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Sega Astro City Mini


Revival
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2 hours ago, marsh said:

I've got a bad feeling something like Alex Kidd will get dumped in here, in fact the cynic in me suspects for every gem to be announced, there will be two absolute stinkers.


Was there an arcade Alex Kidd game?

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Alex Kidd: The Lost Stars might be an interesting one to squeeze in, depending on the rest of the line up. It was a rare cabinet and far less known than the SMS version, something that could make it attractive for inclusion.

 

It *might* be a welcome oasis of calm.

 

Maybe.

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I know what you mean. It’s a real tease to have just one of Sega’s 3D arcade golden (azure blue?) era classics... then a load of much older stuff. 
 

Sega ruled the arcade during the 90s - before the leap to 3D they were players like Capcom, Konami and Namco. But after? Everyone else was playing catch-up. They were re-writing the rule book on what you could do with arcade games during the period, and setting new standards of quality. A game like Golden Axe, while fondly remembered by Megadrive owners, doesn’t excel particularly against, for example, Konami’s TMNT or X-Men. Sega Rally, on the other hand, beats the competition into a cocked hat. 
 

As I see it, Sega’s challenge is that, outside of Virtua Fighter, many of their really successful games used specialised or bespoke cabinets - sit-down cabs for racers like Sega Rally, with wheels and pedals, or light gun games like Virtua Cop - which you can’t easily translate to a generic mini cabinet form factor. 
 

All the more reason to forget all this mini console nonsense and port the buggers to Switch - do it, Sega! Do it now!

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32 minutes ago, Popo said:

All the more reason to forget all this mini console nonsense and port the buggers to Switch - do it, Sega! Do it now!

 

Which is what they're doing with the excellent Sega Ages series, I suppose?

 

Although I reckon they haven't really been a big hit, hence releases are pretty rare and random these days.

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2 hours ago, Hello Goaty ♥ said:

What i really don't get is they put Virtua Fighter on there... And then just a load of 2D rubbish.  ( Well, they aren't rubbish at all..but you know what i mean )

 

A lot of the 3d stuff is really hard to emulate even on far more powerful hardware than this will be. Even their low end arcade board of the era is basically a Saturn, the emulation of which is really only kicking into gear fairly recently on pc. 

 

 

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5 hours ago, Keyboard Koala said:

 

Which is what they're doing with the excellent Sega Ages series, I suppose?

 

Although I reckon they haven't really been a big hit, hence releases are pretty rare and random these days.


Yup, and don’t get me wrong - Virtua Racing was fantastic. But then you look at the rest of the games and... it’s mainly older 2D titles and usual suspects Sonic the Hedgehog. 
 

Profitability does seem to be the main issue - I recall (but can’t find) a link indicating Virtua Racing performed badly in Japan. I bet oven-ready ports of Sonic can be cranked out with lower overheads and guaranteed returns.

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3 hours ago, deerokus said:

A lot of the 3d stuff is really hard to emulate even on far more powerful hardware than this will be. Even their low end arcade board of the era is basically a Saturn, the emulation of which is really only kicking into gear fairly recently on pc. 

 

 

Yep. Also doesn't help that when you look at anything else on Model 1, they wouldn't have been housed in an Astro City cab in the first place - two driving games, two HOTAS cabs and a lightgun game.

 

I think some people are overestimating how much of Sega's arcade history didn't feature gimmicky bullshit. Following that, you have to take into account games that will run on your typical mobile phone hardware without being a absolute mess.

 

I've got moderate hopes for retroarch on this thing, mind. Street Fighter 2 Rainbow edition bootlegs are going to be lit with that button setup.

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9 minutes ago, Hello Goaty ♥ said:

What hardware does Let's Go Safari!  run on?   bit of a ransom question sorry :)

 

edit! - I meant  Jambo Safari, but why not answer both questions!

 

Jambo was Naomi I believe. No idea about Let’s Go. Ringedge perhaps? 

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9 hours ago, Hello Goaty ♥ said:

What i really don't get is they put Virtua Fighter on there... And then just a load of 2D rubbish.  ( Well, they aren't rubbish at all..but you know what i mean )

 

 

They've announced just over a quarter of the games.

