Jump to content

Star Wars Squadrons - PC/PS4/XB1/VR!


ravnaz
 Share

Recommended Posts

4 pages down for this thread now, so am I the only one still playing?

 

I have gotten into a daily routine now where I log in on my playstation after my kids have gone to bed, and join up with a hotel manager in Kentucky who plays on his (sleeping) sons x-box before he goes to work. Between the two of us have a small pool of trusted players to call on so we roll with anything from 2-4 and an occasional 5 in a squad, play for between 1-2 hours and see how we go.

 

It largely depends on the opponents we are matched with and whether our random squadmate dies too much for us to counter, but my win rate is creeping up. I’m at just over 50% now. In terms of rank though it’s usually 1 step forward, 2 steps back as the points gain/loss rarely seems fair, even though we win more than we lose. Still plagued by losses through disconnecting team mates too.

 

I’m getting glimpses of the meta game, where people fly in ridiculous constant drift patterns (think snaking in F-zero) and exploit features of the rules to ensure they win, but at heart I still just want to pilot starfighters and not ‘game the system’, so I try to ignore all that stuff and get walked all over by the teams that do such things. I hope they are having fun...

 

As a person who has always largely played solo, offline games - even when I had regular gaming mates our tastes and skills didn’t really align so multiplayer stuff rarely took hold - this game, right now - with VR, a flight stick and an actual squad of mates to fly with - this is what I would imagine games in heaven to be like when I die.

 

You know, one day this war’s gonna end.

Link to comment
Share on other sites

  • 2 months later...

Squadrons received it’s final server side balancing patch a couple of days ago, which was just a couple of tweaks to the boost activation costs of the X and Y wings. The devs have all been moved on to other projects, so for the game to have any legs going forward it has to have been left in a good enough state.

 

Sadly (for me) the cross play feature which should have been, and was, one of the strengths has turned out to be a bit of a curse. PC players have access to control bindings, exploits and macros that essentially break the PVP game, and console players don’t have. Due to the competitive nature of the game and the fact it has become an eSport (there’s a tournament tonight with a 20,000 dollar cash prize) using these techniques has become necessary to win, and has been labeled ‘high level play’. It should be called ‘cheating’ but as it’s not policeable, we’re just pretending it’s something else. The devs are aware but as there have been no possibility of client side patches for several months now, we just have to live with it.

 

The game is still alive, and my regular group still plays, but we lose just about every round - to the point that it’s really not fun any more. All the other ‘play for fun’ types appear to be feeling the same way so less and less people are coming back, which just means the pool of enjoyable opponents is shrinking rapidly. 90% of games start with me looking at the opponent list and going “oh well, we’ve lost this one already” and then not having any motivation at all to participate in the match.

 

This has actually turned out to be a contender for my favourite game of all time, so admitting that it is effectively dead, even while it appears to be still online and playable, is a hard thing to do. It’s made me quite depressed to be honest. I’m taking a couple of days off to see if I get my mojo back.

 

Otherwise I guess I just pray hard for a sequel, which EA will allow to be supported (they should have included sales of cosmetics to allow the game to generate some revenue) and try to pretend it doesn’t exist.

 

 

Link to comment
Share on other sites

3 hours ago, Darwock said:

they should have included sales of cosmetics to allow the game to generate some revenue


Whhhaaaaaaattttt.

Link to comment
Share on other sites

I keep meaning to go back to this but I think to be honest the single player mode gave me what I wanted. On PC at least there is definitely very little recourse for players screwed by the matchmaking.

Link to comment
Share on other sites

2 hours ago, Welrain said:


Whhhaaaaaaattttt.


Cosmetics don’t hurt anyone, incoming profits keep the accountants happy, and maybe they wouldn’t have treated the best spaceflight/dogfighting game in the last couple of decades like a failed passion project.

 

The community at large has been begging for some paid DLC, or anything that would allow them to show support in exchange for continued developer engagement to stop the community drying up. Unfortunately without corrective patches for all the exploits, that’s exactly what has happened.

Link to comment
Share on other sites

1 hour ago, Benny said:

I keep meaning to go back to this but I think to be honest the single player mode gave me what I wanted. On PC at least there is definitely very little recourse for players screwed by the matchmaking.


Matchmaking was boned in the early days, but they actually made a reasonable job of fixing it a while back. If they’d fixed it earlier perhaps those players from the first few weeks would have stayed on - but this was never supposed to have had any ongoing support, so it took them a while. Didn’t realize what a gem they had :(

 

edit - forgot to add the important part! It *was* fixed, but it’s ballsed up again now because there aren’t enough players in the pool to make it fair.

Link to comment
Share on other sites

  • 2 weeks later...

It’s coming to PS plus next week, which given that it’s already on Gamepass and EA play, makes for the last chance to bring new blood into the game. I want to encourage anyone who tries it out to stick with it, so thought I’d post some basic stuff to help people win matches. Some of it is counter-intuitive to what people might think you should be striving for.

 

Ranked fleet battle is the main gameplay mode of the game, all of this is about that, because that’s where the real awesome stuff happens.

 

First thing to know is, player kills don’t particularly matter. You are going to see some ridiculous levels of evasion from skilled enemy players, but they are just distractions and don’t always need to be shot down to win.

 

Morale determines who is attacking and who is defending. If you kill a player, you get +10 to your morale bar. If you shoot down an AI fighter, you get +3. The thing is, the AI fly in packs of 5, so if you wipe them all out in one go (Goliath missiles can do this) you get +15 morale. In a race for morale, the team that kills the most AI the fastest is going to win. If you chase down hard to kill players instead, you are taking longer and allowing the other team to keep damaging your capital ships for longer.

 

Next thing that the game doesn’t really tell you is that ion damage is crucial. Ions strip shields. Proton weapons do zero damage to shields. Doing ion damage doesn’t earn any points on the scoreboard, so the person stripping shields off capital ships will not get any glory or recognition, but without it, everyone else’s proton torpedoes and missiles will do no damage at all. If everyone just wants to see their name at the top and goes for player kills and/or pure damage, you will not win the round. Someone has to strip the shields first, and fast.

 

You only win by damaging the capital ships. I’ve seen players with a 40:1 KDR for the match lose the round, because they weren’t doing enough objective damage. Good strategy can easily beat fancy flying, so don’t necessarily worry about having a good KDR or being top of the scoreboard.

 

Spoiler

Also - bombs only connect if you drop them from point blank range. Took me ages to figure that one out.

 

Link to comment
Share on other sites

  • 4 weeks later...
  • 3 weeks later...

Since it got added to PS plus there are a lot less one sided wreckings actually (in fleet battles). They do still happen, but it used to be all you would get. I’d definitely recommend the multiplayer though, it’s the real meat of the game. I’ve been playing less since VF5us, wish I had time for everything.

Link to comment
Share on other sites

  • 3 weeks later...

This looks incredible!

 

 

A total conversion of TIE Fighter in the upgraded X-Wing Alliance engine.  There's a really thorough installation tutorial available here:

 

 

Downloading now so will report back asap....

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.