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Cyberpunk 2077 PC tech chat and tips


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3 hours ago, Lying Cat said:

Man, the RTX on this is a brutal hog of a thing - it's not nearly as optimised as Control, but perhaps Control is throwing less shit around. I've got a 3080, and I think if I play this this generation I'm just going to turn it all off. I prefer the frames.

 

edit - and fuck CDPR for not including a benchmark.

not really sure its a reasonable comparison, as control is a corridor shooter mainly, its very contained.

 

I've got a 2080ti, and its brilliant, mainly thanks to my gsync screen though, as that alleviates the frame drops when they happen. I do think it could do with a reflections quality slider though, and, well, a reflection of the player character!?

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It seems max settings at 4K might have been a tad optimistic. It's super smooth with ultra performance DLSS mind, and while there's a noticeable difference to Auto it's no that actually that far to my eyes.

 

I might play around a bit before settling on that though.

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Been struggling quite a bit with this today. 2080Ti and i7-9900k, I know Task Manager isn't considered especially accurate but it has my CPU maxed and GPU sitting on like 20%, so not entirely sure what's going on.

 

Have settled for now on 1440p, RT Ultra, Performance DLSS and all settings on High/Ultra except for Cascade Shadows and I'm getting around 45fps, up to 60 in bog-standard interiors. I suppose it'll do for now but it's nothing like the showcase I was hoping for. I wanted my balls blown off, like. 

 

Struggling with the aim settings — I can't hit a barn door — and the driving controls too, though seems like there are fixes for those which I'll try later. If I can at least get the game feeling okay in the hands I'm tempted to just bang everything up to max and see if I can lock it to 30.

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56 minutes ago, PK said:

If I render at 65% and RP someone with broken ocular implants I can get 60fps out of my 3770k

 

image.thumb.png.966dcb9609bc89ebe045bc2363f68fa8.png

 

Unironically love that shimmering look. I'm actually tempted to ratchet the game right down to try and replicate it, even though it (so far) runs comfortably* at High/Ultra on my 2080 Ti/Ryzen 3700X combo at 3440 x 1440** with 'quality' DLSS.

 

 

*pretty sure it's sub-60fps, but gsync's making everything smooth enough.

**though the game clearly isn't fully designed with ultra-widescreen in mind - some bits, including tutorial windows, end up cut-off as the game sometimes forces a 'normal' widescreen aspect ratio, adding black bars to the sides of the screen, but doesn't update the HUD positioning to compensate

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1 hour ago, Nate Dogg III said:

Been struggling quite a bit with this today. 2080Ti and i7-9900k, I know Task Manager isn't considered especially accurate but it has my CPU maxed and GPU sitting on like 20%, so not entirely sure what's going on.

 

Have settled for now on 1440p, RT Ultra, Performance DLSS and all settings on High/Ultra except for Cascade Shadows and I'm getting around 45fps, up to 60 in bog-standard interiors. I suppose it'll do for now but it's nothing like the showcase I was hoping for. I wanted my balls blown off, like. 

 

Struggling with the aim settings — I can't hit a barn door — and the driving controls too, though seems like there are fixes for those which I'll try later. If I can at least get the game feeling okay in the hands I'm tempted to just bang everything up to max and see if I can lock it to 30.

 

Are you playing on controller? If so, doing this helped me so much with the aim settings. Stopped feeling like I was fighting against the controller whenever I tried to adjust my aim slightly:
 

 

 

 

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3 hours ago, Scruff said:

 

Holy fuck, it's got to look better than that on a 1070, surely? That looks like an N64 port.

 

Nah it doesn't always look that bad.

 

image.thumb.png.c7f332ed96a02664212e2452cde2c7d5.png

 

It struggles when there's a lot of traffic or crowds about, or if I'm bombing through the city at high speed on a bike.

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Also, if anyone has any general recommendations on settings for:

 

i5-3570k

8GB 1070 

16GB RAM

 

I'd love to hear them. I know my CPU's time is up - but I was kidding myself by thinking it'd be okay, especially running recent stuff like Destiny 2 and Resident Evil 2/3 Remakes on PC at 1440p with no issues. 

 

Otherwise, may just stop playing this for now and build a new desktop in the new year. 

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42 minutes ago, lewismistreated said:

 

Are you playing on controller? If so, doing this helped me so much with the aim settings. Stopped feeling like I was fighting against the controller whenever I tried to adjust my aim slightly:
 

 

 

 

 

Yeah, that's the thing I was going to try later, think someone posted it in the main thread. I will report back, ta. 

