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Forza Horizon 4 - Open-UK Racing


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6 hours ago, tnman said:

Could someone with the Series X/S enhanced version please post the file size?

 

I'm pretty sure I've done what I need to do to get it upgraded but would just like to double-check because I'm paranoid when new technology comes in.


81gb last night and it’s working today!

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This is great!

 

Not into sims at all so set all the driving assist options to 'easy' for now for a more arcadey feel. Any recommendations as to what to slowly turn off as I improve would be appreciated.

 

I love how the assist options are separate to difficulty settings too. 

 

It also looks stunning and is just lovely and chill. Unlocked my first house, and got a Ford Focus and Suburu Impreza to park in the drive. 

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The Lego expansion pouts a smile on my face.

 

Is the Fortune Island expansion worth it? I own it, but at another 8 gigs or so to download, I'm wondering if it's something to dip into now, or wait until I progress further in the regular game.

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1 hour ago, Teeohbee said:

This is great!

 

Not into sims at all so set all the driving assist options to 'easy' for now for a more arcadey feel. Any recommendations as to what to slowly turn off as I improve would be appreciated.

 

I love how the assist options are separate to difficulty settings too. 

 

It also looks stunning and is just lovely and chill. Unlocked my first house, and got a Ford Focus and Suburu Impreza to park in the drive. 

 

Braking, then ABS, then traction control.  I sometimes turn rewind off after a while depending.

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1 hour ago, hub2 said:

The Lego expansion pouts a smile on my face.

 

Is the Fortune Island expansion worth it? I own it, but at another 8 gigs or so to download, I'm wondering if it's something to dip into now, or wait until I progress further in the regular game.

 

It's a lot closer to the main game than Lego, it's good but I'd save it.

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14 hours ago, layten said:

Have a hat.

 

Have another hat.

 

Have some comedy glasses.

 

See this Ferrari? Yea, time for more hats,

Teetering between really nice car and comedy horn... yay, another useless horn, just what I needed. I don't even know what button the horn is. 

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That is blatantly bullshit, but the rest of the game is wonderful. Even though it's an absolute overload of too much shit and the lack of direction when it comes to races (want to do this cross county and an F40? GO NUTS!") it's still my favourite racer since Burnout Paradise.

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12 minutes ago, moosegrinder said:

That is blatantly bullshit, but the rest of the game is wonderful. Even though it's an absolute overload of too much shit and the lack of direction when it comes to races (want to do this cross county and an F40? GO NUTS!") it's still my favourite racer since Burnout Paradise.

I probably shouldn't be playing this as I'm the sort of person who refers to cars as "that red sportscar", but I had a chuckle the other night doing this really tight, winding circuit race in a wholly-inappropriate car, can't remember the make off hand but it was like trying to  open a packet of crisps with a JCB. The only thing that soured it was despite driving similar cars the AI seemed to be doing just fine. So either I'm just really bad or the game is CHEATING. It was fun though. 

 

I can recommend Failrace on Youtube for some good Forza Horizon 4 silliness. 

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I'm not totally sure why they even have money in Forza Horizon, as the economy seems to be completely wonkaloid. You get derisory amounts of money for doing races, and get awarded completely arbitrary sums of money at random intervals thanks to the wheelspins. There doesn't seem to be any way of predicting what vehicles the player will have at any given moment, so you get given more cars than you will ever drive just through playing the game; the only reasons to buy anything really are the rare times you need a car for an event but don't own one of that type, or buying property. It feels like you should get a car token every time you level up. The actual economy feels like its in there because games like this give you money for completing races, rather than because its been carefully planned out.

 

Note that this is not necessarily a bad thing. I suspect the game would be far, far worse if it had the traditional model of starting off on the crap slow cars, and gradually working your way up to the supercars - it's a playground, you can effectively do what you like. And if anything, the crap slow cars are as much fun as the LaKoniggsrari Bastardo, or whatever - I've had loads of fun burning round the Lake District in a Ford Escort at speeds of up to 100mph, driving quasi-normally and carefully overtaking cars, rather than smashing through dry stone walls at 220mph in a despot's gold hypercar.

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Getting slow cars to like A class and driving them fast is much more fun the the ultra cars like your Veyrons and that. It's part of why I have up on online because everyone wants to use the mad bastard super fast shit and I can't do with the uncontrollable nature of them.

 

Sending a mark III escort sideways is much more fun.

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It would be nice to find a like-minded group of people who would enjoy things like Mini races but even then my driving skills are too poor. I had a go at a rllmuk Forza Ferrari race once and was about 30 seconds+ behind everyone else every time. Was so embarrassing I never did online racing again. Will probably stick with solo even though FH4 gets a bit huffy that I'm not connecting with other players. 

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14 hours ago, hub2 said:

Is the Fortune Island expansion worth it? I own it, but at another 8 gigs or so to download, I'm wondering if it's something to dip into now, or wait until I progress further in the regular game.

 

I'd play through the main game a bit... there is a lot on offer there.. kept me busy for a few months. I only got the Island this year as part of the Ultimate upgrade pack when it was on sale earlier in the year. :) Those Northern lights look lovely though....

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2 minutes ago, Popo said:

I assume promotion to further stages of the different kinds of races just adds more races to the map? There doesn’t seem to be any indication of difficulty progression. 

