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Just Bought A Gamecube


Nick Laslett

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17 hours ago, choddo said:

https://www.amazon.co.uk/Gamecube-Nintendo-software-Line-Doubling-Kaico/dp/B083RXFNDD

 

Needs a machine that can do prog scan component DIGITAL AV output afaik


I have the same one, it’s decent!

 

9 hours ago, Ninja Doctor said:

I still maintain an original wii is the best GameCube. 
 

Add in Nintendont and you can force 60Hz and widescreen (works particularly well on Skies of Arcadia).


I dunno, The Wii has crap output - probably the worst of all Nintendo’s consoles, it’s the cheapest way to play GC that’s for sure but not the best as that’s a GC with digital out via component with Swiss and mod chip!

 

7 hours ago, Calashnikov said:


And are they stacked on top of each other vertically, more’s the point? :quote: 🧐 


man, this stacking fetish you have…. Mine are displayed in a cube obv!!!!! 

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They also need to be stacked vertically on a shelf immediately above a door for maximum Rllmuk, or whatever it was that that awesome pic had in it that some guy posted once on Rllmuk.

 

Was it in fact @R0b who set the standards? 

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Those stacked GameCubes are a thing of beauty, the way they perfectly fill the space from shelf to ceiling!

 

I love that there are six too, which means he has the perfect number of GameCubes (3) twice!

Two more and he'd have two cubed!!!

 

Glorious!

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2 hours ago, Calashnikov said:

If you’re on Rllmuk and you own multiple GameCubes and they’re not stacked vertically, it’s fine, but you need to leave Rllmuk. 

 

Gamecube boxing would be another good use of them.

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22 hours ago, ontwofronts said:

I loved my GameCube, it’s away in the loft. Platinum edition, think Zelda was bundled with it.


Yup, silver/platinum was a special edition colour for the Zelda Wind Waker release in the UK. Mine had the Ocarina of Time remake disk, too.

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12 hours ago, Alex W. said:


I’ve posted about this in the Retro GC thread but I’m 90% sure the PAL ones don’t output PAL GC titles in quite the right aspect ratio.

 

Yes this is a desperate cry for help from a confused perfectionist.


I think this is true of all GCs and Wiis sending an analogue signal to a digital TV (presumably varies depending on the TV). It’s certainly the case for my Japanese GC and Wii on a Sony TV. Circles aren’t round, and there’s an obvious screw up in the menu text for Zoids VS that shows up whichever machine I run it on.

 

I have been meaning to plug them into the OSSC to try and fix it manually but that’s in my room and the kids often want to play GC games on the big telly.

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10 hours ago, Darwock said:


I think this is true of all GCs and Wiis sending an analogue signal to a digital TV (presumably varies depending on the TV). It’s certainly the case for my Japanese GC and Wii on a Sony TV. Circles aren’t round, and there’s an obvious screw up in the menu text for Zoids VS that shows up whichever machine I run it on.

 

I have been meaning to plug them into the OSSC to try and fix it manually but that’s in my room and the kids often want to play GC games on the big telly.


It looks like you’re right based on some broader Googling! I guess HDTVs assume a certain line width that is probably true for video but not for games. At least for 16:9 titles my TV has a custom stretch option, and the Metroids Prime have a Y-axis stretch in the menu. (In hindsight, I’m guessing they ran in to the same problem during development? 100% stretch exactly corrects the issue.)

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I used a ruler to check the circle was circular, but of course that just tells you how many out of 50/100/whatever on this particular arbitrary scale it goes to.

 

Can I justify squeezing a Trinitron in to the office for those two times a year I play GC games?

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Played around a bit more and the problem doesn’t appear when using 50Hz, actually. I wonder if PAL HDTVs are set up to assume PAL’s wide analogue pixels, irrespective of the actual display mode, so it’s applying the wrong correction (or no correction at all) when it gets skinny NTSC pixels. If it was a PAL region only issue that would explain why it was not widely reported.

 

Edit - Actually this only makes sense if it does the correction for NTSC pixels to an already-corrected NTSC image but does everything properly on PAL. :wacko:

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“They’ve been playing these things in letterbox too long, let’s pillarbox that shit and fix their eyes”.

 

Now looking at buying a WiiU and putting Nintendont on there to make some sort of HDMI-connected super-GameCube SMH.

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Somewhere on this forum recently there was info about getting the Dualsense triggers to emulate the click of a GC controller’s shoulder buttons. I can’t find it now. As I recall this was done via software that had to be bought on Steam. I don’t have a Steam account and don’t want to have one, is there any other way?

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On 19/03/2023 at 22:17, smac said:


Yup, silver/platinum was a special edition colour for the Zelda Wind Waker release in the UK. Mine had the Ocarina of Time remake disk, too.

Good memory!

 

I remember thinking Windwaker made OOT look so dated yet. Console generations were much more significant then.

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On 20/03/2023 at 20:56, Darwock said:

Somewhere on this forum recently there was info about getting the Dualsense triggers to emulate the click of a GC controller’s shoulder buttons. I can’t find it now. As I recall this was done via software that had to be bought on Steam. I don’t have a Steam account and don’t want to have one, is there any other way?

 

DSX has a free non-Steam version but that one doesn't have the GC-trigger option. Looks like the paid Steam version is is the one you need.

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3 hours ago, Quest said:

 

DSX has a free non-Steam version but that one doesn't have the GC-trigger option. Looks like the paid Steam version is is the one you need.


How are you speed to know that?

 

Does it come with a trigger warning?

 

Spoiler

8-)

 

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