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Down by Law

Streets of Rage IV - PS4 / XB1 / PC / Switch - Out Now!

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Very much enjoying playing online with randoms - trying to work my way through Hard on Arcade mode just now and everyone seems super courteous, making sure to let you have food if you've got lower health etc. I think it helps a lot that you're very reliant on one another to get through. Also: Floyd on the Y Tower elevator stage is a *beast*. I love being all "I got this", and casually hurling everyone out the window while my partner chills.

 

Has anyone got any experience playing the Switch version online? I've not signed up to Nintendo's online thing so I'm currently splitting my time between Switch for solo play and PC gamepass version for online multiplayer. The PC online stuff is fairly buggy (not the gameplay per-se, more that getting into a match can be a pain, and I've had a few issues with the game getting perma-paused) so I'm thinking I may just stump up the cash and play on Switch provided its not significantly worse.

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Is there double the food and more enemies in 2 player?

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11 minutes ago, Pob said:

Is there double the food and more enemies in 2 player?

 

Re. food - don't think so, it seems the same to me. I think the enemy count is the same too, but I may be wrong.

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In 2 player, the boss fights seemed to have additional enemies. Or at least the later levels did.

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Good lord stage 9 on normal is handing me my ass. Get to the lift and those last two karate guys keep smashing me and throwing me out the lift. Any tips beyond gift good? 

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Just wait for them not to parry, they are open then. You can also throw them over your back.

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Just grab the Goros and slam them. Don't even bother trying to attack them head on as you'll more often than not get countered.

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Yeah, I just grab and throw those guys. Play as Floyd and throw them out the lift for a quick disposal.

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Finished it on Hardest. I'd used Floyd to get through 9, 10 and 11, but found him too big and slow for the last one so I had to switch back to Adam.

It's a long stage to have to keep repeating, but at least the tougher parts are early on and the bosses

Spoiler

are probably the easiest in the game, especially Ms. Y on her own, but even the huge machine is a bit of a joke. 

 

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The hyper armour stuff from the enemies is bullshit, what are you supposed to do when a bunch of enemies have it, run around the screen avoiding them or trade damage and die from the overwhelming numbers?

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Anyone completed Boss Rush yet? I've got to the equivalent stage 7 boss a few times but that combo of Estel and Commisioner is difficult.


Fighting Diva over and over is annoying though. Terrible idea for a first boss, so much AoE spam and random armour bullshit. Even at max range, you hit her with the pipe and if the game decides shes got armour you are eating a 4 hit combo no matter what. There's no tell, no warning, so really, unless you are throwing weapons you might as well not bother. I don't know what the equivalent difficultly of boss rush mode is, but she takes an absurd amount of damage even from Axel.

 

 

 

 

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20 minutes ago, Down by Law said:

Anyone completed Boss Rush yet? I've got to the equivalent stage 7 boss a few times but that combo of Estel and Commisioner is difficult.


Fighting Diva over and over is annoying though. Terrible idea for a first boss, so much AoE spam and random armour bullshit. Even at max range, you hit her with the pipe and if the game decides shes got armour you are eating a 4 hit combo no matter what. There's no tell, no warning, so really, unless you are throwing weapons you might as well not bother. I don't know what the equivalent difficultly of boss rush mode is, but she takes an absurd amount of damage even from Axel.

 

Can't you just bait the electric snake attack, then combo or grab her after that? She doesn't seem to be able to get armour after she's done an attack. 

 

I've been playing Mania difficulty. Took me a couple of attempts to beat Stage 1, but I got straight through to Stage 4 last night. It's tough but definitely do-able. The hardest thing is trying to keep those black-shirted cops away from their stun-guns. When there's just one on screen it's fine, where there's two plus a load of shield guys or the Commissioner, it's a bloody nightmare! Dodging a crowd of whipped-up Galciaaaaas at the end of Stage 3 is tough too.

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It seems random.  sometimes even if you bait the attack she'll do an immediate double kick (with armour) and if the second hit connects she hits you twice again with the snake. Going for grabs is a safe bet but as stated using a weapon like the pipe,  it rarely connects clean. If you do connect and she's armored, even right at the max range, you are fucked. I find the bosses in this a bit strange, the toughest ones come early on. Nora is far easier than Diva or the Commissioner and Shiva barely troubles me at all. Fighting Diva is annoying because it takes so bloody long. Doing a 4 hit combo, pause, 4 hit combo into grab, knee twice, grand upper cancelled into forward + a special only take off like 1/8th of her bar and that's a 30 hit combo :lol:

 

The weapons in this game are my biggest complaint. Apart from the clubs that stun lock enemies and using the knife with Blaze for juggles they put you at more of a disadvantage than just using your fists. Donovan swings the pipe much quicker that you do. They are probably more useful with Adam and Floyd due to the extra reach but as far as Axel / Blaze goes they get in the way more than anything. Stage 9 kickboxers i've had them take 5 hits with the mop (all blocked) then as you try to move away or move in for a grab, you get smashed.

