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1 hour ago, deKay said:

 

I haven't played it but you're the first I've seen say that - everyone else has been pretty positive.

 

I understand the series is an acquired taste though.

 

On the Switch it's technically awful, running at what seems to be less than 20fps, and to me at least the gameplay comes across as shallow and dull, what little of it there is in the demo. I can understand it being a cult favourite though, there's a conversation system that allows for a lot of different responses to people, including some bizzarre/off-colour options that might provide some amusement.

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I gave up on Doom 3 this morning after about half an hour's play. Fucking hell. Walk into room, get jumped. Walk into room, get jumped, walk into room... press HOME, + and then "Delete Software". I should've known it wasn't actually a Doom game when I saw there was a button to reload.

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9 hours ago, Yasawas said:

I gave up on Doom 3 this morning after about half an hour's play. Fucking hell. Walk into room, get jumped. Walk into room, get jumped, walk into room... press HOME, + and then "Delete Software". I should've known it wasn't actually a Doom game when I saw there was a button to reload.

 

It's been the best part of 2 decades but I seem to remember some awful mechanic where the game was almost entirely dark and you were allowed to have either a gun or a torch out, not both.

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43 minutes ago, Dudley said:

 

It's been the best part of 2 decades but I seem to remember some awful mechanic where the game was almost entirely dark and you were allowed to have either a gun or a torch out, not both.

 

 

They patched that out.

 

I kind of like it when considered as  more of a horror game than a proper Doom. It's not patch on Doom 2016 or its precursors  of course but it is better than Doom Eternal.

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Yeah, the problem is we were all, for some reason, expecting Doom 3 :)

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43 minutes ago, Mike S said:

They patched that out

 

More accurately, they changed it in the re-release. The original game never had a patch to change it, only unofficial mods.

 

I loved the mechanic, though, even though it made no sense. Really amped up tension. Hated the game at first though, it took me a second attempt about a year later to gel with it.

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One Step from Eden is out today. It's a Roguelike which mixes grid-based bullet hell dodging with Slay the Spire style deck-building:

 

 

It's definitely an awkward mix at first, as you're trying to keep an eye on your cards and think about how to use them while dodging relentless attacks. And it doesn't exactly ease you in to its systems. But once it clicks it is very good. Well worth it if you have the patience to tolerate the early difficulty.

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1 hour ago, BadgerFarmer said:

One Step from Eden is out today. It's a Roguelike which mixes grid-based bullet hell dodging with Slay the Spire style deck-building:

 

 

It's definitely an awkward mix at first, as you're trying to keep an eye on your cards and think about how to use them while dodging relentless attacks. And it doesn't exactly ease you in to its systems. But once it clicks it is very good. Well worth it if you have the patience to tolerate the early difficulty.

 

Yep, have this on review and that are pretty much my views too. 

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23 minutes ago, Jamie John said:

Tangle Tower is on sale. I've read good things. Anyone played it?

It’s great. Nice chilled cross between Layton and Ace Attorney. Some excellent characters and writing. 

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13 minutes ago, BabelRich said:

It’s great. Nice chilled cross between Layton and Ace Attorney. Some excellent characters and writing. 

 

Oh wow, this had totally passed me by but it sounds right up my street. I think it's the name being so similar to about a million* other eShop games at least.

 

 

* three or four

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1 hour ago, BabelRich said:

It’s great. Nice chilled cross between Layton and Ace Attorney. Some excellent characters and writing. 

 

One for after murder by numbers then.

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Lock down fever meant I coughed up the £18 for surprise release Good Job yesterday - initial play is positive. Nintendo published but don't know the story behind the game itself, is it in-house or did they assist a 3rd party.

 

It's one of these physics sandbox puzzle type affairs but with a level of Nintendo polish applied which makes it fun and not super fiddly to play (these things are often so fiddly).

 

Control of your character is lovely and 'free' without being sloppy and you can either carefully tread around the office aiming for as little damage as possible to achieve your goals, or just create havoc doing so.

 

Initial floor missions involve rounding up missing workers for a meeting (you can wheel them nicely back in their chairs or setup catapults using power cables and fire them thru walls), rerouting and connecting the internet (this requires a couple of small obstacles to be overcome on the way).

 

It's got a lovely clean aesthetic and could be good.

