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RJ Badman

Your Unpopular Opinions

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13 minutes ago, Down by Law said:

The first Yakuza game you play is likely to be your favourite as you haven't gotten bored of running around Kamurocho again to ever dimishing returns.

Yakuza Zero is a 10/10 to me but both Kiwamis and 6 have all been huge dissapointments by comparison

I appreciate the sentiment and you may have a point, but Yakuza 1/Kiwami 1 is by far the weakest. That won't be anyone's favourite, even if it's your first imo. For example: me. I played 1, 2, 3, 4, 5, and then Zero - and yet Zero is my favourite.

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2 hours ago, Down by Law said:

The first Yakuza game you play is likely to be your favourite as you haven't gotten bored of running around Kamurocho again to ever dimishing returns.

Yakuza Zero is a 10/10 to me but both Kiwamis and 6 have all been huge dissapointments by comparison. 

 

The evidence supports an entirely different conclusion more straightforwardly: Yazuka Zero is your favourite Yakuza game simply because it's the best one. It was my third (or fourth?) played in the series, and it's by far my favourite. I don't know anyone, however many Yakuza games they'd played previously, who thinks otherwise. Believing it isn't objectively just the best game in the series would be the actual unpopular opinion. But then, most of these unpopular opinions aren't really unpopular ('I don't like looter shooters', 'I hate football', 'Shenmue is a bit of a crap game'), they're just like, your opinion man. Badging them as unpopular just seems like some of sort defence/karma-farming mechanism really.

 

Here's a proper unpopular opinion though. And I genuinely know it is because I've expressed it to lots of people who absolutely love the game and I don't think even a single one of them has ever agreed, even when they were loving the fucking thing to death (most of them initially laughed, perhaps thinking it meant ironically): Destiny is the greatest game ever made. And no, I don't mean it ironically. Reasons available on application but, boy, would they be lengthy, and basically, who cares why.

 

Destiny's the greatest game ever made. And it's still shit.

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13 minutes ago, Gorf King said:

 

The evidence supports an entirely different conclusion more straightforwardly: Yazuka Zero is your favourite Yakuza game simply because it's the best one. It was my third (or fourth?) played in the series, and it's by far my favourite. I don't know anyone, however many Yakuza games they'd played previously, who thinks otherwise. Believing it isn't objectively just the best game in the series would be the actual unpopular opinion. But then, most of these unpopular opinions aren't really unpopular ('I don't like looter shooters', 'I hate football', 'Shenmue is a bit of a crap game'), they're just like, your opinion man. Badging them as unpopular just seems like some of sort defence/karma-farming mechanism really.

See, 0 is my second least favourite after 5. I was personally viewing it as burnout, having been a fan of the series for a decade, and was majorly bummed out that 0 left me feeling so cold. But then I played 6 and loved it, and I'd put that nearer the top of the series rankings. I genuinely think 0 has one of the outright worst stories of the series, and believe it's incredibly wasteful with its stories and characters, to the point where I had to force my way through the finale. And this is the game where it stops being funny to me; they now appeared to be actively courting the ridiculous side of Yakuza, and that ruins the camp enjoyment for me. You can't force camp, and Yakuza 0 felt try-hard to me, same reason why I don't enjoy Borderlands (there is no moment in 0 that is even 10% as funny as Saejima singing Rouge of Love). Still bums me out that I find it so disappointing, given how much I've loved the series. 4/10 game, from a longtime fan, that's my unpopular opinion.

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10 minutes ago, Paulando said:

The weapon degradation in Breath of the Wild is genius. It forces you to use weapons you wouldn’t normally, and makes hunting around for every hidden chest worthwhile (rather than getting another-fucking-red-rupee). It also makes the two major weapon unlocks feel truly special, and properly earned. It wouldn’t be half the game without it.

 

Is this an unpopular opinion? I entirely agree.

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21 minutes ago, Jamie John said:

The stories in the Soulsborne games are badly told.

 

I agree, but you've reminded me of something else. I've got into debates about this before, and I know that it's me being a stubborn idiot, but...

 

I often roll my eyes at the "Soulsborne" homogenisation of From games by their fans. Or, worse still, the specialist press. I wrote a whole thing about this months ago on another website, but basically: it dissuades people who bounced off Souls from trying the new games, and it ignores the designer's efforts to make something new - apparently Miyazaki's only capable of making one game. So we've got Bloodborne, Sekiro and Elden Ring. Sorry, Eldritch Souls, Samurai Souls and Norse Souls. Christ. I wrote two articles about Sekiro this year elsewhere online  - you can CTRL-F for "Souls" on either one and find no results, because I didn't want to become part of the problem. I've heard things like "but people who don't like one game won't like any of them!" - I never got on with DS1 but I platinumed Bloodborne, and maybe that was because I found cosmic horror more interesting than medieval fantasy, or because gun counters were more intuitive than parries, or because you could actually have different guns that had different ways of interrupting attacks, or because I didn't have to worry about equip load, or because Bloodborne's evasion and movement was way more fun, or because more enemies staggered from successive hits.... I could go on. And Sekiro's probably even further removed from the format.

