesimal level that it doesn't matter. I'll be buying it, to add to the ever-growing number of indie games that will never get played on my Wii U because it doesn't get switched on often enough.

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Disney Magical World 2! I was off work sick when the first one came out, and actually bought it thinking it would be a total piece of garbage but was really pleasantly surprised. It was part dungeon crawler with a splash of obsessive gathering and crafting with a side of fishing and cafe management. Everything I enjoy about various RPGs. Will definitely be picking this up. 

 

Thanks deKay! I actually miss these threads weekly. 

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