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Never mind all this highbrow Nietzsche/morality nonsense, the real question is...

...was Darth Sion voiced by the guy from the Guiness advert?

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well I think it could be either Fett.

Click For Spoiler
Jango gets killed by a jedi (Mace Windu), Boba gets 'killed' by Han Solo. Only according to the comics/books he doesnt die. So I reckon its Boba's old man.
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Actually in the books Jango Fett isn't the last mandalorian. Towards the end of the Vong wars (which is about 30 years after a new hope) han solo runs into Boba and a group of mandalorians killing and taking the scalps off of some Vong.

And considering KOTOR is part of the EU i suppose you'd have to take the books into account.

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After the murder of his parents, Jango Fett was adopted and raised by the legendary Mandalorian warrior army, a mercenary group who earned the reputation as the most formidable supercommandoes in the galaxy. The Jedi destroyed this dangerous force, but Fett survived and continues to wear the armoured, weapon filled uniform that helped make the Mandalorians a dreaded name.

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im stuck running around in that Exchange boss ship, near Nar-Shadaa.. ive killed all the enemies but cant seem to escape from the ship, as i need to use a computer to shut down the power supply and open the escape tunnel.

im guessing i need an access program but i cant find it anywhere. anyone remember where it is?

i havent played it for a few days because i dont fancy the prospect of backtracking for hours looking for an item inside a corpse that i forgot to check when i killed it.

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im stuck running around in that Exchange boss ship, near Nar-Shadaa.. ive killed all the enemies but cant seem to escape from the ship, as i need to use a computer to shut down the power supply and open the escape tunnel.

im guessing i need an access program but i cant find it anywhere. anyone remember where it is?

i havent played it for a few days because i dont fancy the prospect of backtracking for hours looking for an item inside a corpse that i forgot to check when i killed it.

The only places to get the access programs are the 3 astromech droids (1 at the start, 1 in each of the cell wings) and one/a couple of the interrogator droids that attack you along the route so yes, you'll probably have to go back a check all those remains I'm afraid...

Bao-Dur's a funny one. Yes, that is the bug alright but sometimes if you take him with you often and gain influence, the tree will reopen anyway. Some have also reported him responding if you switch to the other party character and ask him, although I could never get that to work.

Finished the Dark Side game today and dumped the final Sith Lord down the Malachor core ala the Emperor in the Death Star. Even so, it's curious to note that after the credits had rolled, I'm told I've only unlocked 57 of 62 cinemas, despite having played through light and dark - more cut stuff or is there something we haven't found yet? Oh, and Force Crush is the most ridiculously powerful attack ever - get a decent Consular/Master-Sith Lord made (with the insane 500+ FP) and you can kill everything in two attacks tops, even the Great Storm Beast, Sion and his master. The trio of lightsabres didn't even have time to make me need a medpac...

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I think I killed the Greater Storm Beast with one buffed Force Jump. Guardian > namby-pamby other Jedi.

And mystery solved: Darth Sion was voiced by the guy from the Guiness advert. He's apparently also a scriptwriter on Sexy Beast. What's the deal with scriptwriters and doing voiceovers for games (in that I can think of two whole examples)?

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Bao-Dur's a funny one. Yes, that is the bug alright but sometimes if you take him with you often and gain influence, the tree will reopen anyway. Some have also reported him responding if you switch to the other party character and ask him, although I could never get that to work.

That's really annoying. I tried using all the other party members to talk to him - no luck. And I've only got one conversation choice with Atton, but not enough influence for him to answer it. Frustrating.

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That's really annoying. I tried using all the other party members to talk to him - no luck. And I've only got one conversation choice with Atton, but not enough influence for him to answer it. Frustrating.

I did it by switching to Bao-Dur and making him talk to my main character, trying to get other party members to talk to him always made the game crash for me.

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Did somebody mention some sort of Bao-Dur conversation bug on here? Whenever I go to speak to him, I've got nothing to talk to him about. Is that normal, or a bug?

I had that for quite a while, then he spontaneously started talking to me when I did something good and boosted my influence with him.

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So I finished it. My thoughts are as follows:

Click For Spoiler

I don't know about a predicted interest curve, but my actual interest curve shot up when I put the disc in the Xbox and the music started and stuff, plummeted slightly when I was expected to play as a fucking robot at the start of the game, gently started to rise upwards over the course of the first few planets, which seemed to have been fully designed, dipping only when my lightsaber arrived without any sort of fanfare at all, and then started a gradual and terminal decline from the point at which the sheer and utter turgid nonsense that Kreia was spouting showed absolutely no sign of abating, the planets started to feel half-designed and the plot started railroading me towards the incredibly dissatisfying showdown with the two Sith guys, who each took less than 10 seconds to obliterate - and I'm not exaggerating; why would a guy capable of destroying entire planets be more difficult to dispatch than the geezers who I had to fight in the Mandalorian battle ring? And why wasn't I aware of the galaxy-eating monstrosity of a Jedi who was capable of taking out a planet-killer during the first game? And don't get me started on the incomplete climax. I don't think all the alternative endings etc. would have compensated for the horrible plot, which clearly wasn't going to go anywhere interesting from about the half-way mark. But what the fuck happens to the two droids at the end of the game, and stuff like that?

