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Kotor 2


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Does anyone have any ideas about the ending then? What was supposed to be going on? As I found it all a bit underwhelming and ill explained? Have only played it through as lightside mind. Also, I found developing a few darkside powers to be useful and it didn't seem to invoke any major force usage penalties.

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Not sure if it's been emntioned yet, but:

Click For Spoiler
On Dantooine, inside the ruined Jedi Temple, there was this guy who was (I think) researching the Jedi. Basically, he was one of the few NPCs you could talk to. When you return to the government base type place, there's a very small cutscene with him talking to a guy on a hologram, who looked a helluva lot like Carth. Was this ever resolved in the game either?
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Not sure if it's been emntioned yet, but:

Click For Spoiler
On Dantooine, inside the ruined Jedi Temple, there was this guy who was (I think) researching the Jedi. Basically, he was one of the few NPCs you could talk to. When you return to the government base type place, there's a very small cutscene with him talking to a guy on a hologram, who looked a helluva lot like Carth. Was this ever resolved in the game either?

After playing through to the end, that is just one of many unresolved story threads for me.

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Force Enlightenment and Flurry. The thing about stasis field is that it doesn't do any actual damage, right? Whereas Force Wave does, and it stuns.

I can see that working. You're right, stasis field doesn't do them any damage but it does freeze them for ages and hardly ever fails and can affect enemies at almost any distance. I guess the bottom line is that all the force powers are so unbalanced once you get good enough at them that it really doesn't matter what you use against who, though. Much like with Fable's Will powers.

Click For Spoiler
On Dantooine, inside the ruined Jedi Temple, there was this guy who was (I think) researching the Jedi. Basically, he was one of the few NPCs you could talk to. When you return to the government base type place, there's a very small cutscene with him talking to a guy on a hologram, who looked a helluva lot like Carth. Was this ever resolved in the game either?

Click For Spoiler
If you're a female you get him in place of the Handmaid. And Carth is definitley in the game but I'm not sure how you find him and definitley not as a PC...
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So I'm now at Telos.

It's quite dull, and it all seems very "Insidey". Hmmm. Hope it gets better fast.

If you stick with past Telos, it does get really quite good - mainly down to the interesting characters. Telos is a mind-numbingly dull experience, but now I'm a shit hot jedi again, it's all going along smoothly, and great.

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If you stick with past Telos, it does get really quite good - mainly down to the interesting characters. Telos is a mind-numbingly dull experience, but now I'm a shit hot jedi again, it's all going along smoothly, and great.

FFS! I've done FIVE HOURS ALREADY.

What cock cheesers designed this out?

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Carth appears as the Republic fleet admiral if you specify that Revan was female (it may also depend on her being lightside as well, not sure though...)

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I was LS M and specified Revan as also LS Male, and saw Carth as the Admiral and also a cutscene near the end after the Telos invasion with Bastila. Don't think it's just the Female, though it could have been a bug
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And mystery solved: Darth Sion was voiced by the guy from the Guiness advert. He's apparently also a scriptwriter on Sexy Beast. What's the deal with scriptwriters and doing voiceovers for games (in that I can think of two whole examples)?

Off on a tangent here. I'm writing a computer based training course just now, with an audio voice-over. I had to trawl through a bunch of sample audio files the other day to draw up a short-list of voice-over artists, so that my client can choose the one they want.

The Guinnes/Sion guy is on my short-list. Please let my clients choose him as their favourite.

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Erm - hello (first post here), seems like a pretty agreeable sort of place (avatar & sig to follow)...

Anyway, just finished this game as LS Guardian/Watchman (wierd combo I know), and have to admit that the ending was a bit of an anticlimax. Does set things up nicely for a third KOTOR if it gets made, can anyone else see the exile searching for Revan and finding out what underlying problem caused the Mandalorian War?

My biggest moan with the game though has to be Obsidian's decision to make all the loot randomized, I only picked up about 4 power crystals for my lightsabres (grrr)! Plus I ended up with 3 Exar Kun Battle suits! Not being able to fully adjust my sabre came worringly close to ruining my walkthrough.

Trayus academy was fun though, using stealth and Force Confusion on a poor unsuspecting Sith in the middle of a group and watching the resultant slaughter was hilarious!

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Hello!

A third game is all up in the air at the mo as Lucas Arts axed development on it last autumn. If it does go ahead, I would imagine though that it would once again feature a new character, probably a new trainee coming of age as the true Sith launch an attack on the already shattered Republic yadda yadda yadda, with Revan and the General trying to destroy them/usurp them clandestinely. Of course, it would probably mean the developers choose a single previous story outcome and stick to it, though it would be nice if you had an option at the start of the game to specify the look and name of the previous games' characters if so desired.

