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Pokemon Sword & Shield - Nintendo Switch

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Just started playing Sword at the weekend. The open wild areas throw me off – it breaks the familiar Pokemon game structure – am I meant to go about battling and capturing the powerful monsters there during the adventure, or is the area something to come back to in the after-game?

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16 minutes ago, Protocol Penguin said:

Just started playing Sword at the weekend. The open wild areas throw me off – it breaks the familiar Pokemon game structure – am I meant to go about battling and capturing the powerful monsters there during the adventure, or is the area something to come back to in the after-game?

First time in there you're just meant to traverse to Motostoke, but there are plenty of Pokémon to catch at the same time. But you won't be able to catch anything too strong until later, so that level 26 Onix near the Meet Up Spot? You can battle it for XP, but you'll need to come back with a badge or 2 to catch it. Mostly, Wild Area is your post-game grind, although there's no reason not to try the Max Raids available to you even at this early stage.

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This is a pretty cool, in depth, very little filler (and by that I mean, not shouty, click bait YouTuber drivel) vid on the expansion pass.  With lots of very interesting information nuggets.

 

Most interesting (for me anyway!) was that Game Freak's Junichi Masada (Producer for Sword & Shield) and Shigeru Ohmuri (Director for Sword & Shield) were namechecked...but then Horoyuki Tani was shown as being the DLC Director.  So, this leads us to believe that she is the sole Director for the expansion (much like a 2nd team used to take over the Omega Ruby/Alpha Sapphire, Ultra Sun/Moon etc), which leaves Masada and Ohmuri to work on the next title.  And this DLC is the Omega/Alpha/Ultra equivalent.   

 

 

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That's the tradition of Pokemon Yellow, Crystal, Emerald allllll the way up to Ultra Sun done, I guess. This might be better?  Mixed feelings, but I do know that the dual release of Ultra Sun and Moon rather than a third 'ultimate' game (Eclipse?) felt a bit rubbish. 

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I bought Crystal, Emerald, and Platinum. I bought White 2. But I didn't bother with Ultra Sun. I don't know if I would have bought a 3rd Swash title, but I do know I'll be in on these DLCs. It's just the right move, adding to the main game for a much more reasonable price than charging full RRP once more for a small amount of extra content.

 

I hope these are just the start, too. I see no reason why they can't add in 100-ish Pokémon at a time over 4 or more expansions. Keep on going! If I were in charge, there would already be a free-to-play Battle Arena available, where players could battle with rental teams but need to buy the full game to use their own, and add in some new exclusives for paying players every so often. 

 

Sure, I've already seen some complaining about content held back for this, and let's face it ... the internet is going to internet about it. But I believe the game itself is a pretty good package for the price as it is, and see this as a much more sustainable and flexible model than a new full game every year. I only wish I didn't have to wait quite as long, but am off to claim my Galarian Slowpoke right away!

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4 hours ago, Rob Rule said:

That's the tradition of Pokemon Yellow, Crystal, Emerald allllll the way up to Ultra Sun done, I guess. This might be better?  Mixed feelings, but I do know that the dual release of Ultra Sun and Moon rather than a third 'ultimate' game (Eclipse?) felt a bit rubbish. 

 

34 minutes ago, CheekyLee said:

I bought Crystal, Emerald, and Platinum. I bought White 2. But I didn't bother with Ultra Sun. I don't know if I would have bought a 3rd Swash title, but I do know I'll be in on these DLCs. It's just the right move, adding to the main game for a much more reasonable price than charging full RRP once more for a small amount of extra content.

 

It is.  £40 for the main game and you can get the expansion for less than £22 at ShopTo.  It's better than the...what....£80+ you'd previously pay for 2 games to cover a similar volume of content.  And if they keep bunging stuff in/updating things to keep it fresh, that's great too.  

 

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7 hours ago, Rob Rule said:

That's the tradition of Pokemon Yellow, Crystal, Emerald allllll the way up to Ultra Sun done, I guess. This might be better?  Mixed feelings, but I do know that the dual release of Ultra Sun and Moon rather than a third 'ultimate' game (Eclipse?) felt a bit rubbish. 

 

Yeah; they started doing that from B&W onwards. I was convinced we'd be getting Pokémon Grey, but it seems like they adopted a a different strategy from then on.

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Black & White Version 2 get a pass from me, given it was set two years later with a new storyline, five new towns, tons of new characters and features. Ultra Sun was slim as in its differences. 

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The Black and White games are the pinnacle of the series for me. While US/UM were disappointing I've loved all of the previous third games in the series which remix the original releases, Emerald was a fantastic upgrade the frankly rubbish Ruby and Sapphire and Platinum perfected what were the OK Diamond and Pearl. The DLC while nice means that it's unlikely we'll ever see an updated Galar region which is a shame. 

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On 11/01/2020 at 16:09, Retroid said:

Bit of a dick move tying Slowpoke's evolution to the DLC.

They told you this would be the case during the Direct. I don't think it counts as a dick move that you weren't paying attention.

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7 minutes ago, CheekyLee said:

They told you this would be the case during the Direct. I don't think it counts as a dick move that you weren't paying attention.

 

Calm down, I still like suprises so I skip through stuff for the details and only found out because of the message given at the Pokecentre.