If the game was just a reprise of the design motifs laid down in the original, I think I'd have been satisfied, but in spite of the fact that the game is basically a glorified mod (over half of it must have been based on existing art assets etc.), they still didn't get it right; there's fuck all to do on Korriban, for example, and only about two of the planets offer as much as their KotOR counterparts.

And the bugs! I played through KotOR twice and didn't encounter a single bug. Some minor glitches, yes, but nothing I'd count as even a minor bug. But KotOR 2 is ridden with them.

I think 7/10 is very generous, and I think the original is worth every penny of 9/10. Maybe for a quarter of the game I would have agreed with 7/10, but now I've finished it, I'd be hard pressed to justify a score greater than 5/10. If someone was going to pin me down on a score, like. In real money: I didn't like it.

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Holy shit sticks.

SLIGHT [early] SPOILERS

I started playing last night. I'd heard the first part was a bit dull. So...an hour or two?

Well so far I've played FIVE FOOKING HOURS, and I'm on the Harbinger. These invisible Sith keep appearing - this would be scary if it's wasn't for the fact that me and my party butcher them in about two seconds flat without any loss of health.

At the start I was happy with the "mystery" of what had happened. I enjoyed looking at the holo logs. I was getting into the story.

Then it dragged on and on, and I needed a password here, or a passcode there, and something for this, and different numbers and WHAT THE HELL STOP CONFUSING ME! Just far too much going on, while actually nothing much is going on.

However, the game is still pretty addictive, and I'm thinking that I'm going to have to keep playing.

One question though - do the enemies ever pose more of a threat? Because at the moment they are weak as piss. I've only had one time where my character almost died...so I ran away to heal. The droids didn't bother following me at all.

Plus point - the new "Breakdown/Create" options seem quite interesting. I managed to make some mines to open up a couple of door that were locked :unsure:

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One question though - do the enemies ever pose more of a threat? Because at the moment they are weak as piss. I've only had one time where my character almost died...so I ran away to heal. The droids didn't bother following me at all.

Never. And once you hit Jedi Master/Sith Lord, you'll be destroying rooms full of troops singlehandedly in two rounds, tops.

That said, if you were to go for a pure lightside range of powers, you'd have a bit more trouble but Force Wave should still be enough to take care of anything pretty quickly.

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Never. And once you hit Jedi Master/Sith Lord, you'll be destroying rooms full of troops singlehandedly in two rounds, tops.

That said, if you were to go for a pure lightside range of powers, you'd have a bit more trouble but Force Wave should still be enough to take care of anything pretty quickly.

So - stick the difficulty to "Easy" then? :unsure:

I think I'm going to go for the "Hard" setting for a bit and see how it goes. Hopefully it will give me more XP too (right!).

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Never. And once you hit Jedi Master/Sith Lord, you'll be destroying rooms full of troops singlehandedly in two rounds, tops.

That said, if you were to go for a pure lightside range of powers, you'd have a bit more trouble but Force Wave should still be enough to take care of anything pretty quickly.

Stasis Field.

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Stasis Field.

From the point at which I got hold of Force Wave, my strategy for every encounter except the boss fights was to use it repeatedly until every enemy was dead. I found it much more useful than Stasis Field.

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From the point at which I got hold of Force Wave, my strategy for every encounter except the boss fights was to use it repeatedly until every enemy was dead. I found it much more useful than Stasis Field.

Really? I found the only opponent that could resist stasis field was Kreia. My fights with Darth Sion really were a complete joke. How did you beat Kreia?

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Really? I found the only opponent that could resist stasis field was Kreia. My fights with Darth Sion really were a complete joke. How did you beat Kreia?

Force Enlightenment and Flurry. The thing about stasis field is that it doesn't do any actual damage, right? Whereas Force Wave does, and it stuns.

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Traya (DS) - Force Crush. Fuck her and her floaty lightsabres of doom.

Traya (LS) - Run away, circle round, run up behind her and flurry to bits before the lightsabres could catch up with me...

But yes, Taurus is spot on, Force Wave is powerful enough to stun and waste everything else and doesn't necessarily cost much thanks to being a universal power whereas Stasis *can* cost more and only freezes them. That said, being a Consular meant I never worried about running out of force points. Perhaps for a Guardian it might be different.

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