 

It's a far cry from the best feeling of all time SoR2 pipe meet skull effect :( I hope they look into improving that sound effect with a patch or something

 

Mania is crazy I did the first level with Adam no problems and quickly noped out of stage 2 when I saw the entire police force turn up :lol:

 

 

 

 

 

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Streets-Rage-4-Merge_05-07-20.jpg

 

https://signatureeditiongames.com/search?type=product&q=streets+of+rage

 

July 24 is the expected release date for Standard and Signature Editions

 

-Five limited edition enamel pins featuring Cherry Hunter, Blaze Fielding, Axel Stone, Adam Hunter and Floyd Iraia.

-Numbered collector’s certificate.

-Axel Stone's blue bandana complete with Streets of Rage 4 logo.

-Original Soundtrack CD.

-Outer sleeve featuring alternative artwork.

-Sturdy “Sierra” box with foam insert.

 

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Came to post that. I fucking knew they would get me on the double dip :lol: nice set though for £45. Way cheaper than the LRG and better stuff too. Ordered

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This is... This is just brilliant, isn't it? 

 

I'd given it a quick play when it came out, and went to give it another quick go last night, only to end up playing it non stop for nearly four hours. My hands hurt and my legs had gone numb, because I hadn't moved in all that time. Been a while since I've been like that with a game.

 

I love that there's so much more than just punch punch punch combos. I live the unlockables. I loved accidentally finding a Streets of Rage 2 stage. 

 

Also, I would say that I'm really not bothered about fame music. Not one for soundtracks. But some of the music in this, especially on the later stages, is fucking brilliant. 

 

Completed it in easy last night. Will be playing it through a good few more times, even just to unlock stuff.

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Yeah I'm enjoying this too, sorry for the outburst this morning I shouldn't play games as soon I get up as I clearly don't have the patience or mood for it. Just did stage 8 I think, Y Tower is next, playing on normal and it is enough of a challenge for sure.

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Just had my first experience with the riot shield cops on stage 2 and descended quickly into a "this is shit!" state of mind.

 

Just looked at a guide online of how to handle them with the defensive special when they attack and get back in there Bloodborne style to get the health back.

 

Firmly back to "this is brilliant!" :D

 

Edit : I would love to be able to recover when I get knocked up in the air, I'm sure a side scrolling brawler had that.

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As well as just not loading whatsoever, the Game Pass version seemed to be causing my PC to freeze up - even when not being used.

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Trying to play online with randoms at higher difficulties and *everyone* seems to be using the old SoR 1/2 characters - are they just massively overpowered due to the super fast jab speed or something? I long to stumble upon a decent SoR4 character player to go with my Floyd...

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I've just managed to 1CC this on Normal, using SOR1 Axel. Using a character who doesn't have much in the way of fancy combos was really useful as it helped me focus on enemy patterns and deal damage without having to do anything even remotely complex.

 

Losing the specials is a bit of a shame, but one of the SoR1 missiles took out a whole life bar on the final boss so it evened out eventually (and made up for the three times I accidentally used it at the start of a stage when trying to pick something up).

 

Very, very impressed with it so far - it's not often we get a modern sequel to something so sacred AND have it deliver.

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15 hours ago, merrychan said:

Edit : I would love to be able to recover when I get knocked up in the air, I'm sure a side scrolling brawler had that.

 

Throw recovery is press jump, after being booted into the air via attacks I don't think it works though if that's what you're after. I guess you're supposed to mitigate that happening by using the defence skill, but most of the time I never seem to get the timing right to pull it off properly.

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5 minutes ago, stefcha said:

 

Throw recovery is press jump, after being booted into the air via attacks I don't think it works though if that's what you're after. I guess you're supposed to mitigate that happening by using the defence skill, but most of the time I never seem to get the timing right to pull it off properly.

Nice! I'll give that a try, for some reason I was trying attack :D

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I find this too easy on easy and too hard on normal :lol: Always seem to struggle on reading the bosses, and on that bloody lift up in stage 9. Absolutely shines in 2P though, when I can get connected to someone.

 

For the second stage of the final boss, is there a way to tell where the attacks are going to come from? Fighting the other is simple enough in itself, but getting seemingly randomly battered from the back of the screen seems not very avoidable no matter what.

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I tend to hang in the top left or too right corner. The mech arms only target the corners if they go for the stomp move that tracks you specifically.  Other than that most of the attacks don’t hit that corner of the screen, so you can focus on hitting the arm and dodging the other twin. 

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After a few days off from it, went back and finished it - OG Axel and Adam, while obviously boring in comparison to the later versions, just hit like trucks filled with trucks so I one shot all the remaining stages. The Ys theme, while having echoes of Mr X's really lacked the same oompf and urgency, so that was a bit disappointing but otherwise, loved it.

 

Also, need playable Estel DLC, stat.

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Just finished off the last three stages of story mode, too. The last stage felt slightly anticlimactic (I cleared it on the first attempt - X and Y are easy to keep under control on Normal) but on the whole the game is a lot of fun and does as almost as much to 'update' the genre in its own ways as TNWOA did. I'm excited to dive into the arcade mode, because extends are given out about once per level if you're scoring well enough (if you're at full health all the food you pick up is worth thousands), so a 1CC should be pretty doable! 

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I did Arcade mdoe on Normal yesterday. Took about 1 hour 40 mins. I ended up with 6 lives to spare, so I wonder if I could do it on Hard, but maybe I've played this enough now.

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