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I would have preferred the A500 retail cover without superfluous text this month, to be honest. I don't feel any major connection with the Beast series.

 

That said, I don't feel anything for the A500 either. My first Amiga was an A1200 and I only bought an A500 in the early 2000s. The A500 is more recognisable to a contemporary audience, though.

 

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I did have to have a think about what the cover was, having never played any of those games.  I didn’t have to think about shouting FUCKING HELL when I opened the envelope, it’s a gorgeous piece of art and it looks so clean.  Great choice.

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8 hours ago, Stoppy2000 said:

I thought it was Shadow of the Beast. Very much the Rise of the Robots of it's day. 


Sacrilege. I still get a lot of enjoyment from playing SOTB. It's always been a solid action scroller imo, wrapped up in phenomenal atmosphere, graphics and music.
 

Over the years it's become fashionable to knock unfortunately but I love it, dodgy collision detection and all!

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Comparing SOTB to ROTR is very harsh. 
 

Yes, SOTB was hyped like crazy and was style over substance but it was OK-ish to play and looked/sounded amazing at the time. It was a technical showcase that sold hardware if nothing else.
Meanwhile, although ROTR looked good in preview screenshots, it ended up playing and looking rubbish. It impressed no one.

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1 hour ago, Rex Grossman said:

Comparing SOTB to ROTR is very harsh. 
 

Yes, SOTB was hyped like crazy and was style over substance but it was OK-ish to play and looked/sounded amazing at the time. It was a technical showcase that sold hardware if nothing else.
Meanwhile, although ROTR looked good in preview screenshots, it ended up playing and looking rubbish. It impressed no one.

It was a bit of a tongue in cheek comment - I know ROTR was way worse. 

However SOTB really isn't a good game. It does look and sound nice and it functionally works but I don't find it any fun to play. It's one of those games that Amiga owners would put on and then hope you didn't ask to have a go. 

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I'm always happy to see the Amiga get some love in Retro Gamer, and I wholeheartedly approve of the games that have been selected in the Amiga feature. So, bravo. I recently bought some issues of Amiga Format from ebay; the contents inside demonstrate what a versatile machine it was. It had some great games (of course) but it could do so much more besides. Uh-oh here we go, I'm going to get upset again at the thought of how much Commodore cocked up what could have been a continued success...

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On 15/01/2023 at 09:59, Stoppy2000 said:

It was a bit of a tongue in cheek comment - I know ROTR was way worse. 

However SOTB really isn't a good game. It does look and sound nice and it functionally works but I don't find it any fun to play. It's one of those games that Amiga owners would put on and then hope you didn't ask to have a go. 

I’m going to call it like it is, SotB is only remembered because it was a phenomenal tech demo for people’s expensive new Amiga 500, at a time when the vast majority of Amiga games were Atari ST ports. (See also: Xenon 2.) 

 

edit: bit harsh – as much as I strongly dislike the game for how it plays, it definitely deserves documentation as a significant piece of software in UK game development history.

Edited by Protocol Penguin
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Whether it was enjoyable to play or not it is one of the most significant releases to ever come out of the UK. Someone gave me a pirated version when it was brand new and I didn’t find it a lot of fun. It sold plenty of Amigas running in shops though.

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On 15/01/2023 at 09:32, fat flatulent git said:

What’s in the mag besides SOTB?

Defining Amiga 500 games (OCS and ECS)

Ultimate Guides to Turrican and Joe & Mac: Caveman Ninja

The RG Guide to Imagine Software

So You Want To Collect Atari Lynx

Level 9’s HUGE Adventures

Back to the Noughties, Classic Moments, Retrorevivals, My Retro Life, Hot Topic: Achievement Hunters, Collector’s Corner

Moai.games - interview with @matt! about his website tracking Moai 🗿 in games

 

Homebrewer’s Kit: Feature on 3D Monster Max for the C64 (and other first-person maze games), News Bytes, Champion Coder Jonas Hultén (HERO for VIC-20), Databurst reviews of Tynesoft C16 Classics (Game Boy Color), Amiga Blitz Basic Jam and CPC Jewels (Amstrad CPC), and how Martyn Carroll recreated Tournament Arkanoid for ZX Spectrum...

 

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241 arrived this morning! So now got the pleasure of two issues to read. Given it is baltic outside, I'm more than happy to stay inside and doing so.

 

Slightly disappointingly it wasn't the subscriber cover. Guess they must have run out of that.

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On 15/01/2023 at 19:58, merman said:

Defining Amiga 500 games (OCS and ECS)

Ultimate Guides to Turrican and Joe & Mac: Caveman Ninja

The RG Guide to Imagine Software

So You Want To Collect Atari Lynx

Level 9’s HUGE Adventures

Back to the Noughties, Classic Moments, Retrorevivals, My Retro Life, Hot Topic: Achievement Hunters, Collector’s Corner

Moai.games - interview with @matt! about his website tracking Moai 🗿 in games

 

Homebrewer’s Kit: Feature on 3D Monster Max for the C64 (and other first-person maze games), News Bytes, Champion Coder Jonas Hultén (HERO for VIC-20), Databurst reviews of Tynesoft C16 Classics (Game Boy Color), Amiga Blitz Basic Jam and CPC Jewels (Amstrad CPC), and how Martyn Carroll recreated Tournament Arkanoid for ZX Spectrum...

 

 

I'm hoping L9 article's not a one pager. Loved L9 adventures on my C64

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38 minutes ago, HOW said:

 

I'm hoping L9 article's not a one pager. Loved L9 adventures on my C64

 

It’s six pages on the later HUGE development system (although it does mention some of the earlier games in a boxout)

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1 hour ago, DennyDifferent said:

Might have to buy this one... Haven't bought a physical magazine in years but the lure of Amiga is too great. I think the last one I bought was the 30th anniversary of Out Run issue...

Please do :)

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