Jump to content

Microsoft Flight Simulator


tronied
 Share

Recommended Posts

Having a weird time in New York at the moment on the Series S - the Chrysler building is labelled as a landmark, but graphically it's just a black rectangular skyscraper.

 

Don't have that issue on the PC version.

Link to comment
Share on other sites

PC version was a massive step up in frame rates for me, very noticeable. Alas it’s also lost some stability, had two or three hard crashes. 
 

Not sure if it was FSUIPC causing the issues though - would be keen to know if other PC players have probs. 
 

Really promising though, and it’s only a quick patch away from amazing. 

Link to comment
Share on other sites

15 minutes ago, spanx said:

PC version was a massive step up in frame rates for me, very noticeable. Alas it’s also lost some stability, had two or three hard crashes. 
 

Not sure if it was FSUIPC causing the issues though - would be keen to know if other PC players have probs. 
 

Really promising though, and it’s only a quick patch away from amazing. 

 

Hopefully it's like racing cars; it's easier to make a well-performing game reliable than it is to make a reliable game perform.

Link to comment
Share on other sites

@Stanley was it you asking about mice? I just grabbed a cheap Logitech m325c that we had lying around, which the kids normally use with their school Chromebooks. It comes already synced with the supplied USB dongle. I plugged it in while FS was running and a popup immediately asked "Do you want to customize controls or accept defaults", so clicked defaults and hey presto, a Windows (lol) mouse pointer on my Xbox. It's small on a 4k TV, hopefully there are some accessibility controls that cover it.

 

If you use the left stick, the mouse pointer goes away and you get the usual dot with a big circle around it for navigating the interface. Think I'll leave this thing connected and just turn it on for when we're playing FS.

 

I think they've spun up more Azure, it's much quicker to load and pull updates today. At least Azure in my region.

Link to comment
Share on other sites

1 hour ago, Parappa said:

Anyone managed to update the PC version and test it out? I am interested to see if it runs any better on my middle of the road machine.

 

I've just had a quick go (take off from London city, quick tour of the sights, then back for a rough landing).

 

It's smoother now on 'high-end' graphic settings that it was pre-update on 'mid range'. (Ryzen 7 / RX5700XT)

 

First time in a long while that a performance update did what it promised, I reckon.

 

Link to comment
Share on other sites

11 minutes ago, Skull Commander said:

I had a little shot when I finally got the UK update, and was picking out lots of familiar Aberdeen sites. It's stunning that I'm seeing all this on a games console. 

Weirdly it's kind of made me pine for 'Car Simulator'. I really, really don't know why.

Link to comment
Share on other sites

Just grabbing world updates (which they should really push you to grab, I think casual players will miss them) and when you have the content manager up it'll actually tell you what files its downloading. You can tell the game has PC roots, although I had to dig and there's enough of a veneer for people who don't care to avoid that.

 

 

Link to comment
Share on other sites

4 minutes ago, TehStu said:

You can tell the game has PC roots, although I had to dig and there's enough of a veneer for people who don't care to avoid that.

 

 

 

 

I don't think it is so much that the game has PC roots but that Asobo have just made a real hash of how we update the game and manage all of the extra content that they are making available. The rest of the interface and various menus are mostly smooth and straightforward, albeit offering an awful lot of scope for digging deeper into the game that has been seen on a console before now. Let's not forget that this is a unique piece of software with regards to complexity and ambition as far as consoles and, to deliver the full PC sim experience, was never going to be streamlined/simplified enough to integrate more smoothly with traditional console expectations/experiences.

 

I remain amazed that MS even thought to bring the game to consoles and that, having done so, they appear to made an incredibly successful job of it.

Link to comment
Share on other sites

1 hour ago, spanx said:

PC version was a massive step up in frame rates for me, very noticeable. Alas it’s also lost some stability, had two or three hard crashes. 
 

Not sure if it was FSUIPC causing the issues though - would be keen to know if other PC players have probs. 
 

Really promising though, and it’s only a quick patch away from amazing. 

 

It took a shocking eight hours to download the remaining 17Gb of the patch today but it is now finally installed and I had a minute to stress test.

 

I repeated my high speed runs through the streets of Manhattan and am seeing a frame rate increase of ~40%. As an example, fast, high speed, low level turns would see me crashing to 15fps pre-patch but now they are an acceptable 30fps. Given that I was in dev mode and the speed and tightness of the turn would have likely ripped my wings off so it's not a real world stress test I am very happy. Just flying about without panning gives 50-60fps even over NYC now which is up from 25-40fps yesterday. In less graphically and simulation stressful areas things are rock solid. I took a flight over the incredible Richat Structure in Mauritania, followed by a fly by over the Akator Volcanic Field in Algeria and it was an comfortable 60 fps whatever I did. That's at 4K and with the most pretty settings at Ultra and the rest at medium to high.