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Yeah, don't try and run with ultra performance DLSS. I thought it made for a decent compromise to start with, then noticed a hologram police line thing flickering all over the place as the algorithm tried to figure it out.

 

What I ended up doing was turning off ray traced reflections. It was a bit of a shame, but with those off I can keep ray traced shadows and lighting at 4K60 with auto DLSS. So far I don't think I've really missed the reflections except when I'm actively looking for them.

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50 minutes ago, Mogster said:

Yeah, don't try and run with ultra performance DLSS. I thought it made for a decent compromise to start with, then noticed a hologram police line thing flickering all over the place as the algorithm tried to figure it out.

 

What I ended up doing was turning off ray traced reflections. It was a bit of a shame, but with those off I can keep ray traced shadows and lighting at 4K60 with auto DLSS. So far I don't think I've really missed the reflections except when I'm actively looking for them.

 

How do u get 60fps at 4k with Raytracing on. I literally have tried it at 4k with raytracing off and still get frame drops in the city down to 50fps.

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3 hours ago, Nate Dogg III said:

Struggling with the aim settings — I can't hit a barn door — and the driving controls too, though seems like there are fixes for those which I'll try later.

 

You fix your own aiming by levelling up and specialising in it. It gets better with xp.

 

I'm not sure if it's the truffles or not, but I've spent around 75% of my game time so far staring into puddles.

 

Is anyone running on the Psycho settings for anything?

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1 hour ago, Sumire said:

 

How do u get 60fps at 4k with Raytracing on. I literally have tried it at 4k with raytracing off and still get frame drops in the city down to 50fps.

DLSS I guess. That's with a 3700X and a 3080.

 

I haven't exactly done any rigorous testing, mind, but turning off ray traced reflections resulted in a massive boost to my framerate. Everything else is as it was on "ray tracing ultra" settings, or whatever it's called.

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I'd be interested to know if anyone else is finding that their FPS gradually degrades over time, as I'm getting that a lot now. I'll start off playing at 60-65 and within an hour or so it'll end up at 25 no matter which type of environment I'm in.

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22 minutes ago, Mogster said:

DLSS I guess. That's with a 3700K and a 3080.

 

I haven't exactly done any rigorous testing, mind, but turning off ray traced reflections resulted in a massive boost to my framerate. Everything else is as it was on "ray tracing ultra" settings, or whatever it's called.

 

I think my processor must be the problem. I7 6700 overclocked with a RTX 3080 and Raytraced reflections off, shadows on lighting medium @ 4k and I still get drops to 55fps in the city. In the missions in buildings, enclosed areas it hold 60 fps pretty much. Also that is with DLSS on performance.

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I know I’m not super sensitive to FPS changes, but I’ve been playing 4K with high/ultra/rtx on and DLSS on perf and it’s felt fine. I think the VRR on the telly helps a lot. Changing DLSS to quality definitely made it less responsive. Main problem I’ve had is crashing, although it seemed only on one mission. 
 

After all the terrible reports I was super worried but it’s been surprisingly solid so far.

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9 hours ago, PK said:

I'd be interested to know if anyone else is finding that their FPS gradually degrades over time, as I'm getting that a lot now. I'll start off playing at 60-65 and within an hour or so it'll end up at 25 no matter which type of environment I'm in.

 

I had that too. I played it for a few hours, messing around with various settings (is it only me that finds the lack of an 'apply' disconcerting?) and by the time I stopped playing it was really, really choppy. Turned it on a few hours later and it was smooth as butter again.

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2 minutes ago, Scruff said:

 

I had that too. I played it for a few hours, messing around with various settings (is it only me that finds the lack of an 'apply' disconcerting?) and by the time I stopped playing it was really, really choppy. Turned it on a few hours later and it was smooth as butter again.

 

I get this in Red Dead 2 a lot. For some reason the game will just start going choppy - almost like it's been knocked out of gear or something. I then flip on the triple buffering and it fixes it. It'll then eventually do the same, and I'll flip the thing off and it runs fine again.

 

I have absolutely no idea why this should work, but it does. I wonder if there's some setting in CP that'll effectively do the same thing. It's fairly baffling to be honest, and I wish I had better knowledge of just why these sort of things do what they do, but there we go.

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12 minutes ago, Scruff said:

 

I had that too. I played it for a few hours, messing around with various settings (is it only me that finds the lack of an 'apply' disconcerting?) and by the time I stopped playing it was really, really choppy. Turned it on a few hours later and it was smooth as butter again.

 

Can we whip out our settings and compare them later? :eyebrows:

 

It'd be good to find out what's causing it

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