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Mergers & Acquisitions


Robo_1
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On 24/08/2022 at 18:46, Mr. Gerbik said:

AW HELL NAW

 

As a huge fan of the Yakuza series let me repeat that for emphasis

 

AW HELL NAW

 

Keep Nintendo as far away as possible from Sega! Don't you even dare!

 

image.png.9ca0a95865bc41ac519a9bdee48b631d.png

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17 hours ago, mushashi said:

I think the whole somebody is interested in buying SEGA fanboy wishing that some people for whatever stupid reason continually want is kind of a non-starter. Why did they wave the white flag and leave the battlefield of the console wars over 20 year ago? Their content wasn't compelling enough to enough people to justify bleeding out on hardware and despite going multiplatform, their shit still isn't massively popular.

 

Now the company bearing the name is a shadow of its former self and a significant portion of it is the equivalent of the British Empire's overseas territories or dominions.

 

You're better off just slicing off the semi-valuable bits, rather than buying it whole.

 

how did you settle on this take despite decades of analysis and testimonials about sega's terrible project management, literally the only thing that's kept sega afloat all these years is that their content is compelling enough despite all the shite they do

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10 hours ago, SMD said:

 

how did you settle on this take despite decades of analysis and testimonials about sega's terrible project management, literally the only thing that's kept sega afloat all these years is that their content is compelling enough despite all the shite they do

 

The primary thing keeping them afloat for alot of that period was the simple fact they were rescued out of near bankruptcy by Sammy who had a profitable business to prop up the combined group. SEGA are like a smaller Embracer or Tencent, they buy up other developers and let them generally get on with whatever niche that developer generally specialises in. Their owned European developers are primarily PC exclusive strategy game makers and they've owned Atlus for a while, but they've still operated as if their parent practically didn't exist. The part of the company which people are nostalgic for is a shadow of its former self, and I'd love somebody to successfully show that isn't true.

 

The founder of Sammy, Hajime Satomi said this about SEGA when he acquired them back in 2003:

 

Quote

"Unfortunately, Sega has been in the red for nearly 10 years. It would tighten things up if the [board] members that had directing position and representative rights took responsibility [for Sega's downturn]," commented Satomi during Sammy's fiscal announcements last month. "Oguchi is still young, so he should be able to do more things with new board members."

 

For example, a snapshot from 2012:

 

Consumer toys and games arm loses ¥5.5bn, but Pachinko sales cover shortfall

 

https://www.gamesindustry.biz/sega-9-month-profit-down-6-6-percent-yoy-as-games-business-buoyed-by-pachinko

 

 

22 hours ago, TehStu said:

Ok. Microsoft to buy AM2.

 

Best days are behind them so what are you really buying at this point in time?

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1 hour ago, mushashi said:

Best days are behind them so what are you really buying at this point in time?

The IP, if part of the deal. I have put zero thought into this, no need for a deep dive rebuttal unless you know what AM2 has the rights to off hand.

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  • Robo_1 changed the title to Mergers & Acquisitions
Quote

Tencent and Sony Interactive Entertainment collectively acquire 30.34 percent of FromSoftware

Tencent holds 16.25 percent of shares; Sony Interactive Entertainments holds 14.09 percent.
 

FromSoftware has issued new shares of its stock to Tencent Holdings subsidiary Sixjoy Hong Kong and Sony Group subsidiary Sony Interactive Entertainment, FromSoftware parent company Kadokawa Corporation announced.

Through the third-party allotment, Sixjoy Hong Kong will own 16.25 percent of FromSoftware’s shares, and Sony Interactive Entertainment will own 14.09 percent. Kadokawa Corporation remains the largest shareholder of the company with 69.66 percent of shares.

 

https://www.gematsu.com/2022/08/tencent-and-sony-interactive-entertainment-collectively-acquire-30-34-percent-of-fromsoftware

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On 28/08/2022 at 00:32, TehStu said:

Ok. Microsoft to buy AM2.

 

Had to Google what AM2 had even developed in the last decade:

 

Quote

Hatsune Miku and Future Stars: Project Mirai

Shining Force Cross Elysion

Hatsune Miku: Project DIVA Arcade Future Tone

Hatsune Miku: Project Mirai 2

Sega Network Taisen Mahjong MJ

Border Break Scramble

Shining Force Cross Exlesia Zenith

Border Break X

Hatsune Miku: Project DIVA Future Tone

Kancolle Arcade

Soul Reverse Zero

Border Break X Zero

Border Break 2018

Soul ReverseALLS UX

Hatsune Miku: Project DIVA Mega Mix

 

Not really sure Microsoft will be interested tbh.

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  • Robo_1 changed the title to Mergers & Acquisitions: Netease Acquire Quantic Dream
  • Robo_1 changed the title to Mergers & Acquisitions: Sony Purchase 14.09% Of From Software
  • 1 month later...

GameSpot, Metacritic, TV Guide, GameFAQs, Giant Bomb, Cord Cutters News and Comic Vine have been bought by Fandom.

 

https://www.hollywoodreporter.com/business/digital/tv-guide-metacritic-gamespot-acquisition-fandom-1235231819/

 

How long do we give them before they get redesigned to become (even) less readable, more full of SEO word salad, and break all the old URLs?

 

 

 

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They owned D&D Beyond (digital tools for playing tabletop RPGs) for a few years between it being owned by Twitch and then being bought by the company that own D&D itself. 
 

They didn’t fuck it up, but it did basically plateau, development stagnated in that period and the key people left after a few years.

