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Axelay


McFly
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I bought this from Cash Converters months ago and never actually played it till yesterday, i saw it was in Edges retro most played so i gave it a whirl. Its bloody crap and very hard even on easy. Maybe i'm trying to play it wrongly and not using the right strategy with the weapons. Any thoughts?

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Axelay needs to be NTSC, played via RGB scart, played at least until the 2nd boss music, infact played upto the awesome last level. Seriously, its fabulous. At the time it was a legend. Shame the 1st level is probably the weakest.

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I love it, although, I could leave the vertical sections and just play the horizontal ones.

And I always thought I was alone in the love of the level 2 music. Its awesome isnt it?

Glad others agree with me, as it isn't one of those games that is well known for the music.

I loved the way the background becomes sprites at the end of level 2 so the ED-209 style boss can have a big rotating mode-7 head.

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Axelay needs to be NTSC, played via RGB scart[snip]

Well, it does benefit from that sorta set-up. As someone who unfortunately only had a PAL console during the 16-bit, replaying many fondly-remembered Super NES games in their proper glory is a great experience.

Anyway, I don't think Axelay is terrible or anything, just not that great. :)

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Axelay rates as one of my all time favourite shoot ´em ups on the SNES, yeah it is a bit hard, but not once you master the different weopans, and what level they are best suited on.

My favourite level is the Uńder Water level, that music is great, even now.....and I´m not sure on this, but didn´t that level also use a higher resolution???

Whatever, a classic IMHO

those were the days of Konami goodness :)

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I thought it was poo...much better shooters on the SNES...Area 88, Thunderspirits (basically Thunderforce), Gradius 3, Parodius, Super Aleste, Aero Fighters.

Axelay just seemed like a muddled mess to me, and i couldn't see what all the fuss was about.

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"See you again for Axelay 2"

Yeah. When exactly are we getting that then Konami?

And that final level? An entire game of well executed vanilla shooting and all of a sudden you're thrown into a never-ending gauntlet of unkillable bastards. Is this the final boss? No? Is this the final boss? No? Is this the final boss? Yes? Is he dead? No.

Quality stuff.

Level 2 = best level. Round Vulcan = best weapon. End of.

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"Arms installation is complete. Good luck..."

Axelay's what I'd call a vanity game. It's cool. It's got great graphics, and music. Check the quote, I love that bit too! But it never really played that well. Super Play only gave it a score in the 70's if I remember correctly. Super Play never got it wrong.

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The art of axlay is good use of the weapons. Not just choosing them, but taking advantage of the way certain weapons set themselves up. Like the double pip laser (forgot name, and they look like pips). Its the second weapon for level 1 that starts at the bottom when selected the moves to the front.

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The art of axlay is good use of the weapons. Not just choosing them, but taking advantage of the way certain weapons set themselves up. Like the double pip laser (forgot name, and they look like pips). Its the second weapon for level 1 that starts at the bottom when selected the moves to the front.

The Round Vulcan. :D

I swear that gun is sex in a box. Use it right and you can hit anything anywhere. There isn't a single level where its usefulness doesn't shine.

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Odd problem that. Only occured with Axelay too.

Actually in their day, Axelay did make some blinding games.

If you use Mame and compare Taito and Konami games, Konami's were far smoother and played far better. Saying that, Taito always had some orignal title to save them from becoming too generic.

Konami were always about movie conversions towards the end the end of the mainstream 2D era.

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