 

Before I knew about the evolutions being tied I was like "Wow, this is a nice little gesture to get people to buy the DLC" - now it's more of "Wow, that's a skeevy move to invest people into buying the DLC". And it really is - it's clever but it's a financial move and shouldn't be hailed as a freebie.

 

 

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Version 2 of my Sirfetch'd Singles team:

 

IMG_20200112_174709.thumb.jpg.0895d32b41a21db9ee3331a00ae6acea.jpg

 

Managed to make it to Ultra Ball Tier. Not a massive achievement as you rank up going 50-50 gradually due to win streaks, but still pretty pleased with that :)

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Someone posted this code on Twitter - I think it might be a mystery gift but I've not checked yet:

 

1030933795_Screenshot2020-01-16at07_33_23.thumb.png.fe84ac0d1893503f68cf5ae0012eb841.png

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Just defeated the seventh gym... Getting a strong sense of S/S suffering from Wind Waker Syndrome; in so many places there feels things have been left out from the game world and story. All being said, I’m finding this game a considerably less satisfying experience than any of the 3DS ‘Mon adventures.

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3 minutes ago, Protocol Penguin said:

Just defeated the seventh gym... Getting a strong sense of S/S suffering from Wind Waker Syndrome; in so many places there feels things have been left out from the game world and story. All being said, I’m finding this game a considerably less satisfying experience than any of the 3DS ‘Mon adventures.


I found the exact opposite. After the insane mess of mini games and horrible, intrusive story in Ultra Sun,  I’ve found the simple story and fast pacing of this a joy and I’ve even managed to complete my Pokédex. I love the Max Raid  battles and am really enjoying the post-game content.  

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I'm somewhat with both of you. The pace definitely felt like it picked up later on, but at least some of that was due to the lack of a long and drawn-out section just prior to the Elite 4. I've generally hated Victory Road, so its removal was very welcome to me. I do agree, though, that this means that the game does feel rushed, especially when it comes to Spikemuth. 

 

Post-game is a lot better than ever before, and this means that I've managed to reach level 100 with more than one of my mons for the first time! Raids aren't dull yet, and that new G-max forms keep on reaching us keeps things fresh. I'm still on the look-out for Duralodon, Lapras, Gengar, Machamp, and any others that I might not even be aware of. 

 

Overall, I feel it's the best Pokémon game ever, and it will become even better with the expansions. But I also can see why some may be disappointed along the way, because the focus changes halfway through from standard Pokémon fare to a much more battle-focused experience. Wether this is due to time constraints, or a deliberate direction is unknown, but it definitely has led to some thinking less of the whole game because of it, and the announcement of expansions will certainly exacerbate that feeling in some.

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Just finished the story mode... Wish I could say I'd not lost a battle - but that Champ's Charizard had a surprising moveset and was incredibly fast, beating out every powerful move I had.

 

Ah well time to complete the Dex...

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Can someone give me some tips on how to manage my pokemon? I have about 90 now and they are randomly filling my boxes but I can't seem to find a way to sort them. Also, what are battle teams for and how do I use them? I made a team for taking on the 4th gym but I don't know how to use them.

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3 hours ago, Sane said:

Can someone give me some tips on how to manage my pokemon? I have about 90 now and they are randomly filling my boxes but I can't seem to find a way to sort them. Also, what are battle teams for and how do I use them? I made a team for taking on the 4th gym but I don't know how to use them.

 

I tried to keep them organised, but it was futile task so gave up. It just put Pokémon in the last box you accessed, which I found impossible to keep up with.

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There is an option to sort them at the bottom of the screen which I use when sending them out on jobs but it’s not as good as it should be.

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6 hours ago, Sane said:

Also, what are battle teams for and how do I use them?

They're for Battle Tower and the online arena. You can set specific teams, saving you the trouble of moving your 'mons about in order to enter with your party, but the functionality isn't quite as good as it sounds. And you can't send a Pokémon in a team on a job, so I mostly just amend my party, to be honest. It's a nice option, but I'd want it to be more fully-featured than it currently is.

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ah, yeah too bad. This is my first Pokemon game, I just assumed there would be better ways to organise things since managing hundreds of pokemons is kinda the core thing you do. 

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I don't think there's any way to sort pokemon in boxes is there? You kind of just have to do it manually. I think it's one of the quirks in the series that has persisted, and is slightly better than last time around but could really do with a complete overhaul. I wish there was a button to go straight to the boxes rather than having to go through your team.. but this is the first in the series where you can actually access your boxes from anywhere I believe? So yeah, annoying, but could be worse :)

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The Wild Area makes completing a living Dex in Sword / Shield more irritating than any other generation. Not only do you have to know which area the Pokemon you are looking for appears in, you have to know which way it appears (random encounters, symbol encounters, and wandering) but also what the weather has to be as well. Which unlike the seasons in Black/White are not predictable so you have to check each day and then go and look for the Pokemon while avoiding the irritating Pokemon that chase you as soon as you get near them. 

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8 hours ago, ryodi said:

irritating Pokemon that chase you as soon as you get near them. 

Sneasel are loathsome creatures indeed. As soon as you breath in the vicinity of one, a whole swarm starts Naruto-running right at you, determined that you will never reach that shaking-grass for the much more rare Pokémon you're actually there for!

 

But even they are nothing compared to the Noivern, Braviary, and Bisharp hordes at the Lake of Outrage. Not only are they overly keen, they're bloody fast to boot. Leave me alone, guys, all I'm here for is a Jolly Ditto!

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