 

Again, I know that I'm the weirdo here, so in this instance I'm quite happy with being wrong, but generally SoulsbornekiroRing is as helpful as "third-person action RPG" as a descriptor. :) 

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24 minutes ago, Cheyenne said:

See, 0 is my second least favourite after 5. I was personally viewing it as burnout, having been a fan of the series for a decade, and was majorly bummed out that 0 left me feeling so cold. But then I played 6 and loved it, and I'd put that nearer the top of the series rankings. I genuinely think 0 has one of the outright worst stories of the series, and believe it's incredibly wasteful with its stories and characters, to the point where I had to force my way through the finale. And this is the game where it stops being funny to me; they now appeared to be actively courting the ridiculous side of Yakuza, and that ruins the camp enjoyment for me. You can't force camp, and Yakuza 0 felt try-hard to me, same reason why I don't enjoy Borderlands (there is no moment in 0 that is even 10% as funny as Saejima singing Rouge of Love). Still bums me out that I find it so disappointing, given how much I've loved the series. 4/10 game, from a longtime fan, that's my unpopular opinion.

 

That genuinely is an unpopular opinion.

 

16 minutes ago, Paulando said:

The weapon degradation in Breath of the Wild is genius. It forces you to use weapons you wouldn’t normally, and makes hunting around for every hidden chest worthwhile (rather than getting another-fucking-red-rupee). It also makes the two major weapon unlocks feel truly special, and properly earned. It wouldn’t be half the game without it.

 

Popular opinion. By far the most common view of that mechanic expressed on the forum.

 

Popular or unpopular? - no idea really - the two greatest games both in their respective genres and their series, and the absolute pinnacle of Nintendo's creative expression, were Super Mario 64 and Legend of Zelda: Ocarina of Time. The many highest highs of each have never been surpassed in vision, originality or execution by any of their sequels, and never even approached by any of the other developers' games they've influenced. Not rose-tinted glasses, either. Genuinely revolutionary, industry-changing and epoch-defining titles, the both of them. 

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10 minutes ago, Qazimod said:

 

I agree, but you've reminded me of something else. I've got into debates about this before, and I know that it's me being a stubborn idiot, but...

 

I often roll my eyes at the "Soulsborne" homogenisation of From games by their fans. Or, worse still, the specialist press. I wrote a whole thing about this months ago on another website, but basically: it dissuades people who bounced off Souls from trying the new games, and it ignores the designer's efforts to make something new - apparently Miyazaki's only capable of making one game. So we've got Bloodborne, Sekiro and Elden Ring. Sorry, Eldritch Souls, Samurai Souls and Norse Souls. Christ. I wrote two articles about Sekiro this year on a website of @Badger's - you can CTRL-F for "Souls" on either one and find no results, because I didn't want to become part of the problem. I've heard things like "but people who don't like one game won't like any of them!" - I never got on with DS1 but I platinumed Bloodborne, and maybe that was because I found cosmic horror more interesting than medieval fantasy, or because gun counters were more intuitive than parries, or because you could actually have different guns that had different ways of interrupting attacks, or because I didn't have to worry about equip load, or because Bloodborne's evasion and movement was way more fun, or because more enemies staggered from successive hits.

 

Again, I know that I'm the weirdo here, so in this instance I'm quite happy with being wrong, but generally SoulsbornekiroRing is as helpful as "third-person action RPG" as a descriptor. :) 

 

While I agree that there a lots of superficial differences between Souls, BB and Sekiro, I do think that there are enough similarities between them to warrant the use of 'Soulsborne' to describe them, or at least understand why it's used as a shorthand: their structure, tone, difficulty, punishing combat and general design are all very comparable. The games are all played from the same perspective. Perhaps not in terms of aesthetic, but in terms of their textures, assets and lighting, they look similar. The stories share similar themes: resurrection, rebirth, blurred timelines, and so on. Most of all, they just feel like games from the same creator.

 

Sekiro is definitely more different from Souls and BB than BB was from Souls, but as soon as you pick up the controller you can still tell you're playing a Miyazaki game, in the same way that Ico, SotC and The Last Guardian all feel like Ueda games.

 

We don't know what Elden Ring is going to look or feel like yet, but if it doesn't share many similarities with earlier Miyazaki games then I'll be very surprised.

 

None of which is to say that just because you did or didn't like one game you will or will not like the others, mind, as you say :)

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33 minutes ago, K said:

I don’t see how this thread differs from any of the other threads on the forum. 


is that meant to be an unpopular opinion?

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While I accept they’re very good games, I don’t really like any of the ‘free’ 3D Mario games since the novelty of 64. However, I loved the enclosed approach of 3D World (and land) and think it’s the best Mario since SNES World and one of the best games ever. Then they released Odyssey which was back to meh for me. 
 

Online gaming is a largely crap, hollow experience. 

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Here's one that I assume has been debated to death in the Switch thread...

 

I'll probably get a Switch at some point, but I'd get one sooner if there was a console-only version. I have no interest in the handheld capabilities: I wouldn't be taking it outside, and I don't need another electronic device to encourage me to lie in bed all day (my phone is bad enough). So the screen and battery just increase the cost in ways that I wouldn't make use of.

 

I appreciate that the handheld-only Switch Lite is probably of interest to more people than a console-only version would be. But if they're going to make something that defeats the object of the "Switch" name, personally I wish they'd gone the opposite way.

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4 minutes ago, jimmbob said:

Huey Lewis and the News early work was a little too new wave for my taste. But when Sports came out in '83, I think they really came into their own, commercially and artistically. 

The whole album has a clear, crisp sound, and a new sheen of consummate professionalism that really gives the songs a big boost. He's been compared to Elvis Costello, but I think Huey has a far more bitter, cynical sense of humour. 

 

 


Have you heard Whitney Houston’s latest?

 

Also, I don’t think Dorsia’s sea urchin cerviche is all that. :o

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What Remains of Edith Finch is a completely unengaging mess, with a nonsensical story. 
 

Life is Strange is also a terrible “point & click adventure game” with a dour protagonist and an absolute arse of a supporting character. If it was a netflix show with the half baked interactive elements removed, no one would watch it. 

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