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Well they have a Model 1 game on the thing so I wonder what type of SOC they are using. The usual Mediatek etc shite can't/won't be used, unless I've missed a new and whizzy emulator that's appeared on other mini consoles. 

 

So as long as they are doing VF1 justice at a full 30fps they are obviously using a decent and perhaps bespoke SOC for this. Bodes well for other 3D ports in the future maybe.

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9 hours ago, Popo said:

I know what you mean. It’s a real tease to have just one of Sega’s 3D arcade golden (azure blue?) era classics... then a load of much older stuff. 
 

Sega ruled the arcade during the 90s - before the leap to 3D they were players like Capcom, Konami and Namco. But after? Everyone else was playing catch-up. They were re-writing the rule book on what you could do with arcade games during the period, and setting new standards of quality. A game like Golden Axe, while fondly remembered by Megadrive owners, doesn’t excel particularly against, for example, Konami’s TMNT or X-Men. Sega Rally, on the other hand, beats the competition into a cocked hat. 
 

As I see it, Sega’s challenge is that, outside of Virtua Fighter, many of their really successful games used specialised or bespoke cabinets - sit-down cabs for racers like Sega Rally, with wheels and pedals, or light gun games like Virtua Cop - which you can’t easily translate to a generic mini cabinet form factor. 
 

All the more reason to forget all this mini console nonsense and port the buggers to Switch - do it, Sega! Do it now!


Golden Axe is a far better game than TMNT. TMNT exhibits the worst kind of coin-guzzling mechanics from that era with damage-sponge bosses and unavoidable attacks. 

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  • 2 weeks later...
On 13/07/2020 at 10:18, Jazz Glands said:


Golden Axe is a far better game than TMNT. TMNT exhibits the worst kind of coin-guzzling mechanics from that era with damage-sponge bosses and unavoidable attacks. 

Nice, you saved me writing the same thing. 

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  • 4 weeks later...

Livestream today where 13 new additions were added to the Astro City Mini lineup..

 

Bonanza Bros

Columns

Cotton

Crack Down
ESWAT
Gain Ground

Ichidant-R
Puyo Puyo

Shinobi
Shadow Dancer
Wonder Boy
Wonder Boy in Monster Land
Wonder Boy III: Monster Lair

 

The system will release on the 17 of December and they've announced a 4000 yen add-on that converts the table top into a sit down complete with stool and top marque.

 

sega-aero.png.6413bea4f11024ef7b99293c241fdbbe.png

 

More game announcements next month.

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The Arcade version of Wonder Boy in Monster Land was my biggest hope for the machine (mostly because I have a vague memory of playing it at a Butlins for a good couple of hours, despite the fact it had no official release overseas so it might have been a bootleg translation), so I'm super happy it's in!

Always thought Cotton was an SNK game because of the Neo Geo Pocket release, for some bizarre reason.

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2 hours ago, Revival said:

The system will release on the 17 of December and they've announced a 4000 yen add-on that converts the table top into a sit down complete with stool and top marque.

 

sega-aero.png.6413bea4f11024ef7b99293c241fdbbe.png

 

 

Include a little Sega Ashtray like they all have in Japanese arcades and I'm 100% in.

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22 minutes ago, Down by Law said:

It's been so long since announcement I don't think this or the game gear mini are coming west :( 

 

I'd still be willing to hedge my bets on the Game Gear Mini showing up, but I'm not surprised by the Astro City not happening - I'm only talking from personal experience, but Sega cabinets only started becoming rife locally with those Megalo behemoths before Naomi/Net City cabs became commonplace due to Virtua Tennis.

 

All I remember were rows of Electrocoin cabs stuffed with hooky versions of Pac-Land and Street Fighter 2. At least with the Neo Geo mini, you did see the odd MVS or Taito cabinet back in the 90s so you could put two and two together.

Edited by Siri
Megalo was the massive cabinets. Apologies!
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8 hours ago, Siri said:

The Arcade version of Wonder Boy in Monster Land was my biggest hope for the machine (mostly because I have a vague memory of playing it at a Butlins for a good couple of hours, despite the fact it had no official release overseas so it might have been a bootleg translation), so I'm super happy it's in!

 

There's a superb version of this on the Switch courtesy of the Sega Ages team though.

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