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Immortals Fenyx Rising - Burp of the Wild


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2 hours ago, Broker said:

if increased hardware power lead to Nintendo joining the industry wide competition for the blandest photo realism I’d struggle to enjoy their games as much. Red Dead is only interesting to me when there’s buildings, the rest just reminds me why I hate walking in the real countryside and looking at endless identical trees.

 

Yeah, it's not my first choice of comparison, but it's something that most of us are familiar with. When Link exits the cave to that amazing intro with the landscape opening up in front of him, with Hyrule Castle and the flying beast in the distance, surrounded by mountains and rivers... Then you turn towards the old boy down by the church.

 

All of that's beautifully directed and stylised (characters aside, for me), but then shortly after you're faced with repetitious textures as the camera zooms in, suddenly noticing the Vaseline smear on everything. Exploring Hyrule Castle feels like a different game, as if ported from a copy that ran on more powerful hardware and was downgraded. I'll retract what Stan called me on when I said it was forced into this artstyle, because more accurately I think it's a mostly good artstyle that's highly compromised by its hardware.

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It's quite something to take a game as fresh as Breath of the Wild, copy it so carefully, and end up with a game that looks like 100 others. I mean, say what you like about the combat or the breaking weapons in BotW - it had its own feel, it needed figuring out. With this, I was bored of the combat before he'd killed the first cyclops in that longer video.

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On 28/09/2020 at 20:13, bumgut said:

Well I don’t have a switch so I’m looking forward to the table scraps of BOTW  this game represents.

 

Can’t wait to see what the fuss is about!

Like comparing dog shit and chocolate ice cream. 

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19 hours ago, dreamylittledream said:

I do really like the look of this....Assassins of the Wild via my first God of War

 

But what on earth is the logic of releasing 3 Ubisoft open world games in the space of a month? 
 

Suspect this combined with the god awful new title means this is getting sent out to die 

 

Maybe they desperately want to recreate the 'success' of the Prince of Persia and Beyond Good & Evil launches?

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5 hours ago, Cyhwuhx said:

 

Maybe they desperately want to recreate the 'success' of the Prince of Persia and Beyond Good & Evil launches?

 

Well indeed but at least PoP and Beyond Good and Evil were very different games....they just decided there was no budget to market BG&E as they released Sands of Time the week before - hence the spectacular flop.

 

This time we have 3 games with very similar gameplay loops being released within a month of each other - I'm a sucker for the Ubi formula but even I need a break between titles -  I wouldn't be buying 3 of them within that time frame - and probably not the one that seems to be getting zero marketing spend (certainly compared to Valhalla)

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I've been playing this on Stadia.

Its even got the same stamina system as Breath Of The Wild.

 

And yet?  its not completely shite surprisingly. 

If we regress to the Edge scoring system maybe a 7 out of 10.

 

does nothing new, as its a ripoff :lol:    would be very popular as a free game. 

or i would get it for no more than say... 24.99 

 

meh! and all that.

 

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