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Mergers & Acquisitions


Robo_1
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8 hours ago, Robo_1 said:

Some have interpreted his last remark as a shot at MS, but for the rest I think he's relaying Sony's long standing strategy of working with a developer long term on a second party basis and then making a full purchase once they're sure they'll fit in.

 

Not sure it's what Hulst meant but it the interpretation does MS a disservice really. Everyone they've acquired so far, including Bethesda, have ties to MS that go back a while.   It's not that random, it's just not a decades of close collaboration without putting a ring on it.

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1 hour ago, monkeydog said:

 

Not sure it's what Hulst meant but it the interpretation does MS a disservice really. Everyone they've acquired so far, including Bethesda, have ties to MS that go back a while.   It's not that random, it's just not a decades of close collaboration without putting a ring on it.

 

Indeed. It's hard to read between the lines and of little consequence at the end of the day, but I don't think it would be fair to characterise MS's latest purchases as random. I'm pretty sure in each case there was some history and in the case of Bethesda, Zenimax were actively looking to sell, so given MS's more aggressive plans this gen, it all made sense.

 

I think Hulst was probably trying to pour cold water on some of the fan-fic that's going around, that Sony would counter by purchasing Square or Capcom or some other such crazy purchase. It sounds as though Sony are more actively looking to expand their first party studios but they're not deviating from their usual processes.

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14 hours ago, RubberJohnny said:

Have they released anything since 2013?

 

Every project since seems to have gone into development hell and been cancelled - first Scalebound, then they got Granblue Fantasy taken away from them, Bayonetta 3 is a no-show after 4 years and is rumoured to have been cancelled. Babylons Fall looks pump...

 

13 hours ago, Quest said:

Bayonetta 2, Astral Chain, World of Demons, Nier Automata. A bunch of remasters as well.

 

Plus their three licenced games that you can no longer buy (Legend of Korra, Transformers: Devastation, and TMNT: Mutants in Manhattan).

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19 hours ago, Robo_1 said:

The Medium was well received and they should feel quite at home with Konami and their legacy franchises

 

Well received is generous, the main thing it had going for it was its release on Game Pass day 1. Be a shame if Silent Hill gets a similarly uninspired treatment and yet entirely unsurprising given Konami's current malaise. 

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I like some of their games but the strange thing is that they seem to think they make horror games, slather a horror aesthetic over them. But then they make somewhat traditional adventure games that aren't scary. Like they don't understand the genre they purport to specialise in. Also their games always seem very poorly optimised. 

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14 minutes ago, petrolgirls said:

 

Well received is generous, the main thing it had going for it was its release on Game Pass day 1. Be a shame if Silent Hill gets a similarly uninspired treatment and yet entirely unsurprising given Konami's current malaise. 

 

I thought it was mostly high 70's but I see it's slumped to more or less a baseline of 70. Hmmm, less inspiring then! The tech was quite smart from what I remember at least.

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15 minutes ago, deerokus said:

But then they make somewhat traditional adventure games that aren't scary.

 

Exactly so. Narcolepsy inducing adventure games too, I'm easily scared but kept falling asleep trying to make my way through The Medium.

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Me reading that Konami announcement yesterday:

 

ZDS4.gif

 

41 minutes ago, petrolgirls said:

Exactly so. Narcolepsy inducing adventure games too, I'm easily scared but kept falling asleep trying to make my way through The Medium.

I haven't played The Medium but based on their other stuff don't they usually try to keep you awake with constant cheap jump scares?

 

So far I haven't seen anything in their games to suggest they can create an atmosphere that really gets under your skin psychologically the way the best Silent Hill games do. I know this is all looking a gift horse in the mouth but if a new game doesn't absolutely nail it that'll probably be the franchise done for good.

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1 hour ago, Robo_1 said:

 

I thought it was mostly high 70's but I see it's slumped to more or less a baseline of 70. Hmmm, less inspiring then! The tech was quite smart from what I remember at least.

The whole rendering to two worlds at once added absolutely nothing to the game, it very much felt like they and figured they needed something to differentiate it from other, better games. I don't think it really worked and, to echo others, it wasn't scary in the slightest.

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4 minutes ago, Cyhwuhx said:

More PC ports upcoming?

 

That would be a very safe bet, although as Vemsie says, they are actually hiring for a game director, so they clearly have some original IP on the way. I'd also bet on hearing about a number of Sony purchases in the mobile space soon, as they have said that they are looking to leverage their IP's on mobile in the future.

