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A Plague Tale: Innocence - Mud, Medievalism and Many Rats


Cosmic_Guru
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I suppose it’s the presumption from most people (myself included) that it was English-speaking people doing ‘allo ‘allo accents, rather than native French speakers. Almost all games are best played with their native voice acting IMO. 

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7 minutes ago, jonamok said:

Not the release version of Ghost of Tsushima, as it didn’t have Japanese lip sync.

Western dev innit, so not technically the native voice acting.

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This was described to me by a friend months ago and it sounded hilariously bad. Mental rats, crackpot Clergy, a whiney child and a fucking SLINGSHOT?!! 🤣 oh how I laughed!!

 

Im 9 chapters in now following the PS Plus release and it’s utterly captivating. I’m not sure if the PS5 version had a visuals boost but it looks and feels spectacular. I’ve issued several apologies to my friend whom I laughed at because this really is a great game. Not an ounce of fat, a very emotional story if it grabs you and some surprisingly exciting and ruthless gameplay. The stealth is not ground breaking but the rules are clear and consistent so that in itself is something a lot of stealth mechanics in games fail to achieve.

 

Cant wait to get back in and really looking forward to seeing what they do with the sequel.

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  • 1 month later...

I’m enjoying this more and more the further I get in the game, currently on about Chapter IX or X. It’s a really nice looking game and the recent S|X patch adds some nice features such as (I think) ray tracing, the reflections are really cool anyway however they are achieved, lovely use of lighting and shadow too, it just lends the whole thing a really earthy atmosphere that is in fitting with the time and place it’s set. 
 

I really like what Asobo Studio have got going on, obviously the sim side with Flight Simulator and then this, and the next game should be something pretty special if they build on what they already have. Could end up being one of MS’s most important studios. 

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  • 1 month later...

For some reason this game never jumped out as something I should try. It's been on Game Pass for as long as I've had the new Xbox but I've always scrolled past it since looking at the pictures and the visual style (video gamey realism) paired with the game category (stealth based adventure horror) failed to sell it to me. 
Decided to give it a try last night before bed. For some reason it just crawled under my skin, I've never seen (nor felt) this kind of violence in any game before. I've probably popped a million heads with sniper rifles in video games over the years, I've had my servings of jump scares in games like Outlast and Evil Within etc, but this game really is something else. 
It really makes me uncomfortable for some reason. 

Can't wait to play it some more tonight. 

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This game really is special. 

Yeah, as a digital serving of entertainment it doesn't do anything we haven't seen before. It's basically a walking...nay, a crawling sim through numerous corridors while having next to no influence on your surroundings at any given time. 

Yet the game makes me feel responsible for my designated digital kid brother as if he was real, and whenever he throws a fit I get as frustrated as if I was on the very same duty irl. 

The people you meet are easy to identify with as a lot of them are complete A holes and the way you need to deal with people in this game is very similar to how things actually work, although the game pushes everything to the extremes. 

I'm only a handful of chapters in, but fuck me if this isn't an experience I'll remember for the rest of my actual life, 

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