Jump to content
IGNORED

PlayStation 5 - Next gen is expensive


Eighthours
 Share

Recommended Posts

51 minutes ago, MattyP said:

 

 

 I suppose on the flip-side would you have been happier if they had delayed for say another few months, released in March and ironed out the odd glitch? 

 

Yes, if it meant I could just play the games rather than have to download the same update / copy the same data every time I wanted to play.

Link to comment
Share on other sites

So - few bits from me...

 

The disk drive is really loud when installing something.  I had copied across a bunch of games via a USB drive from my PS4 but for whatever reason The Witcher 3 didn't like that.  As soon as I stuck the disk in it started installing and making a hell of a racket.  It calmed down after that but it was a bit worrying at the time.  And then I had to go an redownload all the DLC for The Witcher that it didn't both downloading when it installed the game.  Which was a bit clunky.

 

On the other hand - I like being able to see all the PS Plus games from the menu without having to go into the store, and the PS Plus collection is easy to find too.

 

I've tried Bugsnax (fine, my son is now playing it - it seems quite inventive.  He's enjoying it so far), Miles Morales (looked great, played like Spiderman PS4 but that's a good thing) and Astrobot.  The latter was probably the first time I really felt I was playing something new.  I got an Xbox Series X last week and although I love it, it is basically like getting a graphics card upgrade - things ran better and faster, and I liked it but it wasn't something different.   Astrobot (and especially the rumble and triggers) was something I'd not played before.  Particularly pulling the lever in the Gatcha machine and then crushing the baubles that come out - that felt so tactile that I both my son and I gave a little laugh when we first experienced it.

 

All that said - I am sure the rumble and triggers could get old fast in a game less built around them, but for the game that focussed on them, I thought they really added something...

 

 

Link to comment
Share on other sites

1 hour ago, MattyP said:

Just console launch glitches though... Always expect stuff like this when you are an early adopter.

 

Glitches are one thing, and yes everyone expects them, but deleting games seems a bit beyond that - it's not a minor gripe, it's a major issue - especially when coupled with the download queue bug as well.

 

Slack given since we're in a pandemic, but they do need to fix them *quickly* - it's not something that will be acceptable if it's still around in even a month IMO.

Link to comment
Share on other sites

Seems safe mode + rebuild database is fixing the download queued bug.

 

Those with randomly deleted games - are you using and external drive for PS4 games and are the games that get deleted PS4 'upgrades' to PS5?

 

Me theory is - PS4 games install on external drive by default (if you toggled the option) then when you upgrade to PS5 version you redownload to the Internal drive, when it patched it patches the PS4 version and deletes the PS5 version... Just. a theory though putting it out there so those with issue can pick holes in it

 

 

Link to comment
Share on other sites

2 minutes ago, rgraves said:

 

Glitches are one thing, and yes everyone expects them, but deleting games seems a bit beyond that - it's not a minor gripe, it's a major issue - especially when coupled with the download queue bug as well.

 

Slack given since we're in a pandemic, but they do need to fix them *quickly* - it's not something that will be acceptable if it's still around in even a month IMO.

The download queue bug is fixable by safemode - rebuild database...

 

And you are quite right - the delete games glitch needs to be fixed in the next few days. If it's still around in a month it will be terrible for the brand and us gamers.

Link to comment
Share on other sites

Right now the PS Store is being slow as shit most of it isn't working - suggests to me that they maybe fixing issues now.

 

I can't download the PS5 version of MM from the store at all. I don't get any option to pick a version, just PS4. Guess I'll be playing some more Astrobot - they'll have trouble randomly deleting that!

Link to comment
Share on other sites

Yesterday I noticed that my already installed disc version of Miles Morales was showing as 49.99 instead of where the play button should be. If you press the 3 dots next to it, you can select the Full Game version (or something) and then could play it again. Not had an issue since then

Link to comment
Share on other sites

14 minutes ago, Quexex said:

The download queue bug is fixable by safemode - rebuild database...

 

And you are quite right - the delete games glitch needs to be fixed in the next few days. If it's still around in a month it will be terrible for the brand and us gamers.

 

I got obsessive with that on the PS4. Hope it's something that needs to be done for this one launch issue and never looked at again.

 

My UI used to fucking crawl after multiple game updates etc.

 

Find cable connect to console press power button until 2 beeps then turn controller on then navigate to repair database then wait 5 minutes then launch UI then delete those fucking "welcome to PlayStation!" notifications then off you go. Repeat when UI crawls again.

 

Made a difference to responsiveness but I don't want to be doing that this generation too.

Link to comment
Share on other sites

21 minutes ago, Quexex said:

Right now the PS Store is being slow as shit most of it isn't working - suggests to me that they maybe fixing issues now.

