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Grand Theft Auto VI - Leaking all over the place


Broker
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3 hours ago, Vimster said:

Vice City but bring all the old characters back 20+ years older, but not in a GTA V Michael "I'm too old for this shit" way.

Tommy Vercetti was 35 in Vice City. If this is modern day he would be at the very least in his 70’s by the time this comes out. 
 

I think he’d probably be too old for this shit. 

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5 minutes ago, BitterToad said:

Tommy Vercetti was 35 in Vice City. If this is modern day he would be at the very least in his 70’s by the time this comes out. 
 

I think he’d probably be too old for this shit. 

Nah, he'd be perfect as the reigning mob boss of the region. Tommy Vercetti is my fave GTA character, but perhaps I'm looking through rose-tinted specs, it's been a long time since I played Vice City.

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I think Rockstar have said that they're not interested in bringing back characters from that era of GTA, and that they weren't that keen on working with "celebrity" voice actors any more. Admittedly they said that a long time ago and might have changed their minds, but they used voice actors rather than screen actors for GTAIV & V and RDR 1&2, so I would guess that's the way they'll go with this. There were barely any links between GTA IV and V for that matter, nor any returning characters that I can recall beyond a few cameos.

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I’d rather it wasn’t Vice City (even if they’re sticking with cities from the PS2 games I’d rather see San Fierro), but I think it’s inevitable that it will be. By the time this comes out it will be over 20 years since Vice City on PS2, and I think they’re likely to just keep recycling the same few locations now it takes so long to make new games. Plus it’s going to get more attention and discussion if it’s going back there than if it’s a new location.

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14 hours ago, shirubagan said:

GTA Milton Keynes. 

 

You know what, right now I'd take that.

 

Roundabouts, Ski slope, F1 team headquarters. I mean it's not optimal but take my £100 now for GTA 6:MK instead of 5 more years of meaningless updates (to me) for a game I stopped playing 6-7 years ago and no GTA 6 till 2026/7/8...

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16 hours ago, Dave White said:

would love London/UK or Mexico to be the setting rather than something we've already seen and experienced.

 

That watchdogs legion was a shitshow of a game but does open up the possibilities of how good London could be done right.

 

GTA: London? Boring!

 

GTA: Glasgow. Now yer talking!

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  • 3 months later...

Makes sense that something was wrong, why else would you not have a game on the shelf by now?

 

Imagine if they had got it done early 2020. Half of all gamers on the planet would have bought it by now. All that time and a lot of bored people with a lot less to do. 
 

Even people not traditionally gamers, how many of the well off enough would have bought a system just to play it.

 

Of course it will sell whatever they put out. But damn, they missed out on the ultimate launch window and pay day.

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On 20/07/2021 at 22:02, Dave White said:

would love London/UK or Mexico to be the setting rather than something we've already seen and experienced.

 

That watchdogs legion was a shitshow of a game but does open up the possibilities of how good London could be done right.

GTA: Amsterdam. You know it makes sense. You have yer drugs and Red Light District, you have the historical city centre with the shops making it

 look like a mishmash of every culture in the world mixed together, tourists from every part, canals for boat chases, you can have everyone in the game speak English and still be authentic etcetera

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7 hours ago, Broker said:

New report suggests the game changed direction after Dan Houser left and is now stuck in development hell:

 

https://www.dsogaming.com/news/gta-6-reportedly-in-development-hell-red-dead-redemption-remastered-coming-to-pc/


Did Leslie Benzies leave at the same time too? Or was that before?

 

I always imagined Leslie to be the glue in that place but maybe not.

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39 minutes ago, Mr. Gerbik said:

GTA: Amsterdam. You know it makes sense. You have yer drugs and Red Light District, you have the historical city centre with the shops making it

 look like a mishmash of every culture in the world mixed together, tourists from every part, canals for boat chases, you can have everyone in the game sprak English and still be authentic etcetera

 

I brought this up with my friends the first time we ever went there. It’d also require some insane crowd density. A videogames LOTR moment.

 

If it were to be authentic there wouldn’t be much driving that could get done.

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51 minutes ago, Fallows said:


 

I brought this up with my friends the first time we ever went there. It’d also require some insane crowd density. A videogames LOTR moment.

Perfect for the powerful current gen consoles and their massively improved CPUs then :)

 

Satire about the USA is completely played out and not that funny anymore because of the grim reality, but by setting VI in Amsterdam they could do the one thing they haven't done any satire about yet: American tourists. Believe me, they are as stereotypical as you can imagine in Amsterdam and you can spot them a mile off even in a huge crowd of tourists. You can hear them too, they're usually the loudest people out there. Something about the idea of being in Amsterdam makes some conform to stereotype.

 

 

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31 minutes ago, Simmy said:


Did Leslie Benzies leave at the same time too? Or was that before?

 

I always imagined Leslie to be the glue in that place but maybe not.


Benzies left in 2016, before the announcement of Red Dead but about half way through its development. Houser went on leave in early 2019, then left in 2020, around the same time Lazlow also left. Given pre production cycles seem to start very early, it’s likely Houser had at least some involvement in what they were going next after Red Dead, whereas it’s possible Benzies had very little. 
 

Whatever comes next will also be the first game they’ve made that went into production after the insane success of GTA Online. RDR2 will already have had multiple years of pre production before they knew that the online mode was going to become the giant cash machine it is, and it’s hard to turn a ship that big. But whatever comes next will have been put into production after GTAO became their biggest game of all time, and the fact that now Dan and Lazlow, both of whom primarily wrote story and dialogue, have both left is not a great sign. It reminds me of Valve having all those senior story and writing people leaving over the years after Portal 2 came out. 

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I'd be more interested in a Lazlow/Houser-less GTA story, to be honest. Online has definitely prolonged the pre production period but maybe Rockstar leaned on that a bit too much.

 

GTA is pretty much the only game every single publisher is afraid to go up against on release, maybe they're a bit too reliant on that and people will buy it regardless of how long it's been in development.

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1 hour ago, Mr. Gerbik said:

GTA: Amsterdam. You know it makes sense. You have yer drugs and Red Light District, you have the historical city centre with the shops making it

 look like a mishmash of every culture in the world mixed together, tourists from every part, canals for boat chases, you can have everyone in the game speak English and still be authentic etcetera


people pissing in those weird street man pissers that you could walk up behind and smash a bong in their arse

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13 minutes ago, moosegrinder said:

I'd be more interested in a Lazlow/Houser-less GTA story, to be honest. Online has definitely prolonged the pre production period but maybe Rockstar leaned on that a bit too much.

 

GTA is pretty much the only game every single publisher is afraid to go up against on release, maybe they're a bit too reliant on that and people will buy it regardless of how long it's been in development.


That’s totally true, I think it’s a bit like James Bond, they could leave it as long as they want and it’s not going to damage the brand, because it’s too strong. And I’d also be really interested in seeing a different lead writer take over.

 

My worry is that Take 2 will have been asking what the point of spending loads on a single player mode is when online is where all the cash comes from. And that the string of high profile departures indicates that the battle to preserve single player is being lost by the old guard and they’re being shoved out. 

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