Jump to content

I can’t do 30fps any more.


Pob
 Share

Recommended Posts

6 minutes ago, Darwock said:

Of course 60fps is better, but the ‘problem’ is overblown and saying you will never play 30fps again is a bit OTT.

 

Just one example that I am currently enjoying - Bloodborne. Is that an unplayable game?


Yup - I don’t get on with souls games but it feels awful to play, like a naughty dog game awful in the control department - I’m sure it’s amazing but can’t get past the feel of it.

 

But then Zelda BOTW was barely 30fps and is the best game ever...

 

FPS and driving games are unplayable at 30fps tho!

Link to comment
Share on other sites

30 minutes ago, Darwock said:

Of course 60fps is better, but the ‘problem’ is overblown and saying you will never play 30fps again is a bit OTT.

 

Just one example that I am currently enjoying - Bloodborne. Is that an unplayable game?

 

Try "Nuclear Throne", that feels great at 30fps!

Link to comment
Share on other sites

2 hours ago, Calashnikov said:

 

Isn’t Days Gone supposed to be utter shite whereas Persona 5 is supposed to be a modern classic? I know which of the two I’ve added to my library. The only reason I haven’t started P5 yet is because I’m toying with spending actual cash on the Royal edition, even though I’ve got the vanilla version sat right there, ready to play for free. Whereas with Days Gone, I’d rather watch my dad fall down the stairs, in whatever framerate is available.

 

Seriously, can we have negs back? 

Link to comment
Share on other sites

1 hour ago, ImmaculateClump said:

 

Yeah, it's great that on console we're now being given the option to choose performance over pretty if that's our preference, instead of the devs making that decision for us. In this way console gaming is becoming more like pc gaming and it's a great thing.


Developers are well within their rights to determine how their games should run. 

Link to comment
Share on other sites

You can adjust. After playing a host of 60fps games I’m now replaying TLOU2 on PS5 and Gears 3 coop with a friend. TLOU2 is still the best looking game ever and it took maybe 5 mins to adjust to the framerate. While it’s only 30 its smooth with no frame pacing issues. I just know they’re be a PS5 patch once I finish it though :lol:

 

Gears feels janky, more so after all the 60fps goodness, but I put that down to it being a 360 game. We’re hoping to play Gears Ultimate next. Did that ever get a 60fps 4K patch? I seem to remember DF highlighting it before the Series X launch 

Link to comment
Share on other sites

I don't mind 30fps if I can't switch to 60 as long as its smooth. I went from playing Yakuza 0/Kiwami to Yakuza Kiwami 2 and the drop from the 60fps target to the 30fps threw me off. Can't even get a PS5 to play it at a locked 30fps so just ended up dropping it because I couldn't get on with the dropped frames during battles.

 

I've played worse performing games fine becuse the consistency in frame rate at least means i can get into a rhythm. I'd rather 60fps for everything on console though, no matter the trade off..

Link to comment
Share on other sites

1 hour ago, SMD said:

I don't mind 30fps if I can't switch to 60 as long as its smooth. I went from playing Yakuza 0/Kiwami to Yakuza Kiwami 2 and the drop from the 60fps target to the 30fps threw me off. Can't even get a PS5 to play it at a locked 30fps so just ended up dropping it because I couldn't get on with the dropped frames during battles.

 

Now this is a perfect case for Xbox's newly announced FPS Boost feature. Hope developer support (read: opt-in approval) will run deep and wide. 

 

For me 60fps was the main pull of PC gaming. Now it is here on consoles, my interest in PC gaming dissipated for most part. I don't care too much about ray tracing to sit on a desk next to a vacuum cleaner for hours and hours. But for some types of games it will always be the preferred way to play (and also for VR for now). 

 

But I hold no grudge against 30fps game when it is a style choice, a retro game or when it doesn't get in the way of delivering the gameplay beats. 

Link to comment
Share on other sites

I assume it's something to do with the slightly different tech used in TVs as to Monitors, but I do find 30fps isn't too bad on the former, whilst running anything at less than 60 on my monitor is almost impossible these days. I don't know how to explain why that should be, but it is. 

 

Link to comment
Share on other sites

48 minutes ago, JoeK said:

I assume it's something to do with the slightly different tech used in TVs as to Monitors, but I do find 30fps isn't too bad on the former, whilst running anything at less than 60 on my monitor is almost impossible these days. I don't know how to explain why that should be, but it is. 

 

I agree. Still the move back and forth is jarring at first. But 30 on the monitor just feels basically like the game is not running properly or missing frames. 

Link to comment
Share on other sites

6 hours ago, TehStu said:

Quite so, just as we needn't buy it. Everyone wins. 


I’d rather play the game that best matches the developer’s vision. 
 

Don’t get me wrong, I’d rather all games ran at 60fps - and all things being equal they would be - but it’s not always possible and ray tracing effects will make it more and more likely that games will target 30 again as the new generation goes on. 
 

I object to the notion that wicked developers are choosing not to implement higher frame rates. I’m sure all developers, given the choice, would have their game run in this way, but they’re limited by what the hardware can do. Ever was it thus.
 

Yes, you can choose not to play genre-defining, critically lauded games like TLoU 2 or Bloodborne because they run at 30fps, but that’s the very definition of cutting your nose off to spite your face. 

Link to comment
Share on other sites

The only two games where 30 frames is hampering my enjoyment is Control (which is odd after completing it at 30) and Hyrule Warriors Age Of Calamity. Hyrule Warriors is horrible to play because the frame rate is so terrible. Control should be locked 30 on a series x but it looks like it's running at less. It's weird.