Its an odd game in that way. It never feels like there is a single player game in there to progress through.. just a series of things to do. It does feel the core ethos of this is on multiplayer and online. Not a problem but just differs to some of the early FH titles.

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2 minutes ago, MattyP said:

Its an odd game in that way. It never feels like there is a single player game in there to progress through.. just a series of things to do. It does feel the core ethos of this is on multiplayer and online. Not a problem but just differs to some of the early FH titles.

In a way I like that because it means I don't hit a difficulty wall like in most racing games. But as has been said often in this thread it makes it feel directionless. It doesn't help that the menu system is a dog's breakfast and there's no good single-page breakdown of what you've done or can do next. Each "round" of races just feels like more of the same, it isn't a progression, it's just giving you more, although the game will cheerily hype you up as some ace driver for getting that far even if all you did was compete. 

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16 minutes ago, Popo said:

I assume promotion to further stages of the different kinds of races just adds more races to the map? There doesn’t seem to be any indication of difficulty progression. 

 

The cars get trickier to drive, but the AI doesn't get harder to beat.  After a while of winning everything it does suggest bumping the AI difficulty up in the settings.

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9 minutes ago, Vimster said:

In a way I like that because it means I don't hit a difficulty wall like in most racing games. But as has been said often in this thread it makes it feel directionless. It doesn't help that the menu system is a dog's breakfast and there's no good single-page breakdown of what you've done or can do next. Each "round" of races just feels like more of the same, it isn't a progression, it's just giving you more, although the game will cheerily hype you up as some ace driver for getting that far even if all you did was compete. 

Indeed. I didn't "get" it to start with. Last one I played before coming to this was the second one which did have a single player progress arc (or whatever they are called).

 

I found using the filter on the map handy to stop overload... :) 

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Excellent post @Pob.  I would add drive cross country to every destination wherever possible, although if you are starting out you will want to get all the roads driven down achievement .  I like the businesses and themed challenges, but frequently on route a skills song comes along and I'm going crazy doing slides and kangaroos all over, then you find you've just missed out on a new star on a.speed trap and spend  some time there, then there is a Forzathon announced nearby and you hare off to that.

I'm sure they must have reset the photo challenge in my absence.

Probably never bought a car, or at the most one or two - keep winning them and being gifted by Playground.

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36 minutes ago, Pob said:

upping the AI difficulty so that the races are a challenge. This is where the game's skill progression lies. The game won't get harder unless you make it harder for yourself.

 

This is where I have an issue with both this and Forza 7. I want to make the AI better but then I feel that you are always put at an artificial disadvantage anyway because you always have to start around mid pack. It just feels that to win you have to be much better than the competition as opposed to it being an even playing field if that makes sense. Also because the races tend to be quite short it seems unfeasible to have to overtake that many cars (I mean even Lewis Hamilton in the merc isn't going to make up 7 places to take the lead in 2 laps in an race F1), so I'm always put off changing it even though it tells me I should. I wish you were at least given the option of qualifying (maybe more so in F7 than this).

 

In both this an F7 as well it seems to me that in general all changing the AI does is make their cars faster (it's just so obvious that on medium difficulty even in the same car you just breeze past the AI on a straight section, really noticable if off the start on a long straight as you breeze past 2 or 3 AI in exactly the same car as you).

 

Again to be honest this is more of an issue I have with F7 as it feels it should be more reflective of being a sim. In this I have no issue with a bit of barging as you wrestle an Impreza round a muddy Lake District course.

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I find that concentrating on a "thing" for an hour / session is good.  The businesses are really good for this, but also "Tonight Matthew, I'm going to knock off bits of the Festival Playlist" or "let's find bonus boards/Danger Signs/Speed Traps"*.

 

Oh, and downloading tunes by DonJoewonSong and Raceboy46 for cars makes them handle much better.

 

*Although annoyingly, the appearance of bonus boards and barn finds is based on your progression through the levels.  Pisses me right off to find boards suddenly appearing in places that I've already covered. 

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4 minutes ago, Popo said:

Any advice for finding things in barns? There are two search areas on my map but I’ve looked pretty carefully within them and came up empty handed. 

 

Use the drone to search the area.  Much easier to find them. You're looking for a rusty Nissen hut type thing. (Oh, and you're on Series X so switching between that and the car will be sooooo much faster.)

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5 minutes ago, Popo said:

Any advice for finding things in barns? There are two search areas on my map but I’ve looked pretty carefully within them and came up empty handed. 

Either drone, or drive round the area in circles starting from the circumference and working in (mark your start point).

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23 minutes ago, metallicfrodo said:

 

This is where I have an issue with both this and Forza 7. I want to make the AI better but then I feel that you are always put at an artificial disadvantage anyway because you always have to start around mid pack. It just feels that to win you have to be much better than the competition as opposed to it being an even playing field if that makes sense. Also because the races tend to be quite short it seems unfeasible to have to overtake that many cars (I mean even Lewis Hamilton in the merc isn't going to make up 7 places to take the lead in 2 laps in an race F1), so I'm always put off changing it even though it tells me I should. I wish you were at least given the option of qualifying (maybe more so in F7 than this).

 

This is where I find that tuning the car to the top of its class works - it gives you that edge to be able to work your way up the pack whilst also getting a good race.

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