 

Just a thread update, I'm going to try and have the title of the thread reflect the latest news / topic of discussion. Hopefully this will help to encourage people to check it out when there's new developments. :) Feel free to @ me if there's any announcements and the title hasn't been updated.

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Unexpected, but makes a certain amount of sense when you consider Nixxes have handled PC ports and PlayStation versions of S-E titles for more than a decade. Their ports tended to be very good, too, so I imagine their input could help avoid debacles like Horizon's initial PC release.

 

It's cool that they're getting to make an original game, although obviously they're unproven in that regard. Not to cast doubt on their capabilities, but it's pretty clear from the announcement they've been acquired for their tech expertise first and foremost.

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https://gamerant.com/bluepoint-games-sony-buy/amp/?__twitter_impression=true

 

Quote

Since the PlayStation Japan mix-up, Bluepoint Games has reiterated that it is a "fully independent self-funded studio," as explained in its Twitter bio and job listings on its website. The timing suggests that Bluepoint added this statement in response to the acquisition rumors, though that could be a coincidence. In any case, it seems that the rumored acquisition isn't actually happening, at least, not yet.

 

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3 minutes ago, Boozy The Clown said:

 

Thanks for the update on that. That was one hell of a gaffe from Playstation Japan then. I'd be surprised if there were no discussions taking place, but it's clear from that declaration that they're certainly not as advanced or as certain as people expected.

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Tencent's gameplan doesn't seem to be quite the same as Microsoft/Sony. They use their vast wealth to get a financial stake in lots of companies, they don't seem as interested in Borging them like a typical games publisher traditionally does.

 

I think Lars Wingefors' Embracer Group is easily the current record holder for how many formerly independent companies you can form into a Game Dev Katamari.

 

 

Apparently Housemarque had multiple bidders interested in buying them out

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1 hour ago, mushashi said:

Tencent's gameplan doesn't seem to be quite the same as Microsoft/Sony. They use their vast wealth to get a financial stake in lots of companies, they don't seem as interested in Borging them like a typical games publisher traditionally does.

 

I think Lars Wingefors' Embracer Group is easily the current record holder for how many formerly independent companies you can form into a Game Dev Katamari.

 

 

Apparently Housemarque had multiple bidders interested in buying them out

Warframe?

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1 hour ago, MNFRMTMRRW said:

Warframe?

 

They have holdings in a lot of companies, but only outright own 4 companies, all of whom generally make PC-centric online Service Games, which is what Asian Gaming in general is centred around along with mobile-centric online Service Games. So them outbidding Sony to take control of Leyou who in turn had taken out the developer behind Warframe isn't outside their comfort zone.

 

If they start outright buying console-centric single player developers, now that would be a change of tactic. I believe they've actually set-up an internal studio in the US to make such a thing anyway, so they don't need to buy out others if they really wanted to push in that direction, though maybe it'll turn out to be just another Service Game.

 

They have majority ownership of Klei Entertainment, an indie developer, but this seems to be because the owners of Klei wanted a payday and a partner to open the door to China, which might partly explain the reason why they have holdings in so many other Western developers. You can't do business in China without a local partner and Tencent are the biggest partner you can get for that purpose.

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On 29/06/2021 at 21:41, squirtle said:

Sounds like he needs a project to me... 

 

I remember when it was reported he was retiring from Front Line development after a truthful remark he made and Nintendo had to issue PR saying it was a load of bollocks so as to not spook financial markets, then he practically has now done so. From the last reporting years ago, it seems he's moved on to non-gaming related work for Nintendo.

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The Xbox are buying so and so rumour mill is starting to spin up again. I've no idea if it's based on anything real or just wishful thinking from people who want to see a response to what Sony have just done. Still it's "acquisition season" apparently. 

 

 

I'm a little surprised that Nintendo haven't really been linked with buying anyone. I know it's not something they've traditionally done but presumably the market pressures/environment that exists which supposedly means it's makes loads of sense for everyone else to spend money now instead of leaving it in the bank also applies to Nintendo? 

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The primary reason Nintendo did their most recent deal was because otherwise there was a danger of losing access to Next Level Games if they didn't buy them, otherwise they seem happy to continue their long standing merc strategy.

 

The sort of partners they work with are generally not as good as EPD and get all the stuff that isn't worth wasting precious internal developers on, so does buying these developers really do much if they aren't that great in the first place when you can avoid the overhead of having to treat them as fulltime staff?

 

They've gotten to the point where they outsource major projects to the largest Japanese Third-Parties, not just developers nobody knows the names of.

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  • 2 weeks later...
  • Robo_1 changed the title to Mergers & Acquisitions

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