Link to comment
Share on other sites

1 minute ago, moosegrinder said:

The only two games where 30 frames is hampering my enjoyment is Control (which is odd after completing it at 30) and Hyrule Warriors Age Of Calamity. Hyrule Warriors is horrible to play because the frame rate is so terrible. Control should be locked 30 on a series x but it looks like it's running at less. It's weird.

 

Did the original Hyrule Warriors run at 60 FPS?

Link to comment
Share on other sites

19 minutes ago, moosegrinder said:

The only two games where 30 frames is hampering my enjoyment is Control (which is odd after completing it at 30) and Hyrule Warriors Age Of Calamity. Hyrule Warriors is horrible to play because the frame rate is so terrible. Control should be locked 30 on a series x but it looks like it's running at less. It's weird.

 

Literally, all I need a new Switch to do is have enough power to run things smoothly (and stable) at 60fps. Breath of the Wild running at 60fps just needs to happen. And not just on a sodding emulator.

Link to comment
Share on other sites

Yeah, I loved the first game, was really looking forward to this but it's simply not playable for me. I don't have a great issue with 30fps, I put probably 500 hours into the Bloodborne, maybe double that, I dunno, but this makes me feel queasy.

 

It's a pity how Nintendo's technical standards have faltered with the Switch, as much as I've loved it overall. Between this, XC2, Link's Awakening, even BotW, they've clearly struggled to maintain the level of polish and performance I had previously expected. 

Link to comment
Share on other sites

Developers vision? Such a cop out. Developers don't envisagegames running at with sub optimal performance. It's often a choice due to hardware constraints, not because they dream of making a game at 30fps. 

 

Currently systems will go a long way to eliminate that. Improvements to visuals on the surface are incremental. So performance boosts will come much more common. 

Link to comment
Share on other sites

2 hours ago, Popo said:

I’d rather play the game that best matches the developer’s vision. 

Developers have no vision /s

 

Joking aside, more often than not it is either the marketing development or a platform holder that just wants the fanciest graphics and dictates 30fps (which in  70% of games is not even a stable 30fps). I don't believe that most racing, action or shooter developers don't want to see their game run on 30fps. But until now they always got away with it... but not anymore I believe. Offering at least a 60fps mode feels mandatory now for the new generation of consoles. And platform holders definitely lead the way this time with their 1st party output. 

 

Also, what PC games are limited to 30fps by their developers? It is therefore not a vision but more like a platform limitation/expectation.  

Link to comment
Share on other sites

14 hours ago, Pob said:

I’ve just got a PS5 and tried out Days Gone and God of War in glorious 60fps. I then booted up Mafia 3, which I started a few weeks ago, to see how it felt, and I realised I was never going to play it again, at least in that state. 

 

90% of my gaming since the launch of the Series X has been at 60fps. Watch Dogs is the only new game I can think of without a 60 option.  It was kind of okay when most games were 30 and you’d get the occasional 60, but now it’s reversed I’m finding it really hard to adjust back. 
 

I’m pinning my hopes on MS’s new 60fps boost for old games. There are still plenty of last gen games I’d like to go back to - Dishonored 2, Prey, Wreckfest, Ghost Recon Wildlands, RDR2. But if they stay at 30, I can’t see it ever happening. 
 

I’ve already told myself that I’ll always take the performance option over ray tracing or resolution, it only so I’m not agonising over the choice or suffering from FOMO. 
 

Anyone else become a 60 snob since getting one of the new consoles?

100%. I don't think I'll ever play another 30fps game again. 

Link to comment
Share on other sites

51 minutes ago, MNFRMTMRRW said:

Also, what PC games are limited to 30fps by their developers? It is therefore not a vision but more like a platform limitation/expectation. 


That’s exactly right, I’m quite sure. I don’t think any developer wants to limit their game to 30fps, it’s a compromise some have to make in the face of hardware limitations to make the game they want to make. 

Link to comment
Share on other sites

33 minutes ago, Mr Majestyk said:

Stuff like Assassins Creed is fine in 30 though.  

Fine but not great although I was never bothered with Tomb Raider/Uncharted type of games in 30fps. Even Horizon: Zero Dawn I played without any frustration, but I am petty sure once you try it in 60fps it will be very hard to go back. 

 

And since the one thing you can bet on nowadays is that at some point you can play any game in a more optimal form I have become a proud member of the #patientgamer movement. I don't fancy playing many games multiple times so I tend to wait for the right moment often also at a great price (e.g. Witcher III can be had for 10 euro now). This is also driven by the fact that family life just doesn't allow me to play all good games that come out (who can anyway?) so time is my most precious resource. 

 

2 minutes ago, El Spatula said:

Sshhh. Not allowed to mention PCs. Stu doesn't like it 

Which are the best option if you want everything in 60fps, including older games. But they come with their own set of problems... often bad ports of Japanese console-first developed games and a lot of tweaking required to get the settings right. E.g. took me hours to get to the optimal settings of Dirt Rally 2.0 for my PC while on console I just boot WRC 9 and it runs at stable 60fps out of the box in Performance mode. But those modes cannot be really offered on a PC since not all configuration and setups can be accounted for by developers. 

 

So good to have options, and have 60fps more of a focus on next-generation consoles. Fps/screen refresh rate is also quickly becoming a differentiator in mobile phones so I believe this change will be permanent and locked in. 

Link to comment
Share on other sites

I've been more of a locked framerate snob than a 30 versus 60 person. Lock the framerate to what you can deliver, not what you overpromise. 

 

Seems clear from the latest gen consoles that they can promise 120 but not actually lock it. I'd rather play at 60 locked than a random number between 61 and 120 constantly.

 

However I did go back to try Bloodborne on the PS5 and found it quite jarring at 30, but that was coming off the back of Demon's Souls, so it could have just been time needed to re-adjust to it. Its unlikely thought that I'd replay Bloodborne now again at 30 :(

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.