 

 

Well it only launched yesterday so there's probably piles of people downloading massive amounts of data from their store? Doesn't help when folks have to grab multiple copies of the same files because its broken.

Link to comment
Share on other sites

30 minutes ago, Quexex said:

Those with randomly deleted games - are you using and external drive for PS4 games and are the games that get deleted PS4 'upgrades' to PS5?

 

Nope, I've only got two games - Miles and Demon's.  Both disc.  Installed and updated both, played some Miles, went to play some DS and it was uninstalled.  

Link to comment
Share on other sites

4 minutes ago, Lorfarius said:

 

Well it only launched yesterday so there's probably piles of people downloading massive amounts of data from their store? Doesn't help when folks have to grab multiple copies of the same files because its broken.

You are quite right, just being hopeful. I think my 'special code' for MM that can not be upgraded, it was free so I can't complain.

Link to comment
Share on other sites

Just now, catinthehat said:

 

Nope, I've only got two games - Miles and Demon's.  Both disc.  Installed and updated both, played some Miles, went to play some DS and it was uninstalled.  

Thanks, it was a hypothesis I had that is clearly not correct. It's very odd behaviour for files to get randomly deleted though. If it happens again, try Safe Mode, Rebuild database and see if it reappears (as it fixes the download queue issue maybe it's a cure- all).

 

Which as a hypothesis goes seems to be more likely that the UI has 'lost' the file rather than it being gone from the SSD. Rebuilding the database would fix that.

 

Link to comment
Share on other sites

1 minute ago, Parappa said:

Really - not tried it yet but if so then yes - but suspect that will get sorted pretty quickly.

I imagine this is Disneys Developers rather than a PS5 specific issue. Both Disney + and Apple TV pale in comparison to even first-gen netflix which is shocking considering the size of them. Apple TV can't even deliver 4K streams without a weirdly distracting rainbow coloured cycling bar at the bottom of the screen. Also not all content on Disney+ is 4K.

Link to comment
Share on other sites

Just now, Quexex said:

I imagine this is Disneys Developers rather than a PS5 specific issue. Both Disney + and Apple TV pale in comparison to even first-gen netflix which is shocking considering the size of them. Apple TV can't even deliver 4K streams without a weirdly distracting rainbow coloured cycling bar at the bottom of the screen. Also not all content on Disney+ is 4K.

Just tried one of the latest Pixar movies on Disney+ and it seems to be 4k with HDR?

Link to comment
Share on other sites

Used the card guides earlier to pick up a few artefacts and jigsaw pieces in Astrobot... really useful feature and well implemented... I’d have only trawled YouTube for the same info, so it really saves some effort.

Being able to jump straight into that section really sped the process up too.

Really hope this stuff gets put into games regularly, it’s a really nice feature.

Link to comment
Share on other sites

9 minutes ago, Quexex said:

I imagine this is Disneys Developers rather than a PS5 specific issue. Both Disney + and Apple TV pale in comparison to even first-gen netflix which is shocking considering the size of them. Apple TV can't even deliver 4K streams without a weirdly distracting rainbow coloured cycling bar at the bottom of the screen. Also not all content on Disney+ is 4K.


what are you using Apple TV on to get the rainbow bar? I’ve never seen that. 

Link to comment
Share on other sites

2 hours ago, teddymeow said:

Getting fed up of games uninstalling or telling me there's a different version installed when I reinsert a disc.

 

People are having the same problem with digital versions. 

 

Sony need to get their shit in order. Why charge £70 for a game if people can't play it. Also, having to redownload massive updates every time is a pisstake. 

Next gen starts here! 

Link to comment
Share on other sites

Have the trophy video clips been mentioned?

 

Just noticed that it automatically makes a 15 sec clip when you get a trophy, I like them but they take up a fair bit of space. My Astro's playroom media folder is nearly 500MB and I've only got 15 trophies.

 

You can transfer them to USB or turn them off via Captures and Broadcasts in the settings.

Link to comment
Share on other sites

So after my late night TV bench reconstruction effort (thanks for the likes by the way :) ) I didn't actually get to play any games unfortunately...

 

Once the PS5 was up and running I set the PS4 to transfer over my save data (which said it was going to 27 minutes) so I had a whisky and promptly fell asleep on the sofa. I woke up about 3:30am to an error screen saying there had been a transfer issue and the PS5 was being reset back to factory settings. Pretty irritating, but I decided just to sack it off and go to bed.

 

This morning however I fired her up for next-gen take two and it's gone much better, set it all up again and used a LAN connection to move my saves and games, and then started a circa 300GB download queue going while finally firing up a game...  here are some first impressions...

