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Splatoon 2 - Chicken vs Egg Splatfest this weekend!


strawdonkey
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7 minutes ago, strawdonkey said:

The rewards you get can be cool - you'll earn a lot of money from it and it's the best way to get food and drink tickets. Realistically though if you don't enjoy it as much as the other modes you can get by without it.

 

Ah, my kid absolutely loves it. Much more than the actual online battles. But he doesn't seem to be bothered that he can't level up if he just sticks to that mode. Lower levels mean missing out the cool gear though.

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It's useful if you're serious about upgrading/levelling up in the main game.

 

You get drinks and meal tickets for Crusty Sean - drinks ticket boost the rate at which your gear levels up, and I like to have several lined up for a Splatfest; under the new rules, the Splatfest Tees keep coining ability chunks while you play, so drinks keep 'em coming quicker.

 

Food tickets can dramatically boost the rate you either gain experience points or coins at. So if you mix in the odd Salmon Run with your main game, you can always be boosting either levelling up or gaining coins or your gear.

 

Also, you can win gear - the gear you get has a random main ability, so if you're short of a specific type of ability, you can keep playing to get the same gear again, until you get the main you're after.

 

Other than that, it's a fun mode - and it forces you to get familiar with weapons that you don't otherwise play in other modes. And the Grizzco weapons can be a blast to play with.

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I haven’t played much Salmon Run in recent months but I’m playing some tonight and this mystery weapons rotation on Ruins of Ark Polaris is more fun than the Splatfest. I’ve only played on this stage once before. The superbonus being ability chunks helps and I also noticed for the first time that there’s a reset rank option for Salmon Run. It’s very tempting!

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started the octo expansion the other day, i'm finding it ace and frustrating in equal measure, some levels i'm not sure i'll ever do, like one where you have to defend a balloon from bots, the bots kill me pretty quick let alone defending the thing. probably easy for splatoon pros but i haven't played in a while and was rubbish then anyway. also don't like the way you have to pay to replay the missions, 300 isn't too bad but some cost 3000, i'll be out of money in no time! that may sound negative but i can't wait to get back to it tomorrow :)

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13 hours ago, Stanshall said:

Respect. I'd love to be just not shite at this. I really love it. But I am shite. 

 

Yeah, respect, man. Despite playing this for years, I've not made it past +4; I tend to average +2, but this can dip on a bad streak to +0 or even S.

 

If I'd have known, I'd have paid more respect when @DC Lemon came a-visiting randomly to my plaza (was a while back, I'm 29* now):

 

642112605_DC_Lvisits.thumb.jpg.f7ad769d453336217acb1b1b0340c585.jpg

 

While I have the microSD out, here's probably the best SplatFest victory I've ever had - wasn't this recent one; was a Shifty Station a couple of Splatfests ago:

 

BestSplatFest.thumb.jpg.215e3ec4efde5070949f6b074a2459e8.jpg

 

They got something like 6.9%. I'm not counting the time it was four against 1 on Walleye Warehouse for some poor sap - give him his due, he waited out the game and tried to escape his spawn point...

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Seriously? I used to rock it back in Splatoon 1, but usually rely on mobility or range these days.

 

On the other hand, some bastard with Ninja Squid and either a Splat Roller or a hard-hitting blaster often does ruin my day, so you may have a point.

 

I've taken to lobbing torpedoes ahead of me, with plenty of ink saving/recharge buffs, so I have another one ready by the time I engage the squid formerly hidden in the ink, but now neatly circled by the torpedo's target ring.

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  • 3 weeks later...

Help me get better at Splatoon!

 

I love the game but I'm oh so terrible at it. Every one on one encounter I get into ends up with me splatted. If I'm very, very lucky I manage to splat them at the same time as I get splatted, but this is rare. I mostly use the octobrush. I've tried using other weapons and my aiming is so dire I always lose shoot outs.

 

Do the bonus ability stat things on your outfits make much of a difference to anything? I completely ignore all of that stuff so this might be an issue I should try to fix.

 

All of my special abilities end up getting me killed rather than actually giving me an advantage, particularly the thing where you fly around shooting at people from the air. That's a guaranteed death for some reason, usually rollerballed or sniper-rifled straight out of the sky.

 

I think my main problem, other than having shit reflexes, is that I can't help going charging into enemy territory alone to try to paintball over their paint. That's the point of the mode, after all. But it usually gets me tag teamed by two or three of their team, with my own teammates nowhere in sight.

