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Causing Havok.


Venice Cull
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The Havok engine. Possibly the greatest thing that has happend/will happen to violent videogames.

I could never get bored.

This post was brought to you in conjunction with a 2 hour session on Max Payne 2, an otherwise average game saved by the sight of loose limbed torsos being tossed around like a creche hosted in a giant popcorn maker.

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painkiller is blatantly the current best use of Havok, but it could be ousted by a game where there's swearing and you're a cross between solid snake and uri gellar.

What, sneaking up behind people and acting like a bender?

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I'm surprised it's taken so long to be used to be honest...most likely down to processing power.

Mind you, we had a ragdoll beat em up game (Where you could pick up and throw enemies into other enemies and barrells etc) with a ragdoll effect running about a year back.

Hasn't Ninja Gaiden got some ragdoll/physics system in place?

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How about a physics-heavy remake of Rampage with a fully-destructable city?

That would be so good. Maybe not for very long, but the thought of smashing your giant monkey fist into a building, sending the furniture inside flying and large chunks on concrete falling to the street, bouncing off each other as they tumble would look incredible.

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