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I've been working on this for months. I have something like 4 different versions of my WoW avatar I keep working on and falling out with. My inspiration, inclination and talent are at an all time low so she prolly won't go anywhere. Ah well.

106502921_f14dfa7ecf_o.jpg

If anyone cares enough I'll chuck the previous iterations in here too.

And dear god, Fargal. That just shat me up somert chronic.

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I actually prefer my brothers' more simple approach, and his use of thicker lines than Donwood's work on the HTTF album.

Maybe it's just me but it looks more satisfying.

So you're brother's NOT Stanley, cos that painting is scarily close in resemblance. Even the words like alike in their execution.

Cracking stuff that.

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Gnome Rogue? That's nice, is it charcoal?

A few from before the one I posted:

64027773_58ba2cc9a8.jpg

Faffing with blending and getting painterly. Incredibly unfinished.

This one's linked cos it's a bit big

http://www.flickr.com/photo_zoom.gne?id=65655045&size=l

Not finished because I decided that it was too static, it had no energy. I liked the style but it was so flat.

61970081_0fea3bd7a8.jpg

Sketch of the flashed one. I like my sketches better than the "finished" ones. I need direction, to find a 'style'.

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Did you get the document?

Of course I got the document, I am efficient.

But did you GET the document?

Explain.

Sugar rush. Words don't all make sense. I spit with my tongue and my brain rolls back and gargles. I crack my thick long fingers, and my knuckle skin cracks itself. This isn't on report.

..."Had consumed an excess of sugar prior to..."

I nod my head like a raver or a man with a rythm of pace and a bag of hands, bagged up sleeves keeping the hands secret, plastic tin cans to keep my ears in quarantine from traffic noises

and people in the street talking

and the other music from the shops

and my own footsteps

"...was unable to hear the background noise as he was wearing headphones..."

I keep warm. I cover my face too, for the most part. Blue grey cloth, thick like wool, but harder. My back breaks from my bag and I shove my bag-sleeved hands into my front pocket. I'm a kangaroo, I note. Is it safe to spit again? No-one's in front of me. There's a slight chill round my waist and I DESPAIR because it's a chill and not the arms of the girl I want to be with.

"...was dressed in a blue hooded sweater and therefore failed to see..."

My brain leaps, I feel like running. The road is the same thing as the soles of my shoes and toes, bottom of my feet, they skid off each other but I'm in control. I'm always in control. I smile because this is heaven, there's a sun. My only sun. So BRIGHT and the beads of sweat on my forehead chatter and burst into tiny rolling rovers. I soak. I pull my hood down and the sky spits blue bright bleaching day into my skull eye holes. I have a bottle of water in my bag.

I drink it.

I have nothing in my bag.

Up, down, up, down, up I swing like a hammer and wheel round on my heel and glance, once, twice, I take a good look this time, a good long look, heat haze is boiling my eyes I feel. I still can't see if this is the bus stop, so I cross the road, the grey short grass watches me and I feel like an actor, rolling on hot feet down an uphill slope, giggling on the hour, pushing my fingers into the side of my pockets and wiping my face. A bad actor.

The document ends here, in fact before here. It talks about a car crash that I was in, right in the middle of. I'd rather not think about it the way they wrote it down, blasting me like a madman caged in childish explanations. There was a crash, nobody was hurt. I was dancing in the middle of the road the second before it happened, which is why I'm so ashamed. The report can't be incomplete... I wouldn't want that. But I wish they'd try and make it read nicer.

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  • 2 weeks later...

Thanks to Sothink SWF Decompiler, lots of time, and careful study, I've finally worked out what makes a Flash platform game tick...and now I can see that my previous efforts weren't very far off; the only reason I can think of for them not working before is that I hadn't named/referenced all my symbols properly. Anyway, I studied the decompiled movie and made my own stripped-down equivalent (which still has a minor "infinite-jump" bug), and as I was so chuffed with the concept finally working after months of failed platformer efforts that I wrote myself a quick walkthrough as well so that I never get confused in future projects. The shame...

http://www22.brinkster.com/edgering/bleh.htm

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I like that Mr retroid, did you do it and if so what did you use?

Just Photoshop, I took a clean picture of some bacon and turned it into that. When I originally "finished" it, it looked way too clean and not that angry, I ended up taking the eyes out that I made for it and just messing around with the blurring and contrast to finish it off.

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Thanks to Sothink SWF Decompiler, lots of time, and careful study, I've finally worked out what makes a Flash platform game tick...and now I can see that my previous efforts weren't very far off; the only reason I can think of for them not working before is that I hadn't named/referenced all my symbols properly. Anyway, I studied the decompiled movie and made my own stripped-down equivalent (which still has a minor "infinite-jump" bug), and as I was so chuffed with the concept finally working after months of failed platformer efforts that I wrote myself a quick walkthrough as well so that I never get confused in future projects. The shame...

http://www22.brinkster.com/edgering/bleh.htm

I've had a look at your code and I think I've sorted out the infinite jumping bug, but PM me if it doesn't work. To me, it looks like you've still got a lot to learn, and I definitely do NOT reccomend studying complex games by decompiling them before making your own. You won't learn as much as you would learning as you went along, and decompiling is a mortal sin in my opinion. I make sure everything I publish is decompile proof!

Your code:

on(keyPress "d"){this._x=this._x+10;} on(keyPress "a"){this._x=this._x-10;} on(keyPress "w"){this._y=this._y-50;}

It should look more like this:

on(keyPress "d"){

this._x += 10;

}

on(keyPress "a"){t

his._x -= 10;

}

on(keyPress "w"){

if(this.hitTest(_root.platforms)){

this._y=this._y-50;

}

}

However, I suggest abandoning that project and try something simpler. I started with a pong game which I modifyed again and again, learning new things.

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CD: yeah, I just had a similar idea with the hitTest thing and it kind of works in places, but not between platforms. I don't take any projects seriously - it's the short attention span, you see - and so this is just a little conceptual plaything.

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Feeling a bit sub-par here, but my band will be doing either another demo (four tracks) or our first (two track) EP in about a month, after having got 2nd place in a Battle Of The Bands heat, landed a gig in one of Glasgow's trendiest west-end venues, and generally worked our reheated-70s-riff socks off since forming five months ago... I hope to post it up if it's in any way better than our previous effort (sig link).

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