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Ghosts 'n Goblins Resurrection


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What keeps bumming me out is that there's still no confirmed physical version. E-shop only at the moment which bums me out. :(

 

Come on Capcom! Both Ultra Street Fighter and Mega Man 11 got a physical release from you and both sold pretty well! This'll do amazing, you know it!

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I got a SNES with street fighter 2 for my 11th birthday. Super Ghouls and Ghosts was the second game I got for the SNES, using my birthday money, and I bloody loved it. This was back in the day  where you only really got games for birthdays and Christmas and my birthday is in January, so you know I was playing that game for months! 

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12 hours ago, Doctor Shark said:

I got a SNES with street fighter 2 for my 11th birthday. Super Ghouls and Ghosts was the second game I got for the SNES, using my birthday money, and I bloody loved it. This was back in the day  where you only really got games for birthdays and Christmas and my birthday is in January, so you know I was playing that game for months! 

I got my Super Ghouls N Ghosts for a Christmas gift when I was around 13 and I played that solid till I finished it. After getting the Capcom Home Arcade this Christmas, I've been playing The arcade Ghouls N Ghosts and I'm yet to make it off the first stage! I have made it to the boss so I'm hopeful I will see the second stage soon. 

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It looks like child of light. While I do like that game in particular and see that in this the art side looks well drawn, I’m just not a fan of it in the context of GnG. All feels a bit like flat pieces of paper being animated. Would have preferred a cleaner looking 2D game with the sort of animation you’d get in Monster Boy\Wonder Boy reboots or something with pixels. Haven’t had much experience of the games aside from once having a copy of Super GnG on my SNES which I barely got anywhere in as it was rock hard. Remember being on a small raft and dying a lot. 

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18 hours ago, Rex Grossman said:

I don't like the graphics but I think the important thing is that it retains the dated, crushing, unplayable frustration of the original games.

 

My first thought is total agreement, but then I wonder if a rock hard difficulty is not going to be off putting for many, especially new players and result in low sales? I only say that because for me, graphics are intrinsically tied to a game's difficulty and 'one more go factor'. An important part of what always pushes me to complete games like these is to see what comes next. What awesome graphical trick or boss lays ahead. I can't get on with flash style graphics at all, so I'll be passing on this annoyingly. And I'm exactly the kind of player who loves the insane challenge that marks the series. But I need a carrot.

 

Anyway, I think Capcom will be wise to tone down the frustration level or at least allow several mechanics of circumventing it for those that would like it.

 

It does make me wonder if we'll ever again see a truly great straight pixel game again. By that I mean a full blow out, no compromise, no short cuts (*cough* 3D section/boss/flash etc) quality 2D pixel action game again. There are good artists out there now, especially with the up tick in interest over the last few years of pixel art tricks, but I guess the simple answer is the 'money' just isn't there. If Capcom won't commit the resources for one of their crown jewel IPs, who will?

 

 

 

 

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24 minutes ago, gizmo1990 said:

It does make me wonder if we'll ever again see a truly great straight pixel game again. By that I mean a full blow out, no compromise, no short cuts (*cough* 3D section/boss/flash etc) quality 2D pixel action game again. There are good artists out there now, especially with the up tick in interest over the last few years of pixel art tricks, but I guess the simple answer is the 'money' just isn't there. If Capcom won't commit the resources for one of their crown jewel IPs, who will?

 

 

 

 

 

Does Dead Cells count?

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56 minutes ago, Talvalin said:

 

Does Dead Cells count?

 

For me, no. :(  I am very hard to please though and likely in a very small group!

 

I could pick apart why, but I'd be going way OT when this thread should be about GnG. I'll just sum it up by using a made up term which (in my odd mind) explains classic, professional, 2D pixel work and that is 'dense pixel art'. Essentially, not using block colour shading to save time, nor in a stylistic fashion either. This always results in flat areas/themes which detract from the aesthetic, imo. There's other things like tiny sprites, which Broforce falls into. So some classic examples of this dense style would be Xenon 2, SOTB, Super GnG, Axelay, Turrican 1/2, Super Metroid etc.

 

Anyway, I do accept I'm likely in a group consisting solely of me!

 

Hang on, I've just remembered Ninja Saviors! :wub: So there you go! Please can that team be hired by Nintendo to do a shooty platformer or even better a new Metroid!

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1 hour ago, gizmo1990 said:

 

For me, no. :(  I am very hard to please though and likely in a very small group!

 

I could pick apart why, but I'd be going way OT when this thread should be about GnG. I'll just sum it up by using a made up term which (in my odd mind) explains classic, professional, 2D pixel work and that is 'dense pixel art'. Essentially, not using block colour shading to save time, nor in a stylistic fashion either. This always results in flat areas/themes which detract from the aesthetic, imo. There's other things like tiny sprites, which Broforce falls into. So some classic examples of this dense style would be Xenon 2, SOTB, Super GnG, Axelay, Turrican 1/2, Super Metroid etc.

 

Anyway, I do accept I'm likely in a group consisting solely of me!

 

Hang on, I've just remembered Ninja Saviors! :wub: So there you go! Please can that team be hired by Nintendo to do a shooty platformer or even better a new Metroid!

 

Blazing Chrome? 

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Goddamn, I'd forgotten about Huntdown! I saw that years ago in a mag and thought it had been shelved! I'll happily grab that, the dev team is awesome. :) Thanks for the heads up! Does anyone know if there's a physical Switch release on the horizon?

 

I love Blazing Chrome too, but I wouldn't class its pixel work as top class though. It's great but doesn't have the polish or finesse of a classic pro title. Just my opinion though, I still own it and love it.

 

 

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Completely off-topic, but I bought both Huntdown and Blazing Chrome off the back of the endorsements above. I need to find the appropriate threads to post my thoughts there, but so far Huntdown has been excellent fun. Thank you both @matt0 and @Jazz Glands(and no doubt @Soulstar as well when I get around to playing Blazing Chrome). :)

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I much prefer the original games' pixel art to the graphics of this. To be honest, this type of artstyle in updates of pixel games does kind of give off the sort of "we cheaped out/don't have pixel artists anymore" vibe that the psp era 2.5D games like the psp GnG, Megaman X, Castlevania etc did, but that might just be a matter of preference. That said, this artstyle is definitely preferable to that 2.5D stuff.

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  • 2 weeks later...

I can't believe how rock solid Ghosts n Goblins is, back on the C64 I could get near the end of level 1, but playing it on Capcom Arcade Stadium I've been Rewind Save Scumming my way through and the later levels are really something else :D

In other news I have bought this

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Just been reading up on the dev team behind this, and I reckon this game can't turn out anything but excellent. It's being directed by the guy who directed the very first Ghosts N Goblins, Commando, Ghouls N Ghosts, Ultimate Ghouls N Ghosts, Tomba! and its sequel, and MadWorld.

 

This one will definitely be worth looking at.

A shame it won't be getting a physical release.

 

 

 

Also; Ultimate GnG was made to commemorate the series' 20th anniversary; this one to commemorate its 35th anniversary. Time sure flies.

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On the website for this they mention that stages contain Umbral Bees that you use to unlock/upgrade magic and skill in the Umbral tree, I'm hoping that will be some manner of persistent upgrades that you can configure for each run.

 

Give me a shop Capcom and I will only love you more :D

 

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