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16 bit and earlier games that would have scored 10/10


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19 minutes ago, Rex Grossman said:

 

The chances of SoR2 getting an Edge 10 is a 0.


You’re probably right and the OP is about what Edge _would_ have given something. I think that unless the thread is about whether something deserved a ten though then we might as well just flip a coin.

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Yeah I feel old Edge and even Famitsu would only give the absolute best games a ten, something never before achieved and basically perfect. Streets of Rage 2 is a great game but on release I feel it’s something they’d have played, enjoyed and then basically said it’s a one and done game. Great to play through but doesn’t do much new and no staying power. Remember a lot of 16 but games especially beat em ups looked and felt similar and it’s only over the years do you realise the tiny differences that actually have a huge impact and make a game like SoR2 amazing.

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going back to 8 bit and my old stomping ground, the c64 market would probably include all Zzap64 gold medals (and some silvers), but for me...

 

paradroid

Uridium

Gridrunner (VIC20)

IK+

Last Ninja

Ghosts and Goblins

Sheep in Space

LEaderboard

The Sentinel

Rescue on Fractalus

 

If we are saying would still deserve 10/10? Most of those are as good now as they were back then.

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2 minutes ago, Clipper said:

going back to 8 bit and my old stomping ground, the c64 market would probably include all Zzap64 gold medals (and some silvers), but for me...

 

paradroid

Uridium

Gridrunner (VIC20)

IK+

Last Ninja

Ghosts and Goblins

Sheep in Space

LEaderboard

The Sentinel

Rescue on Fractalus

 

If we are saying would still deserve 10/10? Most of those are as good now as they were back then.


Agree with some of those but Last Ninja is borderline unplayable. Uridium is slick but flawed thanks to enemies that often give no warning.

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25 minutes ago, Camel said:


Agree with some of those but Last Ninja is borderline unplayable. Uridium is slick but flawed thanks to enemies that often give no warning.

back in the day both would get 10/10 and the OP seemed to indicate it was games that would get 10/10 back then so I wasn't sure of the exact remit here so covered both, or tried to.

 

Now, I think Uridium still deserves it as a technical showcase and the problem you mention doesn't present itself too badly as long as you aren't too devil-may-care is seeing how fast it will scroll all the time :D  I still play Uridium and still rate it right up there. Last Ninja I still play and rate highly but you are right that control system is not fit for purpose anymore.

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I've just realised that we're all fools and none of us have suggested Sim City. 

 

So, yeah, Sim City.

 

I'd be tempted to add Populous and Railroad Tycoon, but I think they'd have been too limited and too niche, respectively, for imaginary Edge of the time. But Sim City has to have been a shoo-in.

 

(also, one of the early Ultimas should probably have got a ten, but having not played them pre-IV I don't know which. I also wonder if Prince of Persia would have been in with a shot)

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1 minute ago, Wiper said:

I've just realised that we're all fools and none of us have suggested Sim City. 

 

So, yeah, Sim City.

 

I'd be tempted to add Populous and Railroad Tycoon, but I think they'd have been too limited and too niche, respectively, for imaginary Edge of the time. But Sim City has to have been a shoo-in.

 

(also, one of the early Ultimas should probably have got a ten, but having not played them pre-IV I don't know which. I also wonder if Prince of Persia would have been in with a shot)

 

I don't think Populous would've been considered too limited at the time. I think it would have very much been 10 material then.

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Phantasy Star 1 on the Master System. Properly revolutionary. In 1987, this game had:

  • A gameworld spread over three distinct planets.
  • A cast of characters with defined personalities (not player created, or anonymous pre-rolls), including a female lead and a cat.
  • Fluidly animated 3D dungeons.
  • Incredible graphics and FM sound.

All that, and you could genuinely talk to the monsters.

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It is fairly easy to pick out the games that would have got ten back then - as many of them did.

 

Which ones a theoretical Edge would have awarded 10 is almost pointless as they are one review outlet and it would raise too many questions - you may as well ask which modern games would have got a Crash Smash or Zzap gold medal.

 

Ones which still deserve a "10" now are harder to come up with and quantify.

