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Star Hunter DX


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Coming to PC, ps4, switch and xbone in August.

 

header.jpg <--- Demo available on steam

 

 

From 1ccgames, the "Space Moth DX" lads.
While that game was a rough diamond, obviously inspired by mushihimesama, but with some great fun mechanics and ideas of it's own, this is something else entirely. This is all diamond.

The leap in progress they've made from that game to this is shocking!

 

I'll include the "how to play" from the demo below as I'm not too great at explaining game mechanics without tangling myself up in words and confusing people, though I will give it a go and try and keep it concise and clear!

Probably best just to read the slides and watch the run I've posted below.

 

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https://streamable.com/rzdpov

 

Three difficulty modes. Easy, Normal and Bullet Hell. That run was on the highest difficulty.

Four buttons, rapid shot, laser (focus), bullet time (hyper) and bomb.

 

 - Kill enemies and you'll automatically collect the blue things they drop
 - Blue things fill up your hyper gauge
 - Once that's at least half way full you can hyper
 - Now when you kill enemies, instead of getting blue things, you'll get gold cubes that are worth loads of points

 

Try to make sure that your multiplier (the number in the bottom left corner) is at 8x before you hyper as the gold cubes are worth more the higher your multiplier.

 

You build your multiplier when your bullets or laser hits enemies, and also by grazing bullets.

Grazing bullets also replenishes bombs.

If you're not familiar with the term "grazing", it's when you actively "hug" bullets instead of instinctively flying as far away as you can from them! The graze distance is pretty generous in this game.

 

You can use bombs to turn the bullets around you into blue things that'll quickly fill your hyper gauge.

 

So you'll see at the start of my run there, I kill a load of enemies to build my hyper gauge and multiplier, then I hyper, going into bullet time mode, grab all dem sweet sweet cubes, and once the hyper runs out, I use the bomb around a load of bullets to build my hyper up again before trying to build my multiplier back up.

 

Those little astronaut lads replenish some of your hyper gauge while you're in hyper mode, as do the power pickups, so try and leave them until you're hypering to make your hyper last longer!

 

For the boss, it seems like you have to be in hyper mode while you shoot all of it's armoured parts and then you'll get the extra phase at the end. Try to build your multiplier up high before killing him and you'll get showered with huge pale cubes. You can see I'm still working on that part as the cubes were tiny and shit.

 

The game is amazing fun!

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