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Mass Effect Legendary Edition


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Anything but a boring sniper. Love being a boring sniper but for the very last Romance trophy I want something completely different. Full Biotic maybe, since I'll be playing on Casual I do not expect much resistance from enemies :) 

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On 14/06/2021 at 23:58, Hexx said:

Seriously. Just take the easy mode on that bit if you're doing to for the acheivements.

Take Garrus. Spec him for Weapon Damage/AR Rifle Damage (including outfit).

Give a decent AR (the Spectre one is good.) with +damage and extended mags


He'll melt anything. You basically become a sidekick at best. (It's actually boring in SP as so insanely overpowered, but sod doing the arena properly :P)

 

 

(BTW if you've got your insanity run achievement you can turn the difficulty down in the arena. It makes no difference to points etc.)

 

Stop making me team up with Garrus, it's not gonna happen.

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Mass Effect 2 done. I did everything apart from Firewalker because life is too short for that tedious bullshit. Everyone survived the suicide mission and unlike my last play through on 360 I managed to romance one of the team instead of taking advantage of a vulnerable lower ranking crew member who had just survived a traumatic abduction.

 

Onto to Mass Effect 3 where I cannot remember anything that happened in the story or what ending I chose. The only thing that stands out is that I didn't recognise Ashley when in the intro when I played it originally because her character model looked so different. 

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On 12/06/2021 at 07:19, Chadruharazzeb said:

As an aside though, and totally tempting fate, this is probably the first game I've played on ps5 that hasn't crashed. Weird. 

 

God damn it. Finally crashed tonight. Wasn't even anything happening, it was just waiting for me to pick a dialogue option. 

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Does this get better after Mass Effect 1? I am playing on casual (about 7 hours in)and it seems to be a little boring? Story OK but the combat is pretty bad and I my team don't really seem to be a great deal of use.  I see you can change their weapons and some perks of some type but I dont really see the point in them yet.  Perhaps this is down to playing on casual? 

 

Also trying to find out where to go next is not the easiest - checking the journal all the time seems to be the only option. 

 

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Just now, Parappa said:

Does this get better after Mass Effect 1? I am playing on casual (about 7 hours in)and it seems to be a little boring? Story OK but the combat is pretty bad and I my team don't really seem to be a great deal of use.  I see you can change their weapons and some perks of some type but I dont really see the point in them yet.  Perhaps this is down to playing on casual? 

 

Also trying to find out where to go next is not the easiest - checking the journal all the time seems to be the only option. 

 

ME2 and 3 are significantly improved on the gameplay front. 

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1 hour ago, Parappa said:

Does this get better after Mass Effect 1? I am playing on casual (about 7 hours in)and it seems to be a little boring? Story OK but the combat is pretty bad and I my team don't really seem to be a great deal of use.  I see you can change their weapons and some perks of some type but I dont really see the point in them yet.  Perhaps this is down to playing on casual? 

 

Also trying to find out where to go next is not the easiest - checking the journal all the time seems to be the only option. 

 

The second game is better in pretty much every respect, especially the combat, which is actually playable (if a little clunky by modern standards). I think your enjoyment of all of the games overall depends on how much you invest in the story and characters, however - the conversations and the drama of it all are far and away the best part of the game.

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The 2nd game is better in the combat and probably the story certainly.

 

For some reason it scores own goals by making the system for moving around the galaxy absurdly complex for no benefit and by the resource collecting being dire, but you can mostly ignore that and still get the important upgrades.

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1 hour ago, Dudley said:

I remember nothing about Mass Effect 3 it turns out.  Granted only 3 hours in (or 73 hours because ME2 and 3 still have the world's most simplest feature broken).

I finished ME 2 in 30minutes apparently. Do I get a prize?

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They made the Matriarch Benezia boss battle much easier, didn't they? That was such a difficulty spike in the original release - I think I basically fluked it on the 10th attempt. Completed it first time on this playthrough! Actual cover available!

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1 hour ago, Eighthours said:

They made the Matriarch Benezia boss battle much easier, didn't they? That was such a difficulty spike in the original release - I think I basically fluked it on the 10th attempt. Completed it first time on this playthrough! Actual cover available!

 

I thought that Kicked my ass first time, did it in about five seconds most recent attempt. 

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For whatever reason back in the day I had all the ME2 DLCs except Shadow Broker (!?). Finally did all that last night and while I did begin to tire of the relentless shooting in small arenas, it looked great and had an interesting story, plus it was nice to hook up with Liara again.

 

Spoiler

Loved the dossiers of the characters that you can read, some of it interesting, some of if sad, a lot of it very funny. I did a genuine LOL at the video clips of the reporter getting decked by a Krogan.

 

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Dear crikey the end of the Aria missions in ME3 is an utter, utter cow isn't it.  The one time I've had to turn down the difficulty to get through and I had to go right back to narrative.  On your own dealing with multiple of those freaks rushing you while snipers pick you off from across the map AND with a tight enforced time limit.

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That section was rendered incredibly facile by playing as an infiltrator - just ignore the enemies while cloaked to achieve the objectives - but it did feel wildly unbalanced for any other class. By contrast, the earlier robot-horde section in the reactor was a nightmare for the class. The game doesn't deal gracefully with sections where the player has to fight alone, sadly, as character builds are generally designed to complement one another, not stand alone against all comers, and it's a shame the mission design doesn't reflect that.

 

(playing on insanity, so obviously any such issues are exacerbated)

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No doubt you're right, but I've always wished Mass Effect would allow the option to leave my squad behind and take on a mission solo. Sometimes I just don't feel like company. I just did the one in ME2 where you pick your way around a derelict spacecraft as it teeters on a ridge. Very basic mission, but I enjoyed the brief loneliness. I have just recruited Jack though.

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I didn't find that section too bad on Hardcore/Adept.

 

Basically just ignored any fights and ran for the 4 points in order, stopping to blow things in my way up only with quick combos. Totally different play style to normal slower/methodical combat

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Yeah that didn't work at all for me, 3 of the dickheads just land on you and you can't dodge because the snipers 5 miles away are picking you off.  

 

I've found ME3 has some curious regressions to 2 in general.  It no longer marks most of the missions on the galaxy map, missions don't update in the journal so if you've got a "Collect x and bring it to y" mission you actually don't know if you've GOT x until you visit y and can't talk to them, that kind of thing.

 

And there continues to be absolutely zero point to the fuel mechanic, it adds nothing and there is no level on which it makes any sense. For some reason fuel depots are more scarce in 3 as well.

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