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Elden Ring - Colosseum PVP Update Out Now


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I am not picking this up myself (never intended to, I've dipped my toes into Souls games before and we get along like oil and water) but I'm watching a Let's Play and it's really enjoyable to watch these things being explored and experienced by people who, unlike me, don't feel personally slighted every time they take something on and it ends up in the ol' You Died screen :lol:

 

Can totally get why people are loving it. The way the thing is designed to peak your curiosity and reward it at every avenue is marvellous (and genuinely quite tricky to pull off when your game world is of the scale it is here). The enemy design is awesome, too. Some properly nasty looking beasties wandering around.

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The lead-up to Village of the Albinaurics is one of the most visually arresting sights I've seen in a game for ages.

 

Been going back to try some of the roughly ten minibosses and caves/catacombs I noped out of in the past. Some went down really easily, others were still too tough for me. Got teleported to an area where even the grunt enemies were one-shotting me. Found a weapon art that will let me apply holy magic to a weapon which should help with some of those pesky skeleton areas. Currently trying to figure out what to do with a giant pot...

 

Sometimes it's almost overwhelming, there are so many threads I could pick away at and yet there's still so much more of the map left. A triumph :wub:

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Fighting mounted bosses is like a jousting mini game. Horse up, run at them and time it so your strike hits and theirs misses.

 

Obviously I also cheat by distracting him with the doggo gank squad, but it's great fun. Done two so far.

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1 hour ago, Doctor Shark said:

Sooo…what’s the largest amount of runes anyone has lost in one go? I’ll go first…

 

16k

 

:facepalm:

 

9k. And I couldn't remember where I died so they were gone forever. 

 

Turn d the game off raging after that happened. 

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Just now, Ry said:

 

9k. And I couldn't remember where I died so they were gone forever. 

 

Turn d the game off raging after that happened. 

 

It shows you the dropped runes on your compass and map. You didn't even get that luxury in previous games!

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1 minute ago, Majora said:

 

It shows you the dropped runes on your compass and map. You didn't even get that luxury in previous games!

 

Does it!?

 

Never even noticed. What does the Icon look like?

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59 minutes ago, robdood said:

I thought it was kinda obvious, the grace points point you towards the four demigods who've got Elden Ring shards, i.e. the bosses from the intro.. 

 

I've watched the intro cinematic a couple of times now and, unusually for a Souls game, the four people mentioned in the intro are not demigods/enemies; they're other Tarnished who have been called upon to battle the demigods (Marika's offspring) and reclaim the shards from them:

 

Arise now, ye tarnished...The call of long-lost grace speaks to us all.

 

The four named people are the four Tarnisheds of renown - four great people who have been brought back to life to save the world - whereas you (the player) are the fifth Tarnished, the Tarnished of no renown, sort of like the furtive pygmy in DS1.

 

If you watch the cinematic again on YT you'll see that there are five coffins, and one of the Tarnisheds of Renown (Sir Gideon Ofnir, the all-knowing) is actually in his coffin still (which is also full of severed ears - grim as fuck).

 

You've actually met one of these four great Tarnisheds already:

Spoiler

Fia, the deathbed companion - the woman giving out free hugs in the Roundtable Hold.

 

I imagine you'll probably meet the other three at some point in the game, and likely battle with at least one of them (fingers crossed for a Loathsome Dung Eater fight!), but I haven't figured out who these demi-god offspring actually are yet (although I suspect Godrick is one, as he's the last in Godwyn's line, who, I think, was Marika's first-born, killed by his siblings in The Night of the Dark Knives; it sounds like Godrick is Marika's great great grandson).

 

I made the same mistake of thinking the four named people in the opening were the big bads, too, but so far it doesn't look to be the case.

 

Could all be wrong, though! I'm keeping a spreadsheet of lore stuff, trying to piece it all together. Can you tell? 🤓

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4 minutes ago, Doctor Shark said:

Who was asking about spiders? :D

 


That was me. Sooooo......are there Spiders in this then? I’ve read there are ant like enemies, that drop off the ceiling and walls, which sounds a bit like the Skulktulas from Zelda......just.......no. 😕

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5 minutes ago, CrichStand said:


That was me. Sooooo......are there Spiders in this then? I’ve read there are ant like enemies, that drop off the ceiling and walls, which sounds a bit like the Skulktulas from Zelda......just.......no. 😕


sort of?
 

Spoiler

 In the north area, in a place called Caria Manor, there are severed hands with more fingers than they should have. They scuttle about like spiders, cling on to walls, drop on your head. Some are the size of dogs, others the size of elephants. They’re creepy and very well animated :lol:

 

 

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I will say despite all the stuttering/performance issues I'm having with the PC version I'm absolutely hooked on this, it is absolutely FROM Softwares magnum opus.  Their artists are some of the best in the biz, just a beautiful game at times.

 

Also, Torrent + Poison Areas = 🥰

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4 minutes ago, Doctor Shark said:


sort of?
 

  Reveal hidden contents

 In the north area, in a place called Caria Manor, there are severed hands with more fingers than they should have. They scuttle about like spiders, cling on to walls, drop on your head. Some are the size of dogs, others the size of elephants. They’re creepy and very well animated :lol:

 

 


Appreciate the heads up. They’ll probably creep me out, but if they’re not actually realistic spiders (modelled like the crabs in the game) then I’ll probably be ok. Certainly better than when I tried Skyrim in VR 😂

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The exploration in this is something else. Everytime I wander off, I find something interesting. And it's all naturally integrated into the world without feeling copy/paste, something even BotW suffered from.

I'm not that far in, but it's absolutely captivating. 

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2 minutes ago, CrichStand said:


Appreciate the heads up. They’ll probably creep me out, but if they’re not actually realistic spiders (modelled like the crabs in the game) then I’ll probably be ok. Certainly better than when I tried Skyrim in VR 😂


No, they’re not modelled on real spiders. 
 

pic in spoiler if you’re interested 

 

Spoiler

F2CBF8E2-4018-42E8-8425-E5F5AC2540C0.jpeg.b34042de8093efcb73607cee67ffa98e.jpeg

 

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LOL Is it super hard, yes and no. It's not easy that's for sure and it's not a game that's going to let you cruise from story beat to story beat. There's enough there to allow you to improve by playing though and each time you find an unsurmountable section you can walk away, improve by doing one of the myriad of other things and come back better and stronger.

 It's the one thing that this is doing right for me compared to all the other souls games, there's no longer a brick wall of an unkillable boss I need to pass to continue doing stuff.

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