 

Tips, please!

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For some reason as well I find tenta missiles hard to avoid. Mostly because they last for ages? I had to swim for what felt like five or ten seconds before I lost the target. Annoying. Whereas my manually aimed paintballs from the sky (what is that ability called?) never seem to take anyone out, other than me. I don't remember them being so shit. Maybe people have just got good at countering them?

 

I think a lot of my problems are an experience thing too. I thought I was pretty high level at level 20, but almost everyone is much higher level than me by this point. I haven't played online like this since ... well, pretty much the game's release.

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I also feel like I get splatted really quickly. Like, brrrrrrrt *dead*. Whereas when I'm trying to splat someone with my brush I'm like, mash mash mash mash mash mash mash! and they're still alive, and then I'm dead. So frustrating.

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21 minutes ago, ann coulter said:

Help me get better at Splatoon!

 

I love the game but I'm oh so terrible at it. Every one on one encounter I get into ends up with me splatted. If I'm very, very lucky I manage to splat them at the same time as I get splatted, but this is rare. I mostly use the octobrush. I've tried using other weapons and my aiming is so dire I always lose shoot outs.

 

Do the bonus ability stat things on your outfits make much of a difference to anything? I completely ignore all of that stuff so this might be an issue I should try to fix.

 

All of my special abilities end up getting me killed rather than actually giving me an advantage, particularly the thing where you fly around shooting at people from the air. That's a guaranteed death for some reason, usually rollerballed or sniper-rifled straight out of the sky.

 

I think my main problem, other than having shit reflexes, is that I can't help going charging into enemy territory alone to try to paintball over their paint. That's the point of the mode, after all. But it usually gets me tag teamed by two or three of their team, with my own teammates nowhere in sight.

 

Tips, please!

 

Play roller, it’s far more effective for the play style you are describing, concentrate on painting and sneak up on people or mow them down 

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Oh my god, I hate every weapon in the game. The sniper thing even at full charge gets me zero kills, even when I feel I've lined a shot up perfectly. When I chase people with the roller they just keep out of range and kill me with their longer range weapon. I manage a decent kill streak every so often but there's no consistency to it. I just can't get to grips with any of the weapons at all. Every game feels like a desperate, wild flail rather than a composed, considered meting out of painty death. :(

 

How you're supposed to use the sniper rifle is just unfathomable to me. It seems to have a really poor range for sniping and unless I'm missing something there's no sniper scope? I spent a couple of games holding back at base, aiming across the map and trying to pick out enemies, getting zero kills, before realising the paint was shooting only a small distance ahead of me, getting absolutely nowhere near my targets. So I start moving in closer, but then you open yourself up to close range combat, and even a fully charged sniper shot into someone at close range doesn't seem to one-shot them, giving them a huge upper hand with their more conventional close combat weapon. And that's not to mention how rubbish the sniper rifle is at painting the ground, meaning I don't contribute very well to the Turf War goal.

 

Man. It's a game that does so, so much right, and is wonderful in single player, but the multiplayer is uncrackable for me. It's one of the hardest games I've ever played.

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13 minutes ago, ann coulter said:

Oh my god, I hate every weapon in the game. The sniper thing even at full charge gets me zero kills, even when I feel I've lined a shot up perfectly. When I chase people with the roller they just keep out of range and kill me with their longer range weapon. I manage a decent kill streak every so often but there's no consistency to it. I just can't get to grips with any of the weapons at all. Every game feels like a desperate, wild flail rather than a composed, considered meting out of painty death. :(

The flying special is just pretty crap, probably the least useful special. None of the specials are as powerful as they were in the first game though.

The paint brush and sniper are both pretty pro weapons, I've never been able to do much with them. Personally I favour the Kensa Splattershot, that comes with the best sub weapon, splat bombs. It has a good range/accuracy balance and the splat bombs give you tons of options for flushing people out and buying space by scaring people off.

Make sure you have one main gear ability with Sub-Weapon up and one with Sub-Weapon ink saver to get the most out of the burst bombs. Sub-Weapon up greatly increases the range of splat bombs.

Failing that either of the aerosprays are great 'easy mode' guns, with huge ink coverage, but not much range.

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Using Inkjet is often counterproductive, yeah. Booyah Bomb is a much better and safer version. I don’t think I’ve ever seen anyone die while unleashing a booyah bomb.