 

No crashes yet but I only managed twenty mins of flying.

 

I am not too keen on the increased push towards using the controller for things other than flying. I am very keen on them finally moving to sat maps for the world screen. It's still not perfect but is night and day better than the precious blank world.

 

I do have a lovely photo of the Eye of The Sahara from 3,500 AGL but gave up on sharing it after repeated -200 errors.:mad:

 

 

Link to comment
Share on other sites

The servers are definitely getting hammered.  I did the pre install last week but the day one patch and get UK World Update see absolutely crawling. Can’t wait to see London and Birmingham though, I want to land a plane on the roof of where I work.🥳  

Link to comment
Share on other sites

Disappointed that the chatpad doesn't work. It gets recognised as a keyboard and the labels for each function changes, but sadly nothing works on it apart from some odd camera angle changes. 

Link to comment
Share on other sites

35 minutes ago, Mike S said:

I remain amazed that MS even thought to bring the game to consoles and that, having done so, they appear to made an incredibly successful job of it.

Absolutely. I remember this game before it was MS, it's a remarkable piece of work to bring it to consoles.

 

I don't want to hear any other devs say console ports of games with complicated interfaces can't happen! It's just a time/money/expertise thing.

Link to comment
Share on other sites

6 hours ago, RFT said:

So, last night, I flew from the tiny strip just outside Banbury (My nearest airfield) to RAF cosford (this meand flying over birmingham) , then this morning did a hop from Cosford to the Gliding Club in Usk (near where my in-laws live). And I think from there i'm going to have a look at Cardiff and then maybe head out to west wales and so on.

 

My lunchtime trip was Usk-Pembrey and I'd forgotten I'd put live weather on, so what I saw of the south wales scenery was mostly through grey cloud. Terrible Visbility on takeoff. Luckily it was OK for landing, which is fun at Pembrey as you go straight over a racing curcuit that's using a good chunk of the former RAF base, leaving half a runway to land on.

image.png.617b68c4cef386fbeb17bf077d5a3fe4.png

Link to comment
Share on other sites

1 hour ago, SneakyNinja said:

 

I've just had a quick go (take off from London city, quick tour of the sights, then back for a rough landing).

 

It's smoother now on 'high-end' graphic settings that it was pre-update on 'mid range'. (Ryzen 7 / RX5700XT)

 

First time in a long while that a performance update did what it promised, I reckon.

 

 

I just flew around NY and was able to fly under the Williamsburg, Manhattan and Brooklyn bridges thanks to it being much smoother. Slow, low level flying was really hard at jerkier, lower frame rates.

 

I was impressed with the Series X version and really didn't feel like the 30fps was hurting it but 60 is so much better. I think the X version might look a bit better than high settings at 1440p on my PC but that might be down to 'proper' HDR too as opposed to PC weird HDR. Still prefer that 60fps though - it just makes it seem more real.

 

Link to comment
Share on other sites

5 minutes ago, RFT said:

 

My lunchtime trip was Usk-Pembrey and I'd forgotten I'd put live weather on, so what I saw of the south wales scenery was mostly through grey cloud. Terrible Visbility on takeoff. Luckily it was OK for landing, which is fun at Pembrey as you go straight over a racing curcuit that's using a good chunk of the former RAF base, leaving half a runway to land on.

image.png.617b68c4cef386fbeb17bf077d5a3fe4.png

 

FYI, you can change weather mid-flight.

Link to comment
Share on other sites

Can agree - a quick spin and it does seem a lot smoother on medium (PC) so I am going to try high-end and see if mine will run it. 

 

I can also confirm the weather works. I live not far from Manchester airport where it is throwing it down with rain, thunder and lightning.  All present and correct in game.  Its amazing. 

Link to comment
Share on other sites

11 minutes ago, Pockets said:

 

FYI, you can change weather mid-flight.

Yeah, but that would have been cheating...

 

(I probably would have done it if Pembrey visibility was too bad to land)

Link to comment
Share on other sites

23 minutes ago, Baz said:

Aside from the Series S version only running 1080p, are there other differences in performance next to the X version?


 

 

 

Level of detail stuff. Series S drops fewer frames than the X.   

Link to comment
Share on other sites

So Series S - clean 1080p, no upscale (probably why it still looks crisp to me)

 

Series X - 1440p upscaled to 4k and more LOD stability.

 

Both 30fps 

 

secret setting if you have your console set to 120hz it plays the game with an unlocked frame rate but you need VRR or Freesync ability 

 

 

Link to comment
Share on other sites

I’ve still not managed to download the full 40GB of the patched PC version.

Even with a reinstall of the game and windows

 

…!

 

I should probably have just bought netlimiter.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.