 

edit 

 

Seems it was a 3rd party

https://kotaku.com/good-job-turns-office-nepotism-into-something-more-fun-1842515627

https://www.polygon.com/2020/3/26/21196132/good-job-nintendo-switch-impressions-paladin-studios-office-job-physics-work-chaos

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22 minutes ago, Gotters said:

Lock down fever meant I coughed up the £18 for surprise release Good Job yesterday - initial play is positive. Nintendo published but don't know the story behind the game itself, is it in-house or did they assist a 3rd party.

 

It's one of these physics sandbox puzzle type affairs but with a level of Nintendo polish applied which makes it fun and not super fiddly to play (these things are often so fiddly).

 

Control of your character is lovely and 'free' without being sloppy and you can either carefully tread around the office aiming for as little damage as possible to achieve your goals, or just create havoc doing so.

 

Initial floor missions involve rounding up missing workers for a meeting (you can wheel them nicely back in their chairs or setup catapults using power cables and fire them thru walls), rerouting and connecting the internet (this requires a couple of small obstacles to be overcome on the way).

 

It's got a lovely clean aesthetic and could be good.

 

It looked interesting in the Direct. Is the idea that you get the objective done by hook or by crook, even if you smash everything up, or are you rewarded for doing so 'cleanly', so to speak?

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Just now, Jamie John said:

 

It looked interesting in the Direct. Is the idea that you get the objective done by hook or by crook, even if you smash everything up, or are you rewarded for doing so 'cleanly', so to speak?

 

levels get separate score based on time/damage that then get combined into an overall score

 

you can cause utter mayhem for a faster time (which may score ok) or carefully pick thru a level being as clean as possible.

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7 minutes ago, Gotters said:

 

levels get separate score based on time/damage that then get combined into an overall score

 

you can cause utter mayhem for a faster time (which may score ok) or carefully pick thru a level being as clean as possible.

Looks interesting... Always worried that these sort of games will be over very quickly - any idea of how many levels etc?

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8 minutes ago, Stoppy2000 said:

Looks interesting... Always worried that these sort of games will be over very quickly - any idea of how many levels etc?

 

think one of the reviews I linked mentions the number of floors, at 4 levels per floor. The complexity ramps up as you go along so levels should take longer.

 

length/value always subjective, I can't see it being Animal Crossing or Zelda like in how long its around for, my initial thought is that its a nice little game though for quick blasts.

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Good Job! looked wonderful from the trailer but after viewing some gameplay footage I fear it might miss the mark - a lot of repetition and the big difference between it and Goose game is your work victims do not react to your shenanigans. You can smash people with drawers and liquids and they just remain stoically typing and continuing their animation cycle. Doesn't appear to be any security to chase and escort you off the premises. This greatly reduces the appeal of causing mischief, which was a big sell from the trailer imo.

 

The actual puzzle solving element could be great though.

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The puzzles in Good Job are already far better crafted than Goose I'd say, goose was funny but it was often trying to discover the one thing that you had to do to make something work, this is more sandbox.

 

Second floor in logistics and I'm controlling a sky crane thing and now let loose on forklifts in a warehouse - its really good. I've been sat for 10-15m trying to see how to do the first forklift level and finally twigged it.

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14 minutes ago, Xevious said:

Is it single player only?

 

From Polygon:

 

Good Job! also supports same-system co-op for two players. The game plays exactly the same way, but having a second character with a second set of hands means you can solve puzzles slightly faster, assuming everyone is on the same page. Which, if you’ve ever played a physics-based co-op game, is a hard no. And yet, even when things go very poorly, Good Job!’s raucous calamities remain infinitely entertaining. The game is often at it’s best when your attempts are at their worst.

 

I haven't got yet but might grab it later.

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On 26/03/2020 at 10:33, Jamie John said:

Tangle Tower is on sale. I've read good things. Anyone played it?


Played it on Apple Arcade. It has some good writing and looks lovely, but ultimately I found it rather tiresome.

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3 minutes ago, Fierce Poodle said:


Played it on Apple Arcade. It has some good writing and looks lovely, but ultimately I found it rather tiresome.

 

Cheers. I nearly bought it yesterday but I've got so many other games to play. I'll wait for a bigger discount, I think.

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I did what none of us should ever do and pre-ordered a game based on the eshop page alone: In Other Waters. The art grabbed me, then the write up sold me. Sounds like you're a 2D deep-sea-diving Darwin mapping an alien ocean and researching its lifeforms using HUD-focussed biology tools. Might be awesome, might suck, but it's almost worth it already for the gorgeous Switch icon. It's like the cover of one of those SF Masterworks paperback novels:

 

IMG_20200327_185924.thumb.jpg.9e2531b2a8d587dd763bb66fc3807a5a.jpg

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