 

I’ve gone back to basics recently with the Splattershot Jr. A liberal dose of Special Charge Up added to gear can give you and your team armour at least eight times per match. That’s one way to avoid dying so quickly. Another way is to use the Dapple Dualies Nouveau. 1v1s are much easier when the other person is stuck in your Toxic Mist. Then you’ve got Ink Storm as the special to play around in. It’s a simple kit for those who like their fights to be unfair.

 

I only ever use the brushes for Clam Blitz.

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On 03/03/2019 at 12:05, ann coulter said:

Help me get better at Splatoon!

 

I love the game but I'm oh so terrible at it. Every one on one encounter I get into ends up with me splatted. If I'm very, very lucky I manage to splat them at the same time as I get splatted, but this is rare. I mostly use the octobrush. I've tried using other weapons and my aiming is so dire I always lose shoot outs.

 

Do the bonus ability stat things on your outfits make much of a difference to anything? I completely ignore all of that stuff so this might be an issue I should try to fix.

 

All of my special abilities end up getting me killed rather than actually giving me an advantage, particularly the thing where you fly around shooting at people from the air. That's a guaranteed death for some reason, usually rollerballed or sniper-rifled straight out of the sky.

 

I think my main problem, other than having shit reflexes, is that I can't help going charging into enemy territory alone to try to paintball over their paint. That's the point of the mode, after all. But it usually gets me tag teamed by two or three of their team, with my own teammates nowhere in sight.

 

Tips, please!

 

Yeah, over-extending yourself and getting cut off will get you killed; if you stick near to a partner, you can help each other out. And you don't have to engage - retreat in your own ink, leaving a splat bomb or suction bomb as a present.

 

Basic tips are you need to be hard to see or hard to hit. Movement speed ups can help - a couple of swim speed ups allows you to beat a hasty retreat, or offensively, circle around a target; best paired with rapid inking weapons. Ninja squid means you're pretty invisible in your own ink - but you need to keep submerged to take advantage of it. So ink an area, then move away to a new area to keep the bad guys guessing.

 

Bonus attributes on gear? Important. Like I said, movement speed up is a top tip; Special Gauge up allows you to get specials off a lot more quickly. Pair the latter with something defensive like a splashdown, baller or ink armour and you can get those off more quickly/more often. Splashdown is a great defensive special if you get jumped. If you do get splatted a lot, quick respawn gets you back in the game a tad quicker.

 

Do you lose firefights because your run out of ink? Hearing 'click-click-click'? Some weapons really need to be paired with gear that reduces ink consumption, especially if you use the sub-weapon as well. For instance, I like the Splattershot Pro because of its range and accuracy and Suction bomb subs, but I have to run it with both main-weapon and sub-weapon ink saver buffs.

 

Try a longer ranged weapon - and then do NOT close the range to your opponents; learn the optimum range and stick to it; hang back and take them out as they come to you. Jet Squelcher is a good choice; powerful and long-range. Main Power up adds more range to it, too.

 

Duallies are good because they give you dodge roll moves; making you harder to hit. One of them gives you up to four dodges in a row.

 

Try upping the gyro aiming sensitivity to max.

 

The basic weapons are often good for poor aim as they have a wide spatter pattern, so you'll still be hitting the target some of the time! Splattershots and Aerosprays and the like (Aerosprays are a little too short range for my liking; better to avoid 1v1s if you use them; concentrate on ink-and-retreat).

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Putz has finally been suspended from Twitch. It’s been a helluva ride. I’ve been in lobbies with just about all the streamers I know apart from him. 

 

It was my dream to be in one of these videos unsafe for work or headphones.

 

 

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  • 2 weeks later...

Why do so few players use the super jump when playing Clam Blitz. I was behind their goal with 9 clams . 2 super clams in play on our side.

 

I'm spamming 'Over here ' button not one jumped to me.  

 

Mind you we still won.

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Why do so few players use the super jump when playing Clam Blitz. I was behind their goal with 9 clams . 2 super clams in play on our side.

 

I'm spamming 'Over here ' button not one jumped to me.  

 

Mind you we still won.

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Why do so few players use the super jump when playing Clam Blitz. I was behind their goal with 9 clams . 2 super clams in play on our side.

 

I'm spamming 'Over here ' button not one jumped to me.  

 

Mind you we still won.

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