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3 hours ago, Quest said:

 

ghedge.jpeg.e2b5d73f2c78ea8b9db55ba2801ce711.jpeg

 

You'll feel no great urge to return to it, they say, about a game I've probably finished about fifty times.

 

Sega Power gave that 73% in a review that said you don't need it if, and I promise I'm not kidding here, you already own "Cool Spot" or "Global Gladiators".

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10 hours ago, Clipper said:

Which ones a theoretical Edge would have awarded 10 is almost pointless as they are one review outlet and it would raise too many questions - you may as well ask which modern games would have got a Crash Smash or Zzap gold medal.

 

Well, no, because Edge 10s are said to have a certain quality. So people are talking about which games from the pre-Edge days would fulfil that criteria. An Edge 10 is nothing like a Crash Smash or Zzap Gold Medal. Those were given to Very Good Games. Not ones that were seen at the time to represent "the future of interactive entertainment".

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25 minutes ago, Rex Grossman said:

 

Well, no, because Edge 10s are said to have a certain quality. So people are talking about which games from the pre-Edge days would fulfil that criteria. An Edge 10 is thinking like a Crash Smash or Zzap Gold Medal. Those were given to Very Good Games. Not ones that were seen at the time to represent "the future of interactive entertainment".

pfft didn't fall for that pompous marketing stuff when Edge launched let alone now :D

 

I was simply commenting on what is a 10/10 for me back then and me now. WHat Edge might think is pretty irrelevant as, for one thing, which Edge staff are we talking about? circa 96 when Mario64 got a 10? or 2001 when Halo got one or 2008 when Little Big Planet got one or 2018 when Read Dead Redemption 2 got one. The latter two proves they aren't some mythological quality.

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@Camel you missed an obvious 10:

 

photo-19010.gif

 

;) 

 

Actually Iridis Alpha would lose marks for being impenetrable at first, and awkward to control in places, and seizure-inducing when entropy happens. But it's proper "zone" gaming when you're able to juggle the various bits and pieces. :wub: 

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4 hours ago, Wiper said:

I've just realised that we're all fools and none of us have suggested Sim City. 

 

So, yeah, Sim City.

 

I'd be tempted to add Populous and Railroad Tycoon, but I think they'd have been too limited and too niche, respectively, for imaginary Edge of the time. But Sim City has to have been a shoo-in.

 

(also, one of the early Ultimas should probably have got a ten, but having not played them pre-IV I don't know which. I also wonder if Prince of Persia would have been in with a shot)

Having finished them all, I'd say the Ultimas before 4 are not 10/10 material, but I would argue and 4 or 5 possible are. 

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7 hours ago, Quest said:

 

ghedge.jpeg.e2b5d73f2c78ea8b9db55ba2801ce711.jpeg

 

You'll feel no great urge to return to it, they say, about a game I've probably finished about fifty times.

I remember swearing at that review when it came out.  Jokers.  Gamefan magazine was giving the game the right sort of coverage though.

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3 hours ago, Qazimod said:

@Camel you missed an obvious 10:

 

photo-19010.gif

 

;) 

 

Actually Iridis Alpha would lose marks for being impenetrable at first, and awkward to control in places, and seizure-inducing when entropy happens. But it's proper "zone" gaming when you're able to juggle the various bits and pieces. :wub: 


Yeah, much as I love it, it’s not a ten. Maybe without the licky faces.

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22 hours ago, Phantoon said:

Super Metroid didn't but it should have

Yeah, the review at the time was oddly lukewarm, and borderline dismissive of 2D games in general. Some real sprite-based classics got some awkward reviews in early Edge. (Although, I’m doubtful about Super Metroid ever getting an Edge 10. It was great, but it wasn’t revolutionary; ‘merely’ a phenomenally well made remake and refinement of an NES game from eight years previously.)


 

8 hours ago, Parappa said:

Sonic 2

Seriously, a sequel to a platform game, and one that’s barely more than a reskin of its predecessor? Edge would’ve given it a negative review similar to the one in GamesMaster issue 1.

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Thinking about specifically edge 10 if they existed back then?

 

3D monster maze - although they might complain you can’t talk to the monster 🙂 

 

Little computer people - AI and stuff would have tripping over themselves to give a 10 😉 

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