 

I do find some of their TV wikis invaluable E.g. on my recent Better Call Saul / Breaking Bad rewatch but they are pretty obnoxious in terms of ads and pop up videos etc. 

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On 05/10/2022 at 11:49, Nick R said:

GameSpot, Metacritic, TV Guide, GameFAQs, Giant Bomb, Cord Cutters News and Comic Vine have been bought by Fandom.

 

https://www.hollywoodreporter.com/business/digital/tv-guide-metacritic-gamespot-acquisition-fandom-1235231819/

 

How long do we give them before they get redesigned to become (even) less readable, more full of SEO word salad, and break all the old URLs?

 

 

 


Acquired for 50 mil from a company that paid 500 for them.

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  • Robo_1 changed the title to Mergers & Acquisitions

Not strictly news which has happened yet, but more pre-news on the inevitable, which I'm sure will please anybody who cares about who owns what for whatever personal reasons they may choose to do so.

 

Both Saudi Arabia's government slush fund and Tencent are gearing up for controlling stakes in more foreign gaming companies. The KSA is even planning to Borg one big one entirely, place your bets:

 

Quote

 

Savvy Games Group, owned in full by the country’s Public Investment Fund, is planning to invest $37.8 billion in gaming and esports with the goal of making the country a hub for gaming.

 

The group is reportedly setting aside $13.3 billion to acquire “a leading game publisher to become a strategic development partner.”

The investments will also include $18.6 billion in minority stakes.

 

The country said that the strategy would establish 250 gaming companies in Saudi Arabia, create 39,000 jobs, and raise the sector’s GDP contribution to $13.3 billion.

 

The PIF, Saudi Arabia’s Sovereign Wealth fund, is no stranger to gaming investments. It holds a $2.9 billion stake in Activision Blizzard, a $1.9 billion stake in Electronic Arts, a $1.4 billion stake in Take-Two Interactive, and took a 5.01% stake in Nintendo in May, becoming its third-largest shareholder.

 

 

https://www.spa.gov.sa/viewfullstory.php?lang=en&newsid=2388379#2388379

 

Quote

 

Tencent's pursuit of bigger stakes in its existing gaming portfolio or new targets would give the company a bigger say in such firms' businesses and also help it secure the intellectual property rights of popular games, said the four sources.

 

Also, with Beijing strictly restricting game approvals at home and still suspending approvals for games of foreign IPs, Tencent is forced to move towards gaining control of foreign game companies and their IPs, said the four sources.

 

 

https://www.reuters.com/markets/deals/tencent-shifts-focus-majority-deals-overseas-gaming-assets-growth-sources-2022-10-01/

 

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Saudi Arabia already own SNK and 2 of the leading eSports organising companies. Getting foreign companies to set-up development branches in KSA itself is curious, seems similar to what Singapore has been attempting, though results from that seem mixed at the moment as the 2 most high profile projects to be run from there are either likely to be not successful or got outright cancelled.

 

They are certainly aiming for the heavens with their ambitions for the next 8 years. Tencent are already there, they just need to cement their lead.

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Quote

Meta acquires Camouflaj, Armature Studio, and Twisted Pixel

The developers behind Iron Man VR, Recore, and Path of the Warrior join Oculus Studios
 

Meta announced during its Connect Keynote 2022 that it has acquired Camouflaj, Armature Studio, and Twisted Pixel.

The news of the three studios joining Oculus Studios took place as it also revealed the Meta Quest Pro.
 

Founded in 2011, Camouflaj developed the adventure title République for consoles and PC. It was revealed that the studio has partnered with Marvel Entertainment, Endeavor One, and Sony Interactive Entertainment to bring Marvel's Iron Man VR to the Meta Quest 2 on November 3.
 

Armature Studio was established in 2008 and has gone on to develop titles such as Recore and Where the Heart Leads. Last year, the game developer launched Resident Evil 4 to the Meta Quest 2.
 

After opening in 2006, Twisted Pixel Games library of games included 'Splosion Man, Comic Jumper, and Path of the Warrior.

These new acquisitions join Meta's ongoing efforts to grow its VR division.

 

https://www.gamesindustry.biz/meta-acquires-camouflaj-armature-studio-and-twisted-pixel


And as a "bonus":
 

Quote

Welcoming Byfron to Roblox
 

Developers,

We know how important anti-cheat and security are for you and the entire Roblox community. At RDC 296, we announced that we’re turning our focus to cheat prevention. To help get us there, we’re thrilled to welcome Byfron, a leader in anti-cheat solutions, to Roblox. Together, we are combining forces to greatly expand Roblox’s anti-cheat capabilities.
 

Byfron has developed a state-of-the-art anti-cheat solution that is being utilized by some of the world’s largest game publishers. The team is also passionate about competitive gaming and security, so we think they’re going to be a great match for our community. With their deep domain knowledge and security engineering expertise, we will be accelerating our roadmap to build robust anti-cheat and security solutions. This includes client-side and server-side anti-cheat, alt accounts detection, and additional tools for developers to combat cheaters. Integrating Byfron’s technology into the Roblox platform will improve experience security, protect the competitive landscape, and to allow developers to spend more time building their experiences.
 

We look forward to sharing more in the coming months. In the meantime, please join us in welcoming Byfron to the Roblox community!


https://devforum.roblox.com/t/welcoming-byfron-to-roblox/2018233
 

Apex Legends recently dropped Byfron's Hyperion anti-cheat software, so it now seems that was done because of this acquisition. Don't know what's happening to Fortnite and Overwatch 2, as those are also use Hyperion.

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