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PlayStation 5 - Next gen is expensive


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18 minutes ago, Clipper said:

won't your psnow lag to hell when your connection is being maxxed out as the PS5 is trying to download the game at same time it is streaming it to you?

 

EDIT - or if it is a disc copy updating with a day one patch of multi-gig in size.

 

I'm sure they could figure out how to throttle the download so that you have enough available bandwidth to get a decent PSNow stream. The increased download time will surely be forgivable given that you're actually playing the game anyway.

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17 minutes ago, mansizerooster said:

 

I'm sure they could figure out how to throttle the download so that you have enough available bandwidth to get a decent PSNow stream. The increased download time will surely be forgivable given that you're actually playing the game anyway.

You know you are talking about the PSN techies right ?

 

:D

 

More seriously PSNow is more dependent on latency/ping - that will be impacted even if you throttle the download as big chunks of data are coming through and your small packet of PSNow data might get "held up" more easily.

 

There is a reason that loads of online enabled games disable/suspend updates and downloads while you play them.

 

I used the Xbox remote play on my home network and that was impacted when downloads were going to the Xbox and that was when it was a local connection sharing with internet.

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  • 4 weeks later...

Some not so super interesting news but news none the less. This comes fro a patent filing for the Dual Shock 5.

 

https://www.eurogamer.net/articles/2019-11-24-this-dualshock-5-patent-hints-at-larger-triggers-and-no-light-bar-for-sonys-next-gen-controller

 

Quote

As spotted by VentureBeat, this new filing signifies a number of changes, including that new USB-C charging point (which we already knew about), an in-built microphone at the bottom of the controller's touchpad, larger triggers, and - perhaps the biggest change so far - the apparent removal of the DualShock's lightbar.
 

 

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On the one hand I'm a bit disappointed at the lack of new innovations there, on the other it hopefully means existing pads will be compatible. 

 

Can't believe they're keeping the touchpad. Surely one of the most useful features a controller has ever had.

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Just now, petrolgirls said:

It's worth it for firing Astrobot through the rings at the end of a level alone. One of the most satisfying things to do in a game ever 

 

It's great in Astrobot, other than that it's just used as a map / inventory button on most games I've played.

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49 minutes ago, Alex W. said:

It gives you four easy to find buttons in Elite Dangerous too. It seems like a lazy use of it, but being able to have 1 to 4 (or even more) pretty big buttons in the centre of the pad depending on the game's need is pretty handy.

Iirc Witcher 3 uses it the same way as menu shortcuts. With every other game from every genre nowadays wanting to be an RPG, it's an obvious but very welcome feature. 

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46 minutes ago, HarryBizzle said:


It’s quite sensitive. You end up moving the whole controller less than the distance you have to move your thumb. 

 

Yeah, that's the problem. It's too sensitive.

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