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24 minutes ago, Mawdlin said:

The signposting is arcane, especially towards the end. I remember one part was deciphering a riddle found on an obscure item or piece of scenery. Also, if you leave it for a few days then go back cold, it's a massive struggle to get get going again.

 

Having said that, I finished it and loved the combat and atmosphere.

Really? I didn't do anything but keep pushing at the edges of the map. I certainly didn't need to read anything to work out where to go.

 

It's a fantastic game, although I would say the first half is stronger.

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I'm probably barking up the wrong tree, format-wise, but is there any decent city-builder/trading game available on Switch at the mo? I've rinsed Skylines for all it's worth. Port Royale looks pretty appealing; as does Airborne Kingdom but the reviews seem to vary on all of them. It's the Anno series style I really like. Something to tide me over a boring Christmas with the inlaws.

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54 minutes ago, Lovelyman said:

Really? I didn't do anything but keep pushing at the edges of the map. I certainly didn't need to read anything to work out where to go.

 

It's a fantastic game, although I would say the first half is stronger.

I'm glad that was true for you, and I sincerely doff my cap to you, sir, for your gaming prowess. But to be fair, the poor signposting and difficulty in Blasphemous is a very common gripe. Best pointed out to someone who isn't a fan of Dark Souls.

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10 hours ago, Lovelyman said:

Really? I didn't do anything but keep pushing at the edges of the map. I certainly didn't need to read anything to work out where to go.

 

It's a fantastic game, although I would say the first half is stronger.


You likely missed a load of content in that case (as did I).

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I played Trine 4 (I think, or maybe 3) with my nephews of 8 and 10 and it wasn't a huge success. Some of the controls are a little difficult (mainly the mage) and the puzzles can be a bit unclear, they got suck at a few points. They lost interest pretty quickly and went back to Minecraft. But if you play all 3 together it should be ok.

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EDF World Brothers is down to the 'bargain' price of 36 quid from 54 if you're so inclined. 

 

Also some cheapy shooters are a couple of quid each: Satazius Next, Armed 7 DX and Gigantic Army which looks like the SNES robot shooter I can't remember the name of. Anyone know if they're worth it?

 

Also Cecconoid, Lumo, Death Ray Manta and Bezier are on their seemingly monthly reductions again.

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8 hours ago, fasteasyfree said:

As the Trine ultimate collection is eight quid right now, I'm tempted.

 

How would the coop be for my eight year old as well as the wife who only plays candy crush and Mario kart?

 

I played through the first game with my daughter when she was 6 and it was fine. I wouldn't have thought the others were harder.

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27 minutes ago, deKay said:

It looks like a JRPG without anything like plot, locations, quests, or even graphics to clutter up the battles.

 

That's exactly it. It also makes it almost borderline impossible to talk about or sell anyone undecided on which means it's probably sold nothing. If I hadn't been deliriously sleep deprived and just seen Consolevania I probably wouldn't have bothered.

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19 minutes ago, Yasawas said:

 

That's exactly it. It also makes it almost borderline impossible to talk about or sell anyone undecided on which means it's probably sold nothing. If I hadn't been deliriously sleep deprived and just seen Consolevania I probably wouldn't have bothered.

 

How much is it?

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2 hours ago, teddymeow said:

Does anybody know if LEGO Marvel Superheroes 2 supports single Joy-Con support for multiplayer?

 

For £9.99 it's a must-buy if I can play couch co-op with my son and not have to fork out for another controller.


https://www.nintendolife.com/news/2017/08/lego_marvel_super_heroes_2_will_allow_two_player_co-op_using_joy-cons_alone says yes

 

Should tell you on the eShop too though? 

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9 hours ago, moosegrinder said:

EDF World Brothers is down to the 'bargain' price of 36 quid from 54 if you're so inclined. 

They really overpriced this, shame as I love a bit of EDF, think I'm gonna wait til its sub £20 now.

 

Cat Quest 2 is on sale at 60% off and I really liked the first one so think I'll be getting that next

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Think I'm going to pick up House of Fata Morgana over the break (just going to wait first and see if I get any eshop credit for Big J's Birthday). 30% down to £22. Snuggling down with a visual novel when I'm boozy and full is a lovely way to spend an afternoon. 

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13 minutes ago, Jolly said:

Think I'm going to pick up House of Fata Morgana over the break (just going to wait first and see if I get any eshop credit for Big J's Birthday). 30% down to £22. Snuggling down with a visual novel when I'm boozy and full is a lovely way to spend an afternoon. 

 

I've been interested in this as well, after all the acclaim it's received. I've never played a visual novel, though. Do you know how achingly anime it's supposed to be?

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On 27/11/2021 at 10:51, Jamie John said:

I picked up the excellent Grindstone in the sale for about £6.50. I've got it for PC already, but it's much better suited to handheld as it was originally an Apple Arcade game.

 

You play as a jaded Norse warrior and have to slash through monsters of the same colour to create longer and longer chains. Kill a chain of ten enemies and a grindstone will drop on the board. Slash through this and it lets you switch to a different-coloured monster to extend your chain even further, to the point where it feels like you can clear the entire board if the stones and monsters fall right. Before long the game adds a load of different complications to the mix, like obstacles on the board, enemies who you need to build up enough momentum to be able to slash through, and various different one-time-only power ups that you can equip before each level. What's more is that the longer you stay in a level the greater the rewards, but the deadlier enemies become, so there's a delicious risk/reward tension bubbling under the surface the entire time, too. With over 200 levels, daily challenges and other incentives to keep you coming back, it's more or less endless. Plus, the music and sound design is great, especially the steadily-building chant that activates whenever you get a really long chain, and the sprites are expressive and well-animated.

 

If you're looking for something to get addicted to, I'd thoroughly recommend it!

 

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Quoting myself here, but I've played this for at least 15 minutes every day since I bought it and have racked up '20 hours or more' in that time. It continues to be excellent, even now I'm approaching level 100. It balances the tightrope between luck and skill incredibly well, making for some fantastic last chance dashes to the finish. Great for when you've got a spare 15 minutes or so, or for extended sessions if you're listening to a podcast, which is how I'll typically play it.

 

Anyone who bought it played it yet?

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1 hour ago, Jamie John said:

 

I've been interested in this as well, after all the acclaim it's received. I've never played a visual novel, though. Do you know how achingly anime it's supposed to be?

 

I've purposefully avoided reading too much about it I'm afraid! I just know it's supposed to be super good. 

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12 hours ago, Jamie John said:

Anyone who bought it played it yet?

 

Yeah I go through spurts of caning it then not playing it for ages. It's fantastic. It makes me feel smart as I'm usually terrible at puzzle games but my usual tactic of "twat everything as hard as possible" works quite well as it's really just pattern recognition and hoping for the best. I love almost everything about it.

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