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Edge 139


squirtle

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So this popped through the door today with a copy of Total Film (nice) and OPS2M (urgh!).

Cover is Blade, not sure why.

Article's include one on Riddick and Tekken 5 and Persistent online worlds.

Reviews:

Silent Hill 4 - 6

Driv3r - 3

Shellshock: Nam 67 - 4

Vib Ripple - 5

Future Tactics - 6

Psi-ops - 8

Mashed - 8

Shadow Ops: Red Mercury - 4

Mario Vs Donkey Kong - 7

Espgaluda - 8

Perimeter - 8

Karaoke Stage - 6

Athens 2004 - 6

Previews include:

Dragon Age

Kingdom Under Fire: The Crusaders

Stella Deus

Trackmania: Sunrise

Hayarigami

Creature Conflict: The Clan Wars

Tetsujin 28go

The King of Fighters: Neo Wave

Combat Elite: WWII Paratroopers

That's that for a cursory glance.

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Only a 6 for Silent Hill 4? Disapointing. Would you mind giving me a quick Pro/Cons on the game, according to the article?

Plz?

Good first half of the game. Weak latter half. Not really evolved, apart from graphics from its PS1 original.

Oh, and the cover isn't Blade but Raven, a new character from Tekken 5. But looks exactly like Blade only with White hair.

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Have edge reviewed Full Spectrum Warrior yet?

Yes, last issue. An 8? Not sure: they liked it, anyway, and had some interesting things to say about it: not least that they liked the way that even the weakest enemy can take out your team, and isn't just a fly to be swatted away until you get to a boss.

And I'd like to know what Perimeter is too.

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Can someone divulge a bit more on the Silent Hill 4 review? I really expected it to be slightly better. Apparently, Japanese sales are confirming a game that does not live up to the expected quality. Can someone give a summary, or do I need to go to the city to read it in Edge myself :unsure:.

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And I'd like to know what Perimeter is too.

Perimeter is a real-time strategy game built on the concept of non-stop terraforming. The gamer will embark on territory seizure by means of especially designed units thus turning it into the principal energy resource. Then the subsequent encircling of the zones with an impenetrable perimeter will follow. Alongside unique terraforming and protecting perimeter opportunities the game provides powerful nanotechnologies, which allow managing groups of modifiable combat units. The necessity of efficient strategic territorial planning and tactical flexibility of combat units make the game appealing to any admirer of strategy genre.

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Can someone evolve even more on the Silent Hill 4 review? I really expected it to be slightly better.

I reckon everyone did - but sadly, it is disappointing. The fact that it repeats all the levels again is shockingly lazy... they got it right on the money.

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I reckon everyone did - but sadly, it is disappointing. The fact that it repeats all the levels again is shockingly lazy... they got it right on the money.

So they are repeating levels from the previous games? Or only from the first one?

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