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impressions on finishing the game for the first time. spoilers and i cant get the stupid tags to work, so.. just SPOILERS OK??

well ive just finished it and allowed myself to read this thread. i'm not surprised to learn a lot of stuff has been cut out, i was wondering what happened with the remote/ Go To situation. despite the game deciding to throw me down the dark side path desite me making every light side choice i could, i managed to turn it round and got what i assume is the light side ending. it was an enjoyable experience playing it through but even though im sure i missed loads, I can't see myself replaying this to the extent i did with KOTOR, mainly because of the bugs.

i thought obsidian did a good job of tweaking the game engine. it was shit that kotor forced you to stop levelling up at level 20. i think i'd got to about 25 by the time i killed Kreia, i guess this is the limit? or can you go further?

i have to agree with everyone else here that the combat was way too easy. i killed darth scion in about 2 rounds every time he came at me. i only died during combat about twice the entire time i played.. and that was due to stupidity. kreia wasn't much harder, in her last form all i did was alternate between force storm and heal, and she went down way before i started to worry about running out of FP.

i would have liked to have seen a lot more closure for the other characters as well. when they crashed on Malachor V and i had to fight the wookie as the female bounty hunter, i thouht there would be lots of mini-sections where you could finish off their backstories. that would have been great.

also, i only managed to convert Carth to being a jedi... from what Kreia said, it sounds like i was supposed to somehow convert them all? not really sure how i managed to convert him, either. i hardly talked to him at all then he said he wanted to become a jedi. can you convert the others?

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Just finished this today. The end bit was pretty naff, but all in all it was well worth the effort of getting to the end. Whilst it's obvious the game was cut to buggery at the end, I have a feeling that Obsidian probably put slightly too many characters into the mix in the first place really.

BUT. Darth Scion is a wonderfully 'proper' SW villain. Absolutely nasty, but something about him that makes you feel a bit sad for him too.

Darth...erm...Skull Face probably could have been just as good. But y'see this is one example of too many characters, not enough time. The ghost ship he flies around in is suitably spooky, his mask is great, but he just didn't feel fleshed out enough for me. And I didn't like him speaking backwards too. Stupid.

All in all, it's a really good game. Whilst the story was cut slightly short, it's still better than the movies for me. And I quite like the movies.

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i dunno if this has been written already, because i am not reading back to far, case i read some spoilers...

anyway, i must admit the first 4 hours are proper shit, i was so bored, i almost turned it off, then i got to telos, took out the exchange killed everyone there, then killed everyone at cherka, saved the leprachans now i have to go to the other part of telos to um... i dunno the plot has so many holes...

its only just picked up, i am proper kicking ass,

in regards to kotor has anyone noticed. a bit of deja vu ??

you start off on a ship, like you do on the first, spend ages getting pissed off by the shit learning curve, then when you meet that girl, you know who i mean, the old bird, she shares a bond with you, i am like wtf, batista on kotor 1 shared a bond with reven, like this. i am so pissed, because it seems like kotor 2 is just kotor 1 with different characters and different locations

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well ive just finished it and allowed myself to read this thread. i'm not surprised to learn a lot of stuff has been cut out, i was wondering what happened with the remote/ Go To situation. despite the game deciding to throw me down the dark side path desite me making every light side choice i could, i managed to turn it round and got what i assume is the light side ending. it was an enjoyable experience playing it through but even though im sure i missed loads, I can't see myself replaying this to the extent i did with KOTOR, mainly because of the bugs.

i thought obsidian did a good job of tweaking the game engine. it was shit that kotor forced you to stop levelling up at level 20. i think i'd got to about 25 by the time i killed Kreia, i guess this is the limit? or can you go further?

i have to agree with everyone else here that the combat was way too easy. i killed darth scion in about 2 rounds every time he came at me. i only died during combat about twice the entire time i played.. and that was due to stupidity. kreia wasn't much harder, in her last form all i did was alternate between force storm and heal, and she went down way before i started to worry about running out of FP.

i would have liked to have seen a lot more closure for the other characters as well. when they crashed on Malachor V and i had to fight the wookie as the female bounty hunter, i thouht there would be lots of mini-sections where you could finish off their backstories. that would have been great.

also, i only managed to convert Carth to being a jedi... from what Kreia said, it sounds like i was supposed to somehow convert them all? not really sure how i managed to convert him, either. i hardly talked to him at all then he said he wanted to become a jedi. can you convert the others?

you cunt !!!

couldent you have put that poiler, in spoiler tags or something ? thats really pissed me off now.

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  • 2 months later...

I finished this last night.

- Drags on a bit towards the end.

- The party members seemed less interesting compared to the first game.

- The dialogue/story seemed weaker.

- The levelling up is better.

- However it also makes the game far too easy, I played the last half on difficult and I still didn't come close to losing a battle.

- The last levels look like they were created in the final hours (minutes) of development.

It wasn't a bad game and it managed to hold my attention, just about, until the end, but I won't bother redoing it as a darksider.

I think if there is a sequel it will have to be significantly different from the first two games for me to invest time into it.

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  • 4 years later...

OK so this is like the worst necro post ever. Still I've only just played this.

There's a lot to dislike about KOTOR 2. Loads of 'inside' levels. (It felt almost like Space 1999 the rpg in some respects.) The bugginess. The obvious lack of polish and the rush and rough cutting of some of the plot strands.

However, Kreia is a stand out. One of the best written characters I've ever seen or heard in a game. The cinematic aspect of the game is limited. People tend to talk at each other like in those old BBC productions of Shakespeare.

Kreia is so good I didn't skip a single line of dialogue. The writing is spot on and the voice acting by Sara Kestelman is nothing less than amazing. Whenever I left the ship the old woman came with me. I've since read in this thread that some of her best bits were cut, is it worth replaying this as a dark jedi to see what I might have missed?

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