 

Astrobot

What an adorable, great looking and feeling and ultimately fun little game that is! I've never played any Astro before so the little guy was totally new to me, but I can see the appeal. Several hours in during this morning and I've fully completed 2 zones and have most of a 3rd done. Really having lots of fun with it and the game also really does show the controller off well.

 

DualSense

Overall I'm really liking the DualSense (definitely improvement over the DS4) but I would agree with those that are scratching their heads slightly at all the preview press making it sound truly revolutionary. It isn't, it is basically HD Rumble+ with funky triggers, but those things do work well and the differentiation in feel is good and adds to the experience. I'm glad it is all there and I can see devs having fun with it (the vending machine in Astro is a lovely example of the feedback working well). The feeling was perhaps a little less "wow" than I had hoped for. I'm not disappointed at all though and the pad in general I really like playing with straight off the bat.

 

First game completion of the generation

After my 4yo son came from from school he wanted to see it in action so I decided to give him the choice of the usual three games... Abzu, Flower and of course Journey. He chose the latter and we have just sat through an entire play through together - which was a lovely thing - and I can officially say the first game I've completed on my PS5 is Journey and that is no bad thing at all. We even picked up three more trophies along the way.

 

UI impressions

Just to jump in on the discussion about the UI... it is a bit clunky. I think some of that is unfamiliarity (but while almost being familiar enough it puts you off), but some of it is just plain clunky. I'm kind of getting used to it now, but there are some sections where the bumpers let you move across tabs, and then on a similar screen won't. I struggled to find some bits here and there too (but mostly fine now) and I did have that transfer crash issue, and also a problem where my wifi connection totally stopped so I had to restart. However... it is lightning fast for me (even the store) and I'm actually finding the cards more useful than I thought on Astro. We'll see how it manifests in other games.

 

Hardware impressions

It's bloody big and I still don't like it. As posted in my previous pic though I don't really have to look at it so that is fine. What I would say is it does feel quick, totally silent for me 99% of the time (heard the fan spin up for about 10 seconds while it was finalising a download/install and also running the Journey credits at the same time - but that was still very quiet) and haven't heard any of this coil noise some people are reporting. It also seems to be running cool, the ambient temperature in my cabinet was something I was concerned about but it is miles miles cooler than when the PS4 was running (or even if I'm pushing the Sky box to be honest). If it stays like that I'm a happy camper on that front.

 

Overall impressions

I bloody love it and I'm so glad I ordered one. In my excitement last night I caved and bought Demon Souls with the 20% discount on Boss Deals so that should be here Monday and I can't wait to get started as I have the week off to get my teeth stuck into it. Happy gaming folks, the next-gen is here. :D 

Link to comment
Share on other sites

I just finished Astrobot. It’s excellent. I think the controller is “next gen” but maybe not revolutionary. I wouldn’t want to go back now and hope a lot of games support the feedback features rather than last gen where I turned rumble off and even took the rumble packs out of my controllers.

 

They need to do a deal with SEGA and get these guys to make a Sonic game. Surely they could figure it out.

 

I still hate the UI on this new console though. It’s Xbox One Levels of bad.

I recorded 30 seconds of video (that whole thing is worse too) and then edited it down to a handful of seconds. Not a smooth experience. I then sent it to a friend via messages but then that made me think.....where the hell is messages.

Of course you have to find the friends list which is now game base and press options on their name.....actually I’m not sure that’s right.

 

ITS SO BAD

Link to comment
Share on other sites

I've not really paid attention to the PS5's internals, but reading this...does this mean the internal SSD 825GB drive will always stay at this size (seeing as its at the optimal size by reading between the lines)? Unless there is a major hardware revision later on down the line?

 

https://en.wikipedia.org/wiki/PlayStation_5#Storage_architecture

 

The internal storage of the PlayStation 5 is a custom-built 825 GB SSD (667 GB available)[32] with a 12-channel interface, achieving a raw throughput of 5.5 GB/s. This atypical drive size was found to be optimal for the 12-channel pathway rather than a more common 512 GB or 1 TB unit. With a dedicated decompression unit supporting zlib and the new Oodle Kraken protocol from RAD Game Tools, the unit has a typical throughput of 8–9 GB/s.[25] Mark Cerny stated that a fast SSD was the top request from game developers so the goal not only was to have a theoretical raw read speed 100 times faster than PS4, but to eliminate input/output (I/O) bottleneck points so the performance target could be made effective. To this end, Sony designed a custom chip with multiple coprocessors to work in unison with the flash memory controller to reduce latency and channel data more efficiently around the system. At peak, the custom unit is capable of processing up to 22 GB/s of compressible data.[33] The internal SSD is not user-serviceable, since its flash memory chips and controller are built into the PlayStation 5's motherboard.[34]

Link to comment
Share on other sites

  • Eighthours changed the title to PlayStation 5 - Next gen is expensive

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.