Jump to content

Rllmuk Top 100 Games 2017


Benny
 Share

Recommended Posts

2 minutes ago, NEG said:

I'd certainly rate World above Sonic 1, but I don't think the gameplay between the series is comparable overall. It's like saying Simpsons vs South Park. Both are amazing for different reasons, despite both being animated shows. Just a matter of taste at that point.

Well that's the thing with SMW. It's like some kind of definitive statement and there's a reason they didn't make another 2D one proper for a long while. There was just nothing more that needed to be said. Still isn't in some regards. 

Link to comment
Share on other sites

7 minutes ago, Fallows said:

I remember arguing with all the cool kids at school regarding why SMW was better than Sonic. Similarly with SF2 vs. MK.

 

Then the cool kids all grew up to be boring middle managers, but we all bought sports cars and waxed lyrical about our correct opinions of Nintendo games while relaxing in our beach getaways.

Link to comment
Share on other sites

Just now, Stanley said:

Well that's the thing with SMW. It's like some kind of definitive statement and there's a reason they didn't make another 2D one proper for a long while. There was just nothing more that needed to be said. Still isn't in some regards. 

 

Agreed. Having played Yoshi's Island many years later (GBA) that was arguably as good a follow up as I could have imagined, just with a lack of secrets/map exploration.

 

Map exploration has never been bettered. Yoshi's never been quite this useful (level to level) since World either, probably. (I'm not sure if the flying and fire breathing Yoshi's ever came back?). And I still forget the way out of Woods last time I played. :)

 

The castle cutscenes are the sort of charm and flavor I miss from the new 2D Mario's.

Link to comment
Share on other sites

I think in terms of combining the platforming accuracy and control of Super Mario World with the crazed imagination in Treasure games or dark comic book funny irreverent style of Earthworm Jim, the most perfect 2D platformer hasn't been made. I think, despite being titled World, as with Galaxy, the environments are the weakest parts of those games. I played Mario Bros 3 much later on emulation and found its level design was more surprising and abnormal and odd. I think World settled more for polish over being inventive.

Link to comment
Share on other sites

I love SMW and replayed it recently on the SNES Mini. I do however believe that a lot of the love is probably nostalgia though, taking me back to when I first played it in a Tandy's in Llandudno whilst on holiday and then getting it for Christmas. 

 

I've been playing Mario Galaxy 2 the last couple of days...I'm bloody excited for Odyssey. :D

 

 

Link to comment
Share on other sites

10 minutes ago, MidWalian said:

I love SMW and replayed it recently on the SNES Mini. I do however believe that a lot of the love is probably nostalgia though, taking me back to when I first played it in a Tandy's in Llandudno whilst on holiday and then getting it for Christmas. 

 

I've been playing Mario Galaxy 2 the last couple of days...I'm bloody excited for Odyssey. :D

 

 

 

Disagree. I played World after Mario 64, Sonic 3&K, Earthworm Jim...

 

It left me amazed. This was 1999 or so. The first time is always going to be the most amaze when it comes to World.

 

Edit: Mario 3 to me is the most replayable of the 2D's.

Link to comment
Share on other sites

6 hours ago, Benny said:

Soul Calibur

 

a3976c4eaa44ea0e689b6b15afc1d968be649552

 

Original format: Dreamcast. Released: 1999

(2015 Rllmuk top 100 position: 89, number of votes: 5.)

 

“While this originally came out in the Arcade in 1998, the Dreamcast version is the reference here. Why? Well, vastly improved graphics

 

You're not kidding there - I recently played the arcade version for the first time. It looks like s really bad PS1 port of the Dreamcast game. 

Link to comment
Share on other sites

Re Soul Calibur. There was a level set in a Venice like environment. I couldn't believe how crisp, detailed and richly coloured it was at the time. All spinning around, running superbly animated characters at 60(?) frames per second.

Link to comment
Share on other sites

36 minutes ago, Benny said:

World lacking in being inventive? That's some great craic you're smoking.

 

Yeah. I can't exactly remember what it was about Mario Bros 3's level design that was so odd, but it'd be like listening to a song in an odd time signature, or featuring deliberately off sounds that jarr. I didn't think the worlds were visually interesting, I mean just the way they're constructed. With World i think there's definitely an element of honing over reaching, personally my taste obviously differs to others at what a game really needs, something like Earthworm Jim can barely be compared as a platformer, it's more a frustrating ride but outrageous and silly and subversive with it. Nintendo litter their platformers with items and enemies, blocks that break/spin, shells bouncing around, it's a playground with proper mechanics, but it is wrapped up in  a lot of bland repetition. I never agree with Nintendo being the bastions of creativity though, they understand the essence more than most, secret rooms, the magic of interaction, but it's nulled by their need to always be palatable and nice. I'm not going near the 'it's aged' thing, because like I said, I don't think games do. I don't think it's not good, or not playable. But as with Galaxy and Galaxy 2, i don't think these are the creative peaks of the platform genre. No one